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Harlan
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Berkeley, CA, USA
Aug 2005 time: 21:15
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I agree that multiplayer ain't gonna happen any time soon, so deal with it if/when it happens. And anyways, that should depend on the individual project - some scenarios work well as multiplayer, some not at all.
Case,
Problem with a big ol' WW2 scenario is that there doesn't seem to be any events capability in the shipped game. I hope to God they fix that in the first patch or two, but who can tell when that will be ready. Until then, I don't see how a theater-wide or world-wide WW2 scenario is possible. Whereas I think an Eastern Front scenario is much more doable, cos you can just point the Russians and Germans at each other and have them go at it in one giant non-stop battle, without a lot of events (assuming the AI is smart).
Such a project could be a kind of training wheels exercise to ready people to do a WW2 scenario on a wider scope, once the game can handle it.
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Hoek
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of knock-you-off-your-ass chili
Jan 1970 time: 00:15
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haha...in the readme text, it'll be like movie credits...produced by Civ 3 Scenario-Makers Guild, directed by Hoek, sprites by ...etc.
lol
No, but seriously, i know that when allard and I ran a+a's civilization site, we really did act as a big resource for other scenario-makers, but that really isn't the idea here. The idea here is to collaborate within our group, so that we can still put some kind of claim to intellectual property. The idea is to get a group of people who are dedicated to what they are doing, and enjoy making these scenarios. I don't think people are going to part with their intellectual work very easily, despite the fact that we will release scenarios as final products. I remember when people gave Alex Mor alot of **** for trying to charge for his scenarios, but in reality, if you undertand the kind of work that goes into making a scenario, you'll understand why he did that, and why graphic authors insist that you credit them. This isn't business, but it's unethical to steal intellectual work, at leas that's what I think. But again, I'm drunk. There's a high likelyhood that I'll erase this in the morning.
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El hidalgo
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Firaxis will definitely support events etc. I'm willing to bet on it. I don't think they realized to what extent the mod community would expand upon Civ 2. But they were happy it did and they want to support this community as much as possible, not just because they are great guys, but because with all these free extensions to the game, that can only make the game itself more attractive to more consumers. So I have no worry that Firaxis will include or make available (probably for free) highly robust tools for scenario making.
If they don't include them, we can at least work on maps, concepts, units, etc. I have already plotted out a few maps of the largest (256x256) size, basing them on Civ 2 100x100 maps I've done at different scales.
Regarding possible commercial aspects and intellectual property issues, I will make my work available for free to all, but I just want credit, that's all. Everyone involved should get credit. It might be a good idea to collect voluntary payments, though ("If you like this scenario, please pay $1"). We could use the Amazon Honor System to collect. All money would go toward hosting and bandwidth costs for Apolyton, which is always so... darn... slow... (assuming this would be an Apolyton thing -- if not, then it could support whatever other Web site). I'm not suggesting that we require payments, but if this could help support Apolyton (or whoever hosts it), that would be great! Sorry if this idea offends anyone.
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