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Crouchback
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If we're using the same workers throughout, they just get a change of clothes, how long will it take to make tile improvements late on in the game? That's what engineers gave, faster improvement speeds as modern mines, railways and such like, became harder and more time consuming to make.
David
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Akron
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But in SMAC, as you progressed, your could make more efficient, faster formers for a smaller cost. The 2 movement points and doubled speed of the engineer is also very important. And I really hope that advanced irrigation will be included, as it was in civ 2. I know some people consider this extra work, but I always enjoyed the transformation and increased population.
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El hidalgo
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I guess I'm in the minority, but I hope terraforming is out, or at least implemented in a very different way in Civ 3. I mean, how are a bunch of engineers going to turn the Himalayas into grasslands?! It's just ridiculous. And you can't turn desert into grassland either -- you can make it productive with irrigation, but it's still desert. So I hope there will be increases in agricultural productivity as knowledge advances, but not so much terraforming, at least until you discover "weather control" or some other future tech.
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