Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > UTILITY: Civ3MultiTool - A thread for the Program ;)
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread   
Pages (22): [ 1   2   3   4   5     >> ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Faeelin is offline Faeelin
Chieftain
Tau Ceti
Oct 2001
time: 05:15
  Old Post 03-11-2001 06:39
Edit/Delete Message Reply w/Quote
#31 Report this post to a moderator
Increase Your PM Length

What key?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 03-11-2001 13:39
Edit/Delete Message Reply w/Quote
#32 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by Faeelin
What key?

Key?

E is offline E
King
July 24,2005 Ctp2 Tiles in sig!
May 1999
time: 21:15
  Old Post 03-11-2001 14:58 Visit E's homepage!
Edit/Delete Message Reply w/Quote
#33 Report this post to a moderator
Full PM-box? Change here!

Cool. So it just copies all of the details of the other civ. And it looks like they can be edited. Now we just got to find a way to edit leader graphics...

Does this mean we can add more than 16 to a game too? Has anyone tried? I would but my game isn't here yet

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 03-11-2001 15:35
Edit/Delete Message Reply w/Quote
#34 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by E
Does this mean we can add more than 16 to a game too? Has anyone tried? I would but my game isn't here yet

Willy said that it only was 16 civ per game currently, but that you could select from a bigger part. This mean that the random opponents is mush more useful.

lockstep is offline lockstep
King
Vienna, Austria
Aug 2001
time: 06:15
  Old Post 03-11-2001 15:53
Edit/Delete Message Reply w/Quote
#35 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by Gramphos
Another screen. This time with 19 civs (If one can call all of them that )


Maybe I´m nitpicking, but these are 21 'civs'.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 03-11-2001 16:01
Edit/Delete Message Reply w/Quote
#36 Report this post to a moderator
Got spare money?

quote:
Originally posted by lockstep
Maybe I´m nitpicking, but these are 21 'civs'.

Yes, you are right. You know I'm bad at headcounting when it comes to after midnight. I was going to go to sleep when Willy was ready to start test that. So I made the change in the tool and waited for him to test the tool before I got to bet.

Willy said that he would copy the 17th civ 4 times. I made a quick calculation 17+4=19
Well, lets say the 21 civs can be in the civ selection box then.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:15
  Old Post 03-11-2001 16:17 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#37 Report this post to a moderator
Support Apolyton

i have a news item to modify...

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 03-11-2001 16:28
Edit/Delete Message Reply w/Quote
#38 Report this post to a moderator
Got spare money?

quote:
Originally posted by MarkG
i have a news item to modify...

I missed that news item. Otherwise I would have sent a PM to you about it.

Did I ever wrote that you could have 21 civs in a game? I only remember being tired. I maybe wasn't clear enough. As it currently stands only 16 in a game, but higher number of civs to choose from. I've not tested it yet, but I believe that the game supports up to 32 civs to choose from. Still you can't play with more then 16 civs. Hope this clear things out.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:15
  Old Post 03-11-2001 17:09 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#39 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Gramphos
Did I ever wrote that you could have 21 civs in a game? I only remember being tired. I maybe wasn't clear enough. As it currently stands only 16 in a game, but higher number of civs to choose from. I've not tested it yet, but I believe that the game supports up to 32 civs to choose from. Still you can't play with more then 16 civs. Hope this clear things out.
yeah you werent clear about that, and i think i wasnt exactly clear either

MrRogers is offline MrRogers
Chieftain
of the lush Wellington valley, New Zealand
Oct 2001
time: 17:15
  Old Post 03-11-2001 17:25
Edit/Delete Message Reply w/Quote
#40 Report this post to a moderator
Support Apolyton

I cant test yet either, live in new zealand, which is a pity cos this seems like a great thing.
if you dont mind me asking HOW THE HECK DID YOU DO ALL THIS BEFORE EVEN GETTING THE GAME!
what a legend

Wernazuma III is offline Wernazuma III
Emperor
Decolonize!
Aug 2000
time: 06:15
  Old Post 03-11-2001 17:59 Visit Wernazuma III's homepage!
Edit/Delete Message Reply w/Quote
#41 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

The canadian leader even got traditional lumberjack (backwoodler) outfit, great work.

Faeelin is offline Faeelin
Chieftain
Tau Ceti
Oct 2001
time: 05:15
  Old Post 03-11-2001 18:16
Edit/Delete Message Reply w/Quote
#42 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Gramphos
If you don't change the key to civilopedia you shouldn't have to edit it.



That key.

I'm still unsure as to what I'm doing wrong. This does let you add new units and techs to the game, right?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 03-11-2001 19:03
Edit/Delete Message Reply w/Quote
#43 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by Faeelin
That key.

I'm still unsure as to what I'm doing wrong. This does let you add new units and techs to the game, right?

Ah, forgot about that.

I've marked it in a screenshot of the editor.

The key tells the game what in the civilopedia to look for.

Attachment: civilizationskey.gif
This has been downloaded 1721 time(s).

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
Arrow  Old Post 04-11-2001 02:50
Edit/Delete Message Reply w/Quote
#44 Report this post to a moderator
Support Apolyton buy from Amazon

New version.

Well, the biggest change (that can be seen) is that an option to rename copied units has been added. It should make it easier to create a specific unit based of another unit. The original editor is still needed to fix the properties for the unit, but the program "shall" copy the directory and rename the ini-file.

Deleted after 11 downloads

Last edited by Gramphos on 04-11-2001 at 05:50

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 04-11-2001 05:27
Edit/Delete Message Reply w/Quote
#45 Report this post to a moderator
Support Apolyton or Terrorists Win

sorry to disappoint everyone (11) with the new file that there was an error in the renaming which was caused by a last minute change that only were made in one part of the tool instead of two.

Here is a working version.

The version is edited out by version 0.51 after 70 downloads

Last edited by Gramphos on 05-11-2001 at 01:19

Thexx is offline Thexx
Settler

Nov 2001
time: 05:15
  Old Post 04-11-2001 10:33
Edit/Delete Message Reply w/Quote
#46 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I dont know if I am doing something wrong, but when I go into the foreign advisor screen with my new Civ it crashes. I think I did everything right but I might have missed something. Has anyone been haveing the same problem? And can anyone help me with this.

Thexx
thexx@onewest.net

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 04-11-2001 19:04
Edit/Delete Message Reply w/Quote
#47 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by Thexx
I dont know if I am doing something wrong, but when I go into the foreign advisor screen with my new Civ it crashes. I think I did everything right but I might have missed something. Has anyone been haveing the same problem? And can anyone help me with this.

Thexx
thexx@onewest.net

Have you changed the unique color of the copied civ, or is it possible that two civs have the same color. (I can't help you mush befor I have the game. All testing is done by people with the game.)

tmarcl is offline tmarcl
Warlord
Baltimore, MD USA
Feb 2001
time: 00:15
  Old Post 04-11-2001 19:06
Edit/Delete Message Reply w/Quote
#48 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Gramphos
sorry to disappoint everyone (11) with the new file that there was an error in the renaming which was caused by a last minute change that only were made in one part of the tool instead of two.

Here is a working version.



No offense, Gramphos, but with the speed that you've been updating this thing, I think I'll wait until you post the final version!

Marc

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 04-11-2001 19:14
Edit/Delete Message Reply w/Quote
#49 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by tmarcl
No offense, Gramphos, but with the speed that you've been updating this thing, I think I'll wait until you post the final version!

Marc

Well, this is the last day of my holy day, so I think the updates will be less often from now. I have schoolwork to attend to. Books to read, and another big program to make for school (before spring). And I can't be awake when the Americans are mush more which means less testing. But I plan a new feature, which I'm not yet ready to speak more about; in case I can't make it as I want it, in the next update.

Frag-Overrule is offline Frag-Overrule
Settler

Nov 2001
time: 05:15
  Old Post 04-11-2001 20:15
Edit/Delete Message Reply w/Quote
#50 Report this post to a moderator
Enter the AD-FREE zone

with this great util it seems like you can create new civs real nice... but I know wondered if, and if so, how you can get it to show pics/animations of the leader of that civ

[Off topic]with what prog can you view the .bic and the .flc files?[/Off topic]

Grtz,

Last edited by Frag-Overrule on 04-11-2001 at 20:56

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 04-11-2001 21:18
Edit/Delete Message Reply w/Quote
#51 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Frag-Overrule
with what prog can you view the .bic and the .flc files?

Grtz,

.bic-files are in binary format and can be loaded with any HEX-editor.
.flc files can be loaded by many animation programs as Jasc Animation Shop.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 05-11-2001 01:13
Edit/Delete Message Reply w/Quote
#52 Report this post to a moderator
Enter the AD-FREE zone

Version 0.51

(that's right I've added a version number)

- Anything else?
- Oh yes, but mots under the hod.
- Like what?
- Well, with this version you will no longer need to set all units to be available to the copied civs.


Except from that I have bad news. The max number of civ spots is indeed 32, but one is used by the barbarians, which makes it impossible to add more then 15 civs.

OUT after 62 downloads.

Last edited by Gramphos on 06-11-2001 at 00:30

StarBegotten is offline StarBegotten
Settler
Livingston, West Lothian
Oct 2001
time: 05:15
  Old Post 05-11-2001 17:01
Edit/Delete Message Reply w/Quote
#53 Report this post to a moderator
Tired of ads?

Only 32! Ah well, I suppose I can live with ONLY double the number...

By the way, by adding these civs, can you still only have 16 in the game? And if so do you think it would be possible to have up to 32 playing at the same time?

I realise that 32 civs in a standard game would be a bit much, but for scenarios (I am think in particular here of modern world scenarios on huge maps) it could be ideal.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 05-11-2001 18:01
Edit/Delete Message Reply w/Quote
#54 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by StarBegotten
Only 32! Ah well, I suppose I can live with ONLY double the number...

By the way, by adding these civs, can you still only have 16 in the game? And if so do you think it would be possible to have up to 32 playing at the same time?

I realise that 32 civs in a standard game would be a bit much, but for scenarios (I am think in particular here of modern world scenarios on huge maps) it could be ideal.

Currently only 16 civs in a game.

I can't tell whether it is possible to play with more, but I highly doubt that Firaxis has any support for it in the mainexe.

Oh, and you can only have 31 civs, one is used by the Barabrians.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
Arrow  Old Post 05-11-2001 23:53
Edit/Delete Message Reply w/Quote
#55 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Version 0.60 is ready.

New is a possibility to export and import civs to the bics from another fileformat. Also an error with the copying if you had added any culture things has been fixed.

The new function is useful to copy a civ from one bic to another.

Edited out after 48 downloads

Last edited by Gramphos on 12-11-2001 at 01:59

Mankind is offline Mankind
Warlord
Poland
Oct 2001
time: 06:15
  Old Post 06-11-2001 00:28
Edit/Delete Message Reply w/Quote
#56 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by Gramphos
Another screen. This time with 21 civs (If one can call all of them that )



WOW how did you maneged to make that prog witout having the game?
Incredible so for example ou can add Poland?


yes i know they aren't 100% "new civ" but..... you can chose city name's and UU for them?

note: don't bother t oanswer on this post

Last edited by Mankind on 06-11-2001 at 00:52

Koyaanisqatsi is offline Koyaanisqatsi
Prince
of Maine paupers.
May 1999
time: 00:15
  Old Post 06-11-2001 04:40
Edit/Delete Message Reply w/Quote
#57 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Gramphos
Version 0.60 is ready.

New is a possibility to export and import civs to the bics from another fileformat. Also an error with the copying if you had added any culture things has been fixed.

The new function is useful to copy a civ from one bic to another.


The cancel button in the import dialog doesn't seem to work, so if you don't have a file to select to import a civ from, it just keeps looping and giving you the same file open box. The only way out is ctrl-alt-delete.

Good work overall, btw...I'm finding this really useful. Not everything I always wanted, because of the 'load scenario' bug, but that's not your bug to deal with........

TalonZahn is offline TalonZahn
Settler

Nov 2001
time: 21:15
  Old Post 06-11-2001 09:46
Edit/Delete Message Reply w/Quote
#58 Report this post to a moderator
Browse Apolyton AD-FREE

I downloaded it and uzipped it and when I try to run it I get an error. The Error is below. Let me know if you have anything on this. Thanks.


Attachment: error.jpg
This has been downloaded 1113 time(s).

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 06-11-2001 17:02
Edit/Delete Message Reply w/Quote
#59 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by TalonZahn
I downloaded it and uzipped it and when I try to run it I get an error. The Error is below. Let me know if you have anything on this. Thanks.



What you need is the vb-runtime. They are 4 zipped files in the attachment limit, and I don't like to post them again. I've posted them at civfanatics. You can get them there. If more people experience this I might make a vbruntime setup and mail to Markos, but I'm not posting them here.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 06-11-2001 17:06
Edit/Delete Message Reply w/Quote
#60 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by dv8ed


The cancel button in the import dialog doesn't seem to work, so if you don't have a file to select to import a civ from, it just keeps looping and giving you the same file open box. The only way out is ctrl-alt-delete.

Good work overall, btw...I'm finding this really useful. Not everything I always wanted, because of the 'load scenario' bug, but that's not your bug to deal with........

The link between the forms were added in a hurry, I believe I forgot that. I also have more things to export/import, but civs had #1 priority.

 
Pages (22): [ 1   2   3   4   5     >> ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0642 seconds (88.73% PHP - 11.27% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net