 |
|  |
 |
|
Harlan
|
|
Berkeley, CA, USA
Aug 2005 time: 21:15
|
|
Hi,
Though I'm not doing Civ2 scenarios anymore, what with Civ3 coming out soon and all, I have a new website that could be useful for any Civ-type game. You can find it here:
http://apolyton.net/forums/showthre...30&pagenumber=1
You can also find a forum thread about it here:
http://apolyton.net/forums/showthre...24&pagenumber=1
The gist is, its a website of maps that show economic features, trade, roads, vegegation, culture, religion, and other data, but not maps of just political boundaries, since those are a dime a dozen.
Anyways, I have a problem in that the site its on right now is actually my work website, and it can't stay there for long. I was wondering if there was a chance the Scenario League or Leaguers could help out? Any ideas, at least? And of course, any maps to add? JB, if you don't have some Spanish maps to add, then you're letting down the Spanish civilization in a big way .
PS- Actually it isn't true that I'm completely done with Civ2 - there is a current effort by several people to make a massively overhauled ToT version of Lord of the Rings that I've been advising on. Its sooo much better than the original! We could really use help to get it across the finish line, and soon there'll be a call for playtesters. Its pretty close to finishing, but a lot of event work is needed, not to mention the playtesting. We want to have it done with some weeks to spare before Civ3 comes out (I'm assuming end of October for that game's release), so that doesn't leave much time. Surprisingly, LotR may actually work better in ToT than Civ3, mainly because of the multi-level feature.
PPS- John, I just noticed on another thread that you've stopped working on Boot 2. I'm gonna have to go over to your house and open up a can of whoop-ass - don't tell me I made that map for nothing! 
|
|
|  |
 |
|
Harlan
|
|
Berkeley, CA, USA
Aug 2005 time: 21:15
|
|
Case,
Yep, you're right. Sigh, add to the pile of uncompleted projects. I'm very disappointed Nemo never finished an update of Red Front. In early 2000, I worked a long time on a completely revised map, which I think is much better, if I do say so myself! I went to great lengths to determine exact city sizes at the time, location of railroads, industry, and so on.
Here are some screenshots of it:
I include the area around Stalingrad, cos I thought that was the area that needed most work.
I guess Nemo never found the energy to redo all the events, and then playtest, which would have taken a long time. Are you interested in carrying on the good work, or do you just want the raw map? Let me know what you want, and I'll send you some files.
What's the story with Nemo - has he given up on all civ-type games, or just Civ2?
|
|
|  |
 |
|  |
 |
|
Mercator
|
 |
Sorekara no Nanimo
Jan 1970 time: 06:15
|
|
quote: Originally posted by Harlan
Hi Mercator,
Looks like you like the website?  |
I just maps!
quote: Actually, I don't need to worry about hosting anymore. |
Great, I´m sure I´ll add a link to the site.
quote: By the way, your site looks about a 1000 times better than mine. I love the font and the look. |
Thanks! I´ve been working on it off and on from the summer of 2000. The front looks quite a bit different now (in the version that will become the real site). I´m working hard on it.
quote: Another way you could help is if you have any scanned maps that fall under the site's mandate. I'd be very surprised if a serious map fan like you didn't. |
If only... I do love maps, but since I don´t have a scanner I rely mostly on Internet sources. And even more, apart from a "normal" Atlas from 1989 or something I don´t even have any special map sources. The images on your site do make me think about getting one, though.
But there are several historical periods and geographical regions I´m especially interested in, and those are most often only represented by just a handfull of maps. And to get a giant Atlas of hundreds of guilders for just those few maps... But then again, maybe I´m just cheap Maybe I should ask one for my birthday or something. 
Oh yes, send me that map too, please. Do you have any other maps? Does anyone else have other (new) civ2 maps?
I WANT MAPS! I want my site to become the one-stop civ2 (and civ3) map source, so send over those maps! 
|
|
|  |
 |
|
Harlan
|
|
Berkeley, CA, USA
Aug 2005 time: 21:15
|
|
Okay,
William and Mercator I'll send you that map. William I don't see the point of sending the sav. file though, since its not an actual playable game - just a half completed thing.
Mercator, buy yourself a scanner! They have very good ones for less than $100 here in the US. You don't need to buy expensive books either. I got most of my stuff from the library. They even have a nice interlibrary loan program, so I can get my hands on just about any book in the world if I really want it (though it costs $2 for each, and can take months to come in). If you're cheap, that's a good cheap way to get your hands on tons of maps, and put them on your or my website.
JB, thanks in advance for the help. Iberia is a real weak point on the site - I only have two Iberia-focused maps now, and one of those only shows roads.
|
|
|  |
 |
|
Marko
|
|
Tartu, Estonia
Sep 1999 time: 05:15
|
|
quote: Originally posted by Harlan
PS- Actually it isn't true that I'm completely done with Civ2 - there is a current effort by several people to make a massively overhauled ToT version of Lord of the Rings that I've been advising on. Its sooo much better than the original! We could really use help to get it across the finish line, and soon there'll be a call for playtesters. Its pretty close to finishing, but a lot of event work is needed, not to mention the playtesting. We want to have it done with some weeks to spare before Civ3 comes out (I'm assuming end of October for that game's release), so that doesn't leave much time. Surprisingly, LotR may actually work better in ToT than Civ3, mainly because of the multi-level feature.
|
Anybody knows what happened with this project? It was so promising...
|
|
|  |
 |
|
yaroslav
|
 |
Madrid, Spain, Europe
Jun 2001 time: 06:15
|
|
quote: Originally posted by Mercator
Not at all... I can't say no, that's my biggest problem. I love hex-editing, programming, map making, and website building... But most of my time is spent surfing Apolyton and "graduating".
I really don't (shouldn't!) have much time during the week. But once I've started Civ2-"work", I can't stop, so I have to plan carefully (which I don't do)...
|
Same here. When I start to program my utility, I can not stop. And now I must do a project in order to end my degree..
If you want some goods civ3 maps, you can visit el mencey (a member of the spanish gang) homepage:
http://perso.wanadoo.es/civ3maps/
quote: Originally posted by Harlan
JB, thanks in advance for the help. Iberia is a real weak point on the site - I only have two Iberia-focused maps now, and one of those only shows roads. |
Harlan, If I can help you, I'd do, but I am not a good mapmaker
BTW, I've enjoyed your scens too much. Thank you for all your work 
|
|
|  |
 |
|
Henrik
|
 |
The European Union, Sweden, Lund
Dec 2000 time: 06:15
|
|
quote: Originally posted by Stefan Härtel
So where's the site now? I tried the link in your thread, but it lead me nowhere. Which is a shame, because I'd have to see the site, since I might just have a huge pile of politcal, economic and other maps to provide, especially of Asia, and mostly of Persia and the Middle East. Well, most of them are in German anyway... |
Go to apolyton.net mainpage, click "civ 3 scenario haven", it's been there for a while (sometime around when this thread was originally started last year).
|
|
|  |
 |
|
FavouredFlight
|
|
quote: Originally posted by techumseh
It was. After we added first 2 and then a third underground map, somehow a glitch developed in which units became blocked by their own civs zones of control. Perhaps in all the modification done by four people, on four computers and passed back and forth many times by email, something weird happened to the file. Anyway, you could say it was "lost in the Mines of Moria". |
Hi,
Paul Cullivan (one of the four who worked on your LotR project) recently contacted me, telling me of this project. I'd love to see the finished game (being a huge fan of Harlan's original) -- but it looks like it may never see the light of day.
I might be able to help -- perhaps you could send me the files you have and I'll see if I can fix them.
Although my own Civ2 scenarios ("Moria", "Return of the King" (and the upcoming "Fellowship")) are for the standard Civ2 engine, I'd be curious to see how a LotR game would turn out using ToT.
|
|
|  |
 |
|  |
 |
|
yaroslav
|
 |
Madrid, Spain, Europe
Jun 2001 time: 06:15
|
|
quote: Originally posted by Mercator
Why can't we just make a living making free Civ utilities, maps, websites etc. Who needs a degree anyway? 
|
Yes. And now microprose is no more... So, they will not hire us to do a new Civ2
quote: Originally posted by Mercator
No Civ3 for me, thank you. (some nice maps though) |
In fact, I love Civ2, and I think that is much better than Civ3. The reason for me to provide you with that link was this quote:
quote: Originally posted by Mercator
...
I WANT MAPS! I want my site to become the one-stop civ2 (and civ3) map source, so send over those maps!
|
BTW, I have used extensively your map's hex-editing guide. Thank you 
|
|
|  |
 |
|
Elok
|
 |
Land of Ramen Dragons
Mar 2003 time: 00:15
|
|
Hey, Harlan!
No, you don't know me, but I love your LotR scenario, and as long as we're on the topic:
Have you considered making the Ents into a domain 3 unit(as described by Darth Spoot and Blackclove on the Sleague page)? As an air unit, well, they work, but the invincibility doesn't make much sense, nor does the "running out of fuel" thing. As domain 3s with a move of 1, they'd be attackable, never run out of fuel, and by the time you managed to march them down to Minas Tirith like you were afraid of, the damned scenario would be nearly over anyway. They still wouldn't be able to occupy cities. If you gave 'em a move of two, they might eventually get to Tirith, yeah, but they'd also be able to attack twice per turn like fighters or ground units. I think D3s also ignore SAMs and SDIs, in case you feel the urge to add those in later versions. Assuming D3s exist in ToT....just a suggestion from a fan.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|