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SerapisIV
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Hartford, CT, USA
Feb 2001 time: 00:15
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quote: Originally posted by Asesino_Virtual
Ive just have a email-chat with the guy of the post. He is working in a preview for gamepen.com, i asked who is his source, and he said "Firaxis". So, its pretty official. Perhaps, one of the (surely) many surprises that Dan is keeping. |
See if you can email chat again and see if those damn partisans are coming back.
Thanks for the info, who was the "Firaxis" informant? PR, Jeff, Dan, cousin of Firaxis employee, janitor?
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The_Aussie_Lurker
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Adelaide, South Australia, Australia
May 2001 time: 05:15
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If this information turns out to be true, then this will be one of my BIGGEST wishes for the game granted. Basically, what I wanted to see was the chance for a split in your nation under 4 possible circumstances:
1) 2 or more cities are in a state of revolt
2) General Civ Unhappiness over 51%
3) Loss of Capital or
4) Sudden Change of Government.
The way I thought it might work was that, if any of the above conditions were met, the computer would use a RND function to determine if cities broke away based on factors like corruption, city unhappiness, cities culture, # of foreign nationals, distance from capital and # of military units in city. If a city breaks away, then it might lead to a dominoe effect, where neigbouring cities are also checked (if applicable).
Though I'm not sure if they go into this much detail, I always hoped that rebel cities would become like a "minor Civ", that you could either re-conquer through war, or lure back into the fold via diplomacy!! I certainly hope that is the case!!!!
Yours,
The_Aussie_Lurker.
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Eli
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Israel
Jul 2000 time: 07:15
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What change of goverment is not sudden?
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Orlando
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So what would be viable rebel factions for the civilizations?
Americans - Confederates
English - Scots? (Would be Americans, but...)
Japanese - Ishida (the opposing side of the victorious Tokugawa)
Roman - Byzantine
Greek - Spartan?
Corrections? Others?
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