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Rommel393
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sounds wonderful.... although I hope the crash isn't a bad omen. I'm optomistic though and trust Firaxis.
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Andrew1999
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quote: Originally posted by Rommel393
sounds wonderful.... although I hope the crash isn't a bad omen. I'm optomistic though and trust Firaxis. |
Processing big images (screenshots) takes a lot of RAM and CPU power--I wouldn't worry about it too much.
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CapTVK
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Voorburg, the Netherlands, Europe
Jan 1970 time: 05:15
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I don't want to rain on the Civ3 parade but some cool facts are in order.
quote: Originally posted by MarkG
Jonah Falcon (yes he is one and the same with the Gamepen reviewer), has given us some first impressions on Civ3:
- Typical(full) installation: 700MB
Civ2MP had a mere +10Mb Footmark
- Intro video is exactly the same as the one posted on Gamespot
Intro's are intro's how many of kept watching the Civ2 intro?
- Extremely windows friendly(we have been chating on icq for over 2 hours while he was playing civ3!)
seems fair, but Civ2 had real windows
- Excellent music, amazing world setup screen
Only first impressions, the world setup screens in Civ and Civ2 were okay too
- Manual is really big, do read it before starting a game
Nice too hear, hope it's better than the flaky strategy guide
- Saved games start at 2.5MB!!!
That would explain the missing rules.txt a few weeks back and how the editor functions. Restarting/Reloading will be a pain on slower systems.
- Interface is not 100% like civ2, you will need some time to learn it
Hmmmmm...
- After more than 2 hours of playing along with icq chating and screenshot grabbing, civ3 did crash. Not a serious issue though due to very smooth autosave feature, which goes unnoticed
I'll give the benefit of the doubt.
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In short, be weary of eye- and ear candy.
As for the rest....enjoy the game! 
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GoofyBoy
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quote: Originally posted by CapTVK
Civ2MP had a mere +10Mb Footmark
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HDs are alot larger now. And I believe that it mentions the space requirements on the box.
quote:
Interface is not 100% like civ2, you will need some time to learn it
Hmmmmm...
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I would hope so. Civ2 was alooooong time ago.
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Ray K
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Allen, TX
Nov 1999 time: 23:15
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quote: Originally posted by The diplomat
Considering that he was apparently playing the game, grabbing screenshots AND chatting on ICQ at the same time for 2 hours, I am not surprised that it finally crashed. That it took 2 hours before crashing is actually a good sign. I think if you tried to chat on icq, take screens and play at the same time with most games, they would crash long before 2 hours. |
Good grief! Are you on Firaxis' payroll?
A crash after 2 hours of play is a good thing???? Not in my world.
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BlueHooHoo
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From personal experience I have found Civ 3 to be pretty stable; I haven't experienced one crash in 3 or 4 days of playing on three different PC's with fairly different hardware specifications (Win XP and '98). I know its early days and there will be bugs/crashes and configuration issues, but so far so good.
I still think that the minimum system requirements are a little low and some people will find the game slower than expected. However the save/load game function is very quick (the files I have produce so far are about 1.6 Mb in size on average)
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manofthehour
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How is the AI. What diffuculties are you playing at.
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albiedamned
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Ellicott City, MD
Sep 2001 time: 00:15
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I have it!!! I got it at Electronics Boutique in Laurel Mall, in case anyone in the Baltimore/Washington area is interested. I called around beforehand, and not every EB in the area has it (for example, EB at Columbia Mall said they wouldn't have it until Wednesday).
I've been playing for about 30 minutes, and my first impression is I need to read the manual! I've been utterly involved on the message boards here the past couple weeks, so you would think I should know what is going on in the game. But the new interface is different enough from Civ2 that I'm not yet fluent with it.
By the way, before I start a controversy, I didn't say the new interface is bad, just different. The overall visual effect is awesome, and the music is very mood-setting.
So far I have managed to set Athens on fire (civil disorder), build a few Hoplites, and build some roads. Roads seem to provide a commerce bonus on every square, not just grassland and plains. In case you're wondering how I managed to achieve civil disorder so quickly - I'm playing on Regent level (they've renamed Prince to Regent), which allows 2 content citizens before unhappy ones appear. I had no military units in the city, no luxuries, and I had a wheat bonus square on a flood plain which let me grow to size 3 quickly.
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BLackraven42
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quote: Originally posted by Faboba
First in my defense I'd like to remind you all I really do love Firaxis and their new-born.
However the large savegame size gives two bad points.
1 : It's going to be a pain in the ass saving games. Probably take a minute or two.
2 : It's not going to be easy doing progressive/dynastic games anymore. I mean it takes me a good 10 minutes to get a file that size on my 56. |
Not true. I have the game and saves take the better of 2 to 3 seconds. I'm running Windows XP and haven't had a crash yet. And don't worry about the AI. It's almost too good. Before you know it 5 civs will atack from all directions at once. And that's on Cheiftan.
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old dog
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I got my copy too. It'll be tomorrow before I can give it a serious try. It's really clear that an hour or two of manual reading is in order.
The biggest thing I noticed, though, is rivers. In the game I started, they are everywhere. Plenty of freshwater irrigation, to replace oceans. However, this does present obstacles to road transport of resources -- not a problem that I had forseen.
The game looks good, and I had no problems with the interface or playing with the rules settings. But it'll be many hours before I can judge the main thing -- the AI.
I can see that I'll spend tomorrow at work watching the clock!!!
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