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Gramphos
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ACS Civ III Files Manager, Prince of Development
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Chalmers, Sweden
Apr 2001 time: 06:15
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I don't know whether or not there has been a thread on this before, but I checked the last month without finding anything. So I started a new one.
The goal of this thread is to find out all resources that is included and what bonuses they give.
Screenshots (and videos) are prime source, as text written by Firaxians.
Previews are secondary source, and require multiple references to be considered as true. Also note that newer screens are more important then older (obviously). Edit: Also screens without named resources are in this category.
Edit 2: (?) after an image means that it might be that resource, the name is sure, but the image has been guessed.
Edit 3: (?) after a name means that it is guessed
Edit 4: If you provide new info be sure to include a link to that info.
Also info complied by CivFanatics has been proven to be false, and will not be considered as facts.
Edit 5: Layout cannged to table a prerequire for a resource is no longer within {}
Edit 6: All known effects are listed. That doesn't mean that there aren't other effects as well as the on currently listed.
Edit 7: UUs now appear in linkcolor
Last Updated 28-10-01 19:25 GMT
| Prime source | | Name | Prerequire | Effect |
|---|
| Strategic Resources |
|---|
 | iron | Iron Working | +1 shield
Required for:
Improvements: Coastal Fortress, Factory and Iron Works**
Units: Privateer, Ironclad, Frigate, Swordsmen, Pikeman, Cannon, Roman Legions, Imortals, Samurais and Knights |  | oil | Refining | +1 shield
+2 trade
Required for: Transport, Submarine, Jet Fighter, Fighter, Helicopter, Stealth Fighter, Stealth Bomber, Battleships, Destroyer, Carrier, Bomber, Modern Armor, Machine Infantry, Panzer, Paratroopers, Tank |  | uranium | Fission | +2 shields
+3 trade
Required for:
Improvements: Nuclear Plant, SS Fuel Cells and Manhattan Project
Untis: Tactical Nuke, Stealth Fighter, Nuclear Sub, ICBM and AEGIS Cruiser |  | rubber | Replaceable Parts | +2 trade
Required for:
Improvements: Mass Transit System and SS Exterior Casing
Untis: Machine Infantry, Armor, Modern Armor, Helicopter, Panzer, Paratroopers, Marines and Tank |  | horses | The Wheel | +1 trade
Required for: Chariot, War Chariot, Horsemen, Knights, Rider, Cavalry and Cossack |  | saltpeter | Gunpowder | +1 trade
Required for:
Improvement: Coastal Fortress
Units: Cannon, Privateer, Frigate, Musketmen, Musketteers, Cavalry and Cossack
|  | coal | Steam Power | +2 shields
+1 trade
Required for:
Improvements: Coal Plant, Railroads (terrain) and Iron Works**
Unti: Ironclad |  | aluminium | Rocketry | +2 shields
Required for:
Improvements: SAM Battery, Apollo Program, SS Stasis Chamber, SS Storage/Supply, SS Planetary Party Lounge, SS Exterior Casing, SS Life Support System, SS Thrusters, SS Cockpit, SS Docking Bay and SS Engine
Units: AEGIS Cruiser, Tactical Nuke, ICBM, Stealth Bomber, Radar Artillery, Modern Armor and Cruise Missile | | Luxuries |
|---|
(?) | spice | | +2 trade | | silk | | +3 trade |  | gems* | | +4 trade |  | ivory | | +2 tade |  | dye | | +1 trade |  | incense | | +1 trade |  | wine | | +1 food
+1 trade | (?) | furs | | +1 shield
+1 trade | | Bonus Tiles |
|---|
 | wheat | | +2 food |  | gold | | +4 trade |  | game | | +1 food |  | fish | | +2 food
+1 trade |  | whales | | +1 food
+1 shield
+2 trade |  | cattle | | +2 food
+1 shield |
*Gems may also be named Diamonds
**Resource required within city radius
Attachment: rubber.jpg
This has been downloaded 1045 time(s).
Last edited by Gramphos on 29-10-2001 at 03:32
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Akron
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I believe coal is another strategic resource. I remember reading that it and iron were necessary for a minor wonder that allows you to produce steel, which is required for many modern units.
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Akron
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From civfanatics, it says that gold and wine may be other luxuries too.
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Gramphos
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ACS Civ III Files Manager, Prince of Development
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Chalmers, Sweden
Apr 2001 time: 06:15
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quote: Originally posted by JellyDonut
Does anybody know what this resource is? |
It is Silk.
Ignore this attachment. I'll use it next time I update the list to include a picture of the horses
better pic
Attachment: horse2.jpg
This has been downloaded 280 time(s).
Last edited by Gramphos on 29-10-2001 at 03:36
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Akron
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Does anyone remember any mention of how many special resources of all types there would be? I remember reading somewhere that there would be over 30, though I'm not sure where.
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Gramphos
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ACS Civ III Files Manager, Prince of Development
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Chalmers, Sweden
Apr 2001 time: 06:15
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This was from the beginning a DP that I Now Edit out.
quote: Originally posted by Akron
Does anyone remember any mention of how many special resources of all types there would be? I remember reading somewhere that there would be over 30, though I'm not sure where. |
I'm not quite sure, I believe that somebody said that there only were 9 of each type, that would make 27 total, but they might have changed it.
-coal attached for later use.
pic changed
Attachment: coal2.jpg
This has been downloaded 335 time(s).
Last edited by Gramphos on 29-10-2001 at 01:19
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Akron
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There appears to be fish too. Its probably just a bonus resource giving some food, not a strategic resource.
Attachment: untitled-1.gif
This has been downloaded 1943 time(s).
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Akron
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What the hell is this? Looks sorta like a cow, but I'm not sure.
Attachment: untitled-1.gif
This has been downloaded 1924 time(s).
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Akron
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This looks like a deer, but I'm not sure. Can't be a horse (unless they changed the graphic), since it faces to the left.
Attachment: untitled-1.gif
This has been downloaded 1919 time(s).
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All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
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