Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > What will your free worker do?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
What will the worker do? (Time out:0 days after 10-10-2001, 03:39)
Scout.
Build terrain improvements for first city.
Other?
View Results [Edit Poll (moderators only)]
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Comrade Tribune is offline Comrade Tribune
Prince
Vienna, Austria
Nov 1999
time: 06:15
Question  Old Post 10-10-2001 03:38
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
What will your free worker do? Enter the AD-FREE zone

You start the game with a settler and a worker? What is your worker going to do?

Pembleton is offline Pembleton
Prince
Cyberspace
Apr 1999
time: 23:15
  Old Post 10-10-2001 03:43
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Full PM-box? Change here!

Probably scout first, then make improvements. I think it may depend on how long the improvements take. Finding a unit with an early hut would be very nice, then the worker comes back to make improvements.

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:15
Arrow  Old Post 10-10-2001 04:06
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Call to Power 2

No, scouting should be done by a scout when you build it, it will be far more efficient. Best to build roads outwards towards your next city so the two are connected and also to resources you will want to access, and perhaps a bit of irrigation to get your civ growing! But I think a start on the road infrastructure sounds an important start...

Blake is offline Blake
King
Brainfallocatione
Oct 2000
time: 17:15
  Old Post 10-10-2001 04:10
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Probably infrastructure, seeing cities need to be larger before they can build settlers... then a road to the next city site.

Bill3000 is offline Bill3000
King
of Soloralism
Jul 1999
time: 00:15
  Old Post 10-10-2001 04:14 Visit Bill3000's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Increase Your PM Length

Maybe make a colony?

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:15
  Old Post 10-10-2001 04:19
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Full PM-box? Change here!

I'll build road or two to incereace trade for city (more gold & science)
After that I'll start scouting a little, or maybe do some iriggration.

Anyway, if you really want early scouting, you should take expanisonistic civ (at least it HAS A CHANCE to get a free city).

SteveJH is offline SteveJH
Warlord
... of a little desert town!
Sep 2001
time: 21:15
  Old Post 10-10-2001 05:13
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Enter the AD-FREE zone

I would get my road structure started, then maybe scout around a little for a suitable site for my next city.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:15
  Old Post 10-10-2001 05:49 Visit Inverse Icarus's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Inflate your Upload Space

eh, other caus its a mix.

its going to scout and build a road to my next city spot

Falconius is offline Falconius
Prince
Pleasant Hills, PA
May 2001
time: 00:15
  Old Post 10-10-2001 05:52
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Smoke cigarettes and drink coffee (he's a UNION worker!).

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:15
  Old Post 10-10-2001 07:19
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton buy from Amazon

LOL Falconius

Ill use my worker to start building roads, so i can get increased science and gold. Then, by the time i build a scout, the city will be size 2. With my scout, ill find a new city site, and start building a settler in the captial, while my worker builds a road towards the new site. Then, the settler travels down the road to found a new city, while the worker travels back up to build some irrigation/other improvements Thats the plan, anyways.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:15
  Old Post 10-10-2001 07:22
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton or Terrorists Win

I just like the fact that we get the free worker!

But I will probably be building a terrain improvemnt first. Scouting with a worker is probably a waste of its potential.

Akron is offline Akron
Prince
NJ
Mar 1999
time: 00:15
  Old Post 10-10-2001 07:27
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Probably just scout a few squares out so that I can plan for my next city and then promptly start improving the surrounding terrain.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:15
  Old Post 10-10-2001 07:30
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Akron
Probably just scout a few squares out so that I can plan for my next city and then promptly start improving the surrounding terrain.


I take that back. I will probably do as Akron plans to do: scout just a few immediate squares so I can get a head start for future terraforming/city planning.

But now that this is brought up, I am wondering what the worker build times are going to be?

d_dudy is offline d_dudy
Prince
MO
May 2001
time: 23:15
  Old Post 10-10-2001 07:43
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

i think i'll need to irrigate so i can get my population up and start to build new settlers. surely i can build a scout type unit by the time i reach size 3 when i can build a new settler

JellyDonut is offline JellyDonut
Prince
Köln, Deutschland
Jul 2001
time: 06:15
  Old Post 10-10-2001 09:26
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

He will probably do a little irrigation and roads around my capital then go scouting until he finds a good spot for a colony, then he'll build a road to the resource and set up a colony.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:15
  Old Post 10-10-2001 09:47
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton or Terrorists Win

Another interesting possibility is i could add my worker back into my new city, so i can build a settler that much sooner...

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 10-10-2001 09:50
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Probably a mix of both, but mostly building.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:15
  Old Post 10-10-2001 10:31
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Hmm, I am not sure if the 'worker' unit is necessarily taken from the city population pool. In Alpha Centauri, there is a worker type unit that does all of the terraforming, and it is called the Terraformer. It does not cost 1 population to make it.

So reintegrating your worker may not be a possibility, and hopefully, the workers DONT cost population to build, just upkeep.

Brad is offline Brad
Settler
Australia
Mar 2001
time: 05:15
  Old Post 10-10-2001 10:35
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Got spare money?

quote:
Originally posted by Anunikoba
Hmm, I am not sure if the 'worker' unit is necessarily taken from the city population pool. In Alpha Centauri, there is a worker type unit that does all of the terraforming, and it is called the Terraformer. It does not cost 1 population to make it.

So reintegrating your worker may not be a possibility, and hopefully, the workers DONT cost population to build, just upkeep.


Workers do cost 1 population point.

Nenad is offline Nenad
Chieftain
Kragujevac, Serbia, Yugoslavia
Mar 2001
time: 06:15
  Old Post 10-10-2001 11:15
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by Akron
Probably just scout a few squares out so that I can plan for my next city and then promptly start improving the surrounding terrain.



That's what I usually do in Civ 2 with my first settler, and that's exactly what I shall do with my first worker.

Chuckles is offline Chuckles
King
of WOOT I'm a King now!
Jan 1970
time: 21:15
Cool  Old Post 10-10-2001 11:47
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Remove this text

Me too. I'm sure most of us will do pretty much the same as we always have in other games for most things until something forces us to change our behaviour. It will be interesting to see how many times that happens.

LaRusso is offline LaRusso
King
appendix of Europe
May 2001
time: 06:15
  Old Post 10-10-2001 12:05
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy Civilization 2

this poll rocks

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:15
  Old Post 10-10-2001 13:02
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by Brad
Workers do cost 1 population point.


Are you sure? Where can I confirm this at?

Mannamagnus is offline Mannamagnus
Prince
Prime Headbonker, The Netherlands
Mar 1999
time: 06:15
  Old Post 10-10-2001 13:46
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Enter the AD-FREE zone

In civ2 irrigation doesn't do you any good until you've changed to monarchy. If this is the case in civ3 I'll have my worker build some roads and maybe a swimming pool in my palace.

Last edited by Mannamagnus on 10-10-2001 at 13:55

Falconius is offline Falconius
Prince
Pleasant Hills, PA
May 2001
time: 00:15
  Old Post 10-10-2001 14:33
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by Anunikoba
Are you sure? Where can I confirm this at?


A king should know these things!

Confirmed here: www.civfanatics.com/civ3infocenter.shtml#terrain

red_jon is offline red_jon
King
Uni of Wales Swansea
Oct 2000
time: 05:15
  Old Post 10-10-2001 16:33 Visit red_jon's homepage!
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Browse Apolyton AD-FREE

My free worker will build my palace of skulls.

Typo is offline Typo
Chieftain
Great Britain
Sep 2001
time: 05:15
  Old Post 10-10-2001 16:45
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Help yourself to an AD-FREE life

Not sure about this but if this worker is free, I take it's not supported by any city so you would never want to use him to create a colony. Much better to build a worker which requires a population point for this task. Just use this free worker for building tile improvements and scouting...

Typo is offline Typo
Chieftain
Great Britain
Sep 2001
time: 05:15
  Old Post 10-10-2001 16:47
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I take back what I said...

dainbramaged13 is offline dainbramaged13
King
Dumbass
Mar 2000
time: 00:15
  Old Post 10-10-2001 17:20 Visit dainbramaged13's homepage!
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by Typo
I take back what I said...


or you could edit your post...

Typo is offline Typo
Chieftain
Great Britain
Sep 2001
time: 05:15
  Old Post 10-10-2001 17:30
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Couldn't be bothered

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0653 seconds (89.83% PHP - 10.17% MySQL) with 34 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net