 |
|
Hex
|
|
Mänttä, Finland
Mar 2000 time: 05:15
|
|
So will the game include multiplayer?
Should a well educated civer already know this or are we just waiting for Firaxis response?
|
|
|  |
 |
|
STING
|
|
Amsterdam, The Netherlands
Mar 1999 time: 06:15
|
|
It would be very odd if they would not add MP to the initial release. Almost every game which now get released has MP capability.
|
|
|  |
 |
|  |
 |
|  |
 |
|
TubalCain
|
|
quote: Originally posted by drake
I don't think theres a more MP-centric game than civ. Interaction is what the game is all about. Not the mindless whooping of a pathetic AI to boost the egos of un-challenged players.
Playing against the AI is an idea of the past. Interaction between people across the globe is the future. One can only be truly challenged by playing someone with a brain. And a challenge is what we ALL should be looking for. If we didn't want to be challenged, we should have asked firaxis to put a button in that says "Let me win every time, by an overwhelming margin".......
That would definetly make the SP-centric group happy |
Your wisdom in matters of game design is perfectly illustrated by the utter failure of such SP games as the Sims... uh, wait... well, the Sims can hardly be said to have anything to do with interaction... no, that's not what I meant... hmm...
On my planet, most computer gamers play SP. That reality is not changed by the fact that a vocal minority of gamers love to play MP. A game with solid SP gameplay but no MP can succeed brilliantly. If you wish, I can cite more examples - I mentioned the Sims only because it is an extreme example of success. I agree that Civ3 would be better with MP functionality than without, simply for the sake of those who do like multiplayer, but for the vast majority of potential buyers of Civ3, MP is optional, not necessary.
|
|
|  |
 |
|
drake
|
 |
Maine, US
Oct 2000 time: 00:15
|
|
quote: I agree that Civ3 would be better with MP functionality than without, simply for the sake of those who do like multiplayer, but for the vast majority of potential buyers of Civ3, MP is optional, not necessary |
All bias aside, between the sp gamers and mp gamers......This is a very good statement that should be accepted by both camps.
There is no reason Firaxis can't (or if its too late, could have) make us ALL happy. The right thing to do is make sure all important bases are covered. And that includes mp capabilities and Mac compatibility.
By failing to implement these very important features, they are thumbing their noses at our very dedicated, however small, mp community. And it isn't taken kindly at all. Suggestions for Firaxis seems to be more an ass kissing PR thing than an actual brainstorming center for the developers. For they surely didn't listen to anything.
|
|
|  |
 |
|
PN
|
 |
Leeds, West Yorkshire, UK
Mar 2001 time: 05:15
|
|
I've never played any Civ games multiplayer. As they are turn-based, doesn't this mean sitting around not doing anything while each player has their turn? Or am I missing something?
I do play Civ games as PBEM. The PBEM model seems to fit a turn-based strategy game better than everybody simultaneously being on-line multi-player doesn't it? Plus I get to play against people from many different continents (i.e. time zones) which is also more difficult on-line. And as I'm playing a Civ game, playing against real people from different cultures adds to the authenticity somehow. (Brits, Americans, Canadians, Germans, Danes, French, Finns, Croatians, Greeks, Australians, New Zealanders, Koreans, Spaniards, Mexicans, West Indians, you just cannot get that sort of mix easily on-line).
But a Firaxis previous 'Civ' game (SMAC) supported multiplayer and PBEM so I'm hopeful it'll be in Civ III from the start as they have experience of doing it before. But I'm prepared to wait as long as I don't have to pay for it as an extra. I'd expect most of the good Civ III players will spend hours on SP learning the game and devising strategies before they unleash their powers on multi-player/PBEM.
My biggest hope is that the AI will be good enough to 'make up the numbers' when real players have to permanently or temporarily drop-out or there aren't enough multi-players (of whatever type) available for a game.
|
|
|  |
All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|