 |
|  |
 |
|
belinda9
|
|
Nashville, TN USA
Dec 2000 time: 23:15
|
|
I also think you should include some of these other guys who jumped in and said they wanted into a game, like common_terry and CommandoAndy and SanskritBoy
First of all, I remember the first (couple) of times I tried to get into a diplogame, and it ended up being the same 6 or 7 guys who had been playing all along; it REALLY pissed me off and made me feel like the whole diplo-thing was some kinda closed fraternity deal that was blowing me off -- and so I think if you're trying to promote diplo as a genre, you're better off getting some new blood in along the way.
Also, if you're going in order of who asked to play I know some of them posted earlier than some of the others. I know you don't "know" if they have the commitment it takes to a diplogame to make it; but you won't unless you give someone a chance. And speaking of commitment.......well, we know at least ONE of the names on your short list has had a problem in the past of actually showing up to play every week (cough, cough, ahem, wink)
But of course, y'all do what you want.
And if any of you other guys I mentioned are seriously committed to getting into this game, by all means, follow up, keep posting here that you're in, byGod!, and speak up for yourselves.
Unless you'd rather just test the waters as a sub......Otherwise, no one's going to take you seriously, and for good reason. (Takes balls to diplo, guys -- so to speak! lol)
Again, add me to the sub pool but take me off the reg list. I lose enough spousal points playing one night a week.
|
|
|  |
 |
|
sanskritboy
|
|
Hey Rasputin, don't forget SanskritBoy!
I've never played a diplo game of Civ before, but I've played several games of Diplomacy by email on the afpdip list, which involved a high (ie daily) level of commitment, as well as some serious roleplaying. So hopefully you'll consider me good material for a diplogame even though I've not "proven" it yet in this particular forum...
Anyway, based on previous posts, here is a tentative list of players. Of course, I'm assuming Deity, as thread starter, has the final decision, but that doesn't stop me from being very right-brained and making tons of lists. =)
Players who want in (in order of posting)
1. Deity
2. Frank Johnson
3. Capo
4. Rasputin
5. Common_terry
6. CommandoAndy
7. SanskritBoy (that's me!)
8. Makeo (said by Deity to have contacted him "early on" outside the forum)
Players who said they definitely/probably don't want in:
1. OzzyKP (posted to say no)
2. belinda (posted to say no)
3. Prometheus (posted to say probably shouldn't)
Rasputin said he would step aside to allow new blood, though he seems to want to play.
Makeo seems pretty emphatic about wanting to join, and Deity is enthusiastic about letting him in.
I would love to play, but my worst fear is that I might be thrown on the "B" team if Makeo's backchannel communiquŽ reached deity before my post, which would throw me into spot #8. If Raz stepped aside, we would have 7 players with 4 newbies.
I say we make sure Commando Andy wants to play, as he posted just once and hasn't said anything since. Common Terry has posted twice, and seems pretty excited to join a game. So I guess it's up to Deity to sort all this out! =)
I would humbly suggest that, assuming Commando Andy responds promptly and says he wants in, we go with the 4 newbies, with Rasputin poised to take over a spot permanently if someone doesn't show up consistently. Belinda and/or Prometheus would be good subs if certain people decided to go drinking on Thursday night. =)
Hope my suggestions are mildly helpful, and I look forward to the game!
--ryan, aka "SanskritBoy"
|
|
|  |
 |
|  |
 |
|
sanskritboy
|
|
I MIGHT be able to host, but we would have to test out the connection. I'm on a university network, so I get very good speed, but I need to make sure the uni firewall doesn't bar people from joining a game. Anyone who wants to test this out should ICQ me (24730758) and we can do a test run. If all goes well, I'd love to host. I'm running a fairly speedy computer (600 mhz ibook) as well.
--ryan
|
|
|  |
 |
|
Frank Johnson
|
 |
Houston, TX
Jan 1970 time: 23:15
|
|
Hey deity, lets not start yet!
Although I haven't tested the improved network here, you remember what happened to me before.
I want to help mod the game anyway. Does everyone want to keep the mods made in HOTW? I want to add the quasi-anti-howitizer infantry, and I love tinkering with this kinda stuff anyway, I want to throughly take a look at what was changed, and maybe suggest a few changes more and mess with graphics. heheh.
Mna I just took a look at the current mods. MAN! Do you guys play with this? The recon plane has a defense of 5......I think its a little high even if it's HP and FP are low, they are almost descent bomber stoppers 
Here's some suggestions.......
Lose apline troops, introduce infantry at machine tools (machine guns) 6/5/1 2/1
LR fighters - 5/3/1 2/2 These would move like bombers so they could be escourted. +10 sheilds from fighters. Advanced Flight.
Do y'all want to have civ specific units?
Its easy enough. There are 12 special tech slots, so we'd just have to dig 2 more up, I'm sure we could snip the tech tree somewhere.
You just give each civilization 1 "nationality" tech at the start. Then you set the other tech at the proper time for the special unit to appear in the game. You make the special unit tech require the nationality tech as well as the proper tech in the tree line to research.
So if I wanted Iowa class battleships, I'd just give myself Frank tech.......then set up "Frank's special unit tech" to require both automoible (for regular battleships) and Frank tech.
Then of course you could steal the techs :P
We'd have to make a house rule not to have the other civs build them if you managed to steal that tech. Sigh..........
But it would be cool if we all had our own units. 
Last edited by Frank Johnson on 15-11-2001 at 08:43
|
|
|  |
 |
|  |
 |
|
Docker
|
|
Brisbane
Jul 2000 time: 05:15
|
|
quote: The new units sound fun Frank, but better make sure it keeps game balanced.... I prefer a mod pack with Rasputin as leader of the Mad Monks (Any Colour) |
Any takers for a game today ,, now ????
|
|
|  |
 |
|
GNGSpam
|
|
Wiggins, MS, US
Oct 2000 time: 05:15
|
|
Do I fit into this? Deity give me some feed back
BTW Im totally against any restrictions on player to player interaction, ie, rules against war, alliances, backstabbing, etc.
Players should dictate whats allowed and whats not via ingame behaviour. If someones overally aggressive, build an alliance against him. If someone backstabs, do not trust him. If someone forms an alliance, for an alliance against them.
No need for artificial rules in that respect.
With game mechanic rules, I have zero prefrence and will accept nearly anything.
|
|
|  |
 |
|
Prometheus
|
|
Ha… He actually asked me if he had got all your units, namely partisans because he couldn’t tell.
|
|
|  |
 |
|  |
 |
|
The Capo
|
 |
of the Baltimorons
May 2000 time: 05:15
|
|
Alright everyone, I hereby use my own self-fulfilling arrogance to hereby declare this game HOTW3. Therefore it has Capo's stamp of approval and its not some clusterf*ck of a game.
To start; Dangime everything you have done is appreciated but now null and void. Like the Aztec emperor Montezuma's refusal to wear the same outfit twice in his lifetime I refuse to use the same modpack twice in my lifetime.
In order for me to start the modpack I am going to require the following things from every player.
1) I need a damn player's list, a final list. And from what I've heared there is probably going to be seven players. If this is the case we should probably all realize the hell we will go through towards the end game, with that said I need to know the number of players.
2) I need to know what map we are using, is it going to be the map we used in HOTW2? A different world map? A created map?
3) I also need to know everyone's tribes. If the map is fake the tribes should be fake too, which means use some damn creativity and invent an entire culture. If the map is a real map I need to know an ACTUAL country, I refuse to use fake countires on the World map or any other actual map.
4) Included in tribes is a full city list, and I'm talking at least 2-30 city names, I am going to need leader titles for each government (remember if is a real nation I expect actual titles). Further if it is fake country I will need the tribe and adjective for the tribes (tribe - Aztecs, adjective - Aztec). As well as a description of the flag.
5) I need any changes to units or technologies or anything else you guys want, such as Fascism to Communism etc.
Once this is all given to me this bad boy should be created within a week. I also suggest we don't start playing until at least two to three weeks so we can get this all sorted out.
I don't want to play with teams.
I think if we have seven people we should have four players from HOTW2; Deity, Chris, Rasputin and myself I believe would be a very nice group to form the core. Since this is going to be HOTW3 it will have a continuation. Everyone else should be newbies or not as familiar with HOTW2 as the four of us.
I like to put straight up newbies in, so if we have a total newbie that guy is in. If he's gonna learn to play a diplogame he might as well learn from the best.... and Chris, Rasputin and Deity too I guess.
Alright, I gotta get dressed and go to work now, GO TERPS!
|
|
|  |
All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|