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ColdWizard
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there will be no MP on initial release and MP will be part of an expansion pack at a later date
Long Live the Boycott
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ChrisShaffer
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Iowa City, Iowa, United States of America
Aug 1999 time: 23:15
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There are at least five different ways to implement multiplayer for turn-based games like Civ3. I'm perfectly willing to wait (years, if need be) for someone to finally develop a multiplayer system that works.
All the currently implemented systems have problems that are so significant I won't even play them anymore, so if Civ3 implements multiplayer using the models found in CivNet, SMAC, etc. I won't even bother playing.
Direct connect turn based (IP or LAN or whatever) - scheduling seven players for a complete game, waiting for other players to finish their moves, feeling rushed by timers, significant blocks of time required.
Direct connect simultaneous move (ala CivNet) - clickfest. Need I say more? Oh, yeah, same problems as previous - feeling rushed, scheduling seven players, significant blocks of time required.
PBEM (ala SMAC) - 2+ years to play one seven player game, player dropouts.
Me, I'm hoping for EC3 New Idea #5 - Simultaneous Turns of Play http://apolyton.net/forums/Forum28/HTML/000343.html#5
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Ozymandous
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Atlanta, GA
Aug 2001 time: 00:15
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quote: Originally posted by Th0mas
hang on...Sid made it quite plain in one of the early interviews that he felt civilisation was primarily a single player experience.. |
And your point is?
MP was included as one of the selling features of the game, at least until the last two months when FIraxis (quietly) stopped advertising that as a selling point.
So Civ3 is playled by more people as a SP game, so what?? Still doesn't change the fact that they advertised the game as having MP and then kept silent on the issue (deluding those who placed pre-orders and then haven't chencked on the game again) for the last two months.
IF they knew MP wasn't going to make the first release, ands they obviously did buy the email that initially started the whole "is MP in?" debate, they SHOULD have published it so their customers wouldn't be pre-ordering the game under false pretenses.
My question to all those who think this game is the next coming of *insert your local diety here*, do you like being lied to and having information deliberately withheld? More companies are releasing games with major features missing to be sold as an expansion. Do you really like rewarding companies for releasing shoddy, half-finished products?
According to Soren, when Brian left they had to redesign the game, well tough, that's what they are paid for. I would hazzard a guess that if they had taken all the people who worked on SimGolf and that stupid dinosaur game and had them work on Civ3 the game would be FINISHED regardless of who had left the company.
Like the airline bailout, why should we reward companies for piss poor management decisions and failure to manage their resources correctly?
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