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eMarkM
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Chicago Area
Nov 2001 time: 05:15
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I'm a newbie to this fine forum (though veteran Civ2 Deity smasher) and I have a question. What does ICS mean? Sorry if this is a stupid question.
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Alex
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Brasil
Mar 1999 time: 02:15
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Stuie was faster than me.
So, is ICS still possible?
Edited to delete same explanation provided by Stuie.
Last edited by Alex on 02-11-2001 at 22:33
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eMarkM
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Chicago Area
Nov 2001 time: 05:15
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Ah, ICS=infinite city sprawl. Thx for response. Yes, I'm very familiar with this tactic. Build pyramids for high octane growth and crank out endless cities.
It does appear that the bunching up of Civs and their remarkable ability to spread so quickly themselves limits this very strategy. Also, the rampant corruption everyone is complaining about in their far off cities also limits this strategy if you have some space to expand where you every other Civ isn't 10 squares away from you. I don't think the corruption thing is a bug as some complain. It's probably designed to prevent ICS, at least until you've grown culturally. These factors together with AI combat being so much tougher I think will make an ICS stratgey very difficult. Throw your Civ2 strategies out the window.
So far I've enjoyed the challenge so early in the game. I've already had a few exciting "settler races" with other Civs to see who will claim that unclaimed gap between us. I shudder when I see that warrior/settler combo racing towards my borders. But I love it.
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Yin I have a P-III 600 intel, Matrox G-400 32 megs, SB Live, 128 megs of Ram and 20 Gig HD. Just those two crashes that I told you about. They made have been windows crashes, no error message.
The game. early on I was able to build city 2 some time before any one else. City 3 one turn before the AI. The AI then built cities 4, 5, 6 before I could build no. 4. When I had about 8 cities the AIs had 10 to 15 cities. I,m was playing on Chieftain level. I was not able to to finnish discovering all advances. My intire game was at 50% level for science. I did win with no wars except one small war with the Iroquois that lasted about 10 turns.
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PGM
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Lisboa, Portugal
Aug 2001 time: 05:15
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After posting threads on "don't get it!", "wait for Spring!", etc., criticizing aspects he didn't know about, complaining about "feeble" 9.3 review scores, and speculating about a game he'd never played, "dark-side" Yin26 was finally put away and good old "light-side" Yin26 took over.
He is now testing civ3, giving insights about his playing experiences like normal players do and... PREPARING to make an INFORMED review... opposed to everything he had been doing regarding to civ3. And since he has already proved in the past that he can give very important contributions to the cause, I for one would like to thank that korean computer guy for putting dark yin to sleep.
Despite having been one of the many who criticized Yin and ignored many of his posts, next time I read something from him, I will pay attention, because he is no longer a civ3 ignorant (unlike me, and Nov16 still seems too far away). Now he can rant all he wants, because it'll probably be a constructive critic and he'll be able to back it up with his own REAL experiences, and not just do what he'd been doing, what was a real pain.
Welcome back. 
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yin26
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This space reserved for Darkstar.
Apr 1999 time: 14:15
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Wow, a lot I want to reply to:
"What I DO mind is they seem to be able to field a much larger army than myself without serious hits to their income -- I'd like to know how they're pulling this one off."
Yes, I can now accept the expansion part as their priority ... but the armies AND the expasion at the same time?
"With every city pumping out at least two settlers I had no problem with the ability to spread, the only problem was finding a good spot for a city that wasn't jungle, hill or desert."
Funny: They wanted to crue ICS by (in part) having the AI take up all the land. This, of course, is turning us all in to a bunch of land grabbers! Overall, though, it's nice to have to work early on.
"Hope your fun continues and we see a Yin at peace with the world."
LOL! Thanks. It's true so far that the game is looking promising.
"I've noticed on my first few games that the AI sacrifices culture for expansion. A lot of times, they would found cities, only to have them become mine a few turns later due to culture. I tried to then focus only on expansion, and it seemed to work. I didn't get boxed in."
This seems to be precisely right. I would alter my strategy now, of course, in the early game. I'm still hoping that my bigger cities will swallow up some of those AI ones.
"Yin what size map and settings are you using?"
Everything on normal except for the difficulty, which I put on Regent.
"I've been able to keep pace with AI expansion on Regent level by timing settler building to occur on or just after the city increases to Pop 3. In between, I use the time to build more units and an occasional wall/temple/granary. Your screenshot seems to add additional weight to my one complaint thus far: civs seem to start near the same group of civs every time."
Hmmm. I hope not. Sounds like that could be easily fixed if we whine about it.
"Yin man I gotta give it to ya- I'm glad you got the game and I sincerely hope you enjoy it enough to pay your hard-earned $50. I just wish I could run it... Seems to not like my computer. Tehc support seems to respond within 24 hrs though with helpful info. That's a good thing."
Hmmm. I wish I could help. 
"I can confirm that your trouble was outdated Radeon DDR 32MB drivers. I have the same card and had the same trouble."
Yep. I was happy to see the fix was so easy. I started thinking about boot disks and all the horrid things I could think of to test.
"Yin since you have no land left on which to expand try to capture their cities with culture. I have been able to get two A.I. cities this way(one of which was a city that was mine in the first place that the A.I. had captured). I dont know if you have though of this already, just trying to be helpfull. It also sounds like you like Civ3 alot so far. I know that I am very gald that I got Civ3!!!!"
Yep: You just called my strategy for the next several turns. Wish me luck, though. An angry India could put the hurt on me if they attack now.
Civ Dave: Thanks. I might try that if the font continues to bother me.
"How is the culture model coming along? I notice you are building a temple in the city closest to indians...and that your city populations tend to be higher than theirs. Have you started to assimilate their cities?"
I had to run off to sleep ... and have a busy morning. But I keep thinking: 'You will be assimilated!' Hope it works.
"The resource model? Have you noticed any resources appear on his side of the border?"
Hmmm. I haven't paid too close attention to resources in my first game so far. I know ... that might come back to haunt me.
"I look forward to his review and I think it will be balanced as long as no one tries to agitate him."
LOL! You're right. I get side-tracked too easily when I get jumped on. I'll work on ignoring that and just posting on-topic.
"I make it a point to have a strong cultural influence, so I tend to create one or two "defense" units for my cities and then prop up some temples. The AI tends to churn out units instead of my equivlant temple. If you capture an AI city you'll normally notice a lack of city improvements."
Looks like we are developing a consensus here. 
"Just wondering...are you playing a pirated version? Is it possible that it's not a good copy?"
Nope! That updated video driver took care of the crashes without a hitch. Haven't had one since.
By the way, has anybody posted this?:
If you put your taskbar to 'auto-hide,' you can jump to the desktop anytime! I can now play and post at the same time. And even with all the various apps running alonside Civ3, no crashes after the video card update.
Last edited by yin26 on 03-11-2001 at 04:40
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SixArmedMan
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Toronto, Canada.
Jan 1970 time: 00:15
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I was just wondering... does it take you 32 turns to complete your next tech advance regardless of what you set your science rate at? If there was a progress bar or an actual numerical target I knew what I had to hit, then maybe I could understand but for the time being, it just doesn't seem to add up.
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