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ndnls
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The Frozen Wastes (Canada)
Oct 2001 time: 01:15
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For cultural techs, think of the social consequences of a technological development. How would a cyborg or inteligent computer react to a normal human? Would owning an advanced AI computer be considered slavery? what about the technological have-nots? Do the laws of physics impose fundamental limits on the development of technology?
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EnochF
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Seattle, WA
Jan 1970 time: 21:15
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Define Advanced Space Flight. How is it different from Space Flight? I always thought adding "Advanced" or "Space" or "Interplanetary" in front of pre-existing techs was a bit of a cop-out. I tried to avoid it as much as possible.
(would have been glad to see "Advanced Flight" taken out of Civ III, but oh well...)
Is this mod earth- or space-based?
From Call to Power: Asteroid Mining, Digital Encryption, Cryonics (Cryogenics), Arcology, Neural Interface, Smart Materials, Fuel Cells, Cloning
From SMAC: Ecological Engineering, Frictionless Surfaces, Fusion Power, Matter Compression, Monopole Magnets, Unified Field Theory... everything else is pretty much meaningless future-babble.
Last edited by EnochF on 23-10-2001 at 05:29
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Elucidus
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I've been thinking of doing the same type of thing. I've tried it with Civ II and all, but without any ability to work with graphics (Yes even most of my little bmps sucked) I haven't been very successful in the past. I had some good ideas; at least I think they were anyway. So here I go just spouting stuff.
Thinking of things like weather control, you got Nano-tech already...
What other than military uses for gauss tech or maybe plasma (The military aspects are obvious)?
What about subterranean things (don't know how doable that would be), housing, farms, mines (I guess that would be deep core).
What about advanced Mental Abilities...I know I'm grasping...Telepathy, Mind Control, or Telekinesis, maybe?
Lasers...I'm sure everyone thought of these, but for medical purposes as well...maybe even mining purposes.
How about the Holodeck from Star Trek?
Mechs...Like from MechWarrior?
What about Matter/Anti-Matter Technology?
Photon Manipulation (or is that part of the Holodeck thing? not a big trekkie here so I don't know)
Core Waste Dumps...Like from MoO2 (deep Core Mining Made me think of that one )?
Android workers like from MoO2 as well?
Space Stations...Maybe help with defense...Don't know how that would work either?
Anti-Gravity Tech?
One of these civ games had what they called a body exchange from like human cloning. I think that could work.
Stealth and Cloaking Techs? Don't know if you could differentiate the two...doubt it
Maybe Shields like CTP had?
Cybernetics...Was this mentioned already? I think it was, but ohh well.
Energy transmitters...what this would do in game terms...I don't know for sure.
Cryogenics...or whatever it would be called. Don't know a purpose for that either. Some form of advanced genetic engineering or manipulation (mentioned...I believe so)
I liked the Sea colonies and Space colonies from CTP two (I was annoyed when they got rid of Space ones from CTP2). These are probably not doable either.
Biomachinery...or is that cybernetics? Ohh well
Miniaturization...I guess could be a precursor to Nano-tech
Liquid metal...oh sorry saw T2 recently 
Secrets of the human brain, from SMAC; precursor to psionics (mental prowess)
A non-organic fuel source (not oil/gas)
How about DNA Viruses that kill a person only with specific DNA matches...of course I don't know anything about DNA so don't know if this even fits.
Not all of this is from the top of my head, as I flipped through a couple of books real quick. Hopefully, it will spur some sparking in your gray matter, and we can go on from here.
I don't mind if you don't like any of the ideas here, but don't get all-scientific on me, please. Like I said this was just spouting ideas, bouncing them off of you guys, if you will. I would like to here what you guys think, as well.
Thanks for your time and sorry for the length of this post.
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