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Sn00py
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From New Zealand
Aug 2001 time: 13:16
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do you guys realise that in order for me to change the railroads, I would have to edit 272 graphics, and do you also realise that I'd have to try and understand how these 272 railroads connect to each other?
I'm thinking of the number 73984 here
If you ask me, I think Firaxis spent a ridiculous amount of time on these roads and railroads, there's far too many uneccessary looping.
btw, Firaxis, if you are listening, could one of you explain the Fat Roads? I do remember reading one time, that Fat Roads would appear if you walk on a road long enough, is that still in the game? I have not seen it yet, and if its not in the game, could u turn it on?
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Dark Penumbra
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Ottawa, On, Canada
Nov 2001 time: 00:16
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quote: Given that there are so many railroad graphics to edit, that's why I was thinking you could just use the same shape as the roads, but change the color from brown to black. If you could then hollow out the centers of the lines and add crossties that would be super cool, but much more work. But at least this way you wouldn't have to worry about the relationships between each picture - the road graphics already all connect with each other properly. |
I'm not sure if this is what you meant, but I whipped that up in Photoshop after reading this thread:

Probably doesn't do justice, but they're black and have white lines in the middle (I probably should've made them yellow, but I figured there's enough of it in the game already ).
Here's the file if you want it. You'll want to backup art\terrain\railroads.pcx first, just to be safe (I've only tested it in the editor so far, just reinstalled Civ).
Attachment: highways.zip
This has been downloaded 113 time(s).
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Dark Penumbra
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Ottawa, On, Canada
Nov 2001 time: 00:16
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quote: Hey thats pretty cool Dark Penumbra! How long it take you to "whip" that up? |
About 5 minutes, so I could probably work on it some more.
It didn't take long because I didn't edit the graphics individually at all.
The way I did it, I just copied the original layer, removed the magenta/green transparency so all I'd have left was the railroad... desaturated, made it black (could've made it dark gray, I guess, but they just repaved the road in front of my office, so I got inspired by that ). Railroads already have "holes" down the middle (the space between the boards) so I just added a white layer under them, put back the colored transparency layer, applied the palette, and that's it.
Putting something like a gradient to add more detail would be a lot more work though, as you only have a few pixels wide to work with. I'll check it out sometime today though, see if I can work with the drawing that's already there and just use that to offset the black/dark grey a little.
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Kolyana
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*** SNOOPY!!! WARNING!!! ***
GUYS! Be careful before you install Snoopy's Wonders splash pages from the site link he posted.
The Forbidden palace (that I know of) crashes the game when built. The problem is that the file is over 200k in size and the original was just 80k ...
This is a confirmed problem.
I used Snoopy's graphic and the game crashes ... i replaced it back to the old one, and it runs fine and dandy.
Snoopy, can you please fix this and verify your other graphics please?
>> ASIDE: MODS, I can't start a thread, only add to one. Is this normal?
Can someone please post this warning in a more prominent place. Thanks.
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Kolyana
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Ooh, don't know what the second one is, so I guess my only way of finding out is to build it ...
Have you updated your files? If so, I'll just download again.
Strange how a simple graphic format crashes out the whole game, lol.
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pKurmannCH
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Switzerland
Nov 2001 time: 05:16
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Hi Sn00py.
Something doesn't work. Are Mountains, Hills and Forest linked with each other, the color of mountains always change.
Is it to be fixed or it's just my problem?
Attachment: scrnshot.jpg
This has been downloaded 1389 time(s).
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hurdygurdy
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FYI. There is definately something different about the new graphics that messes up road continuity. Changing from the standard graphics to Snoopy's caused roads through a forest to stutter.
/hg
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Admiral PJ
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Southeast England , UK
Dec 2000 time: 05:16
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Nice new graphics snoopy, maybe you'd like to help me on my game, if i ever get some time off playing civ3 and can finish it 
I could fix the mountain hills in paintshop/photoshop using a transparent brush and masking off the trees.
I like the snowcovered trees ,temperate trees and jungle especially. The coast ripples are good, be good to have even more, with white water around the coast.
The Grey mountains are nice, I have some plans on mixing up the grey/desert mountains somehow .
Those black roads look interesting Dark Penumbra, reminds me
of Railroadtycoon2's railways actually. Would be nice if some streelights/signpost things could be added, maybe even roundabouts.
Modern highways/motorways are actually a light grey colour(in england at least) maybe you could have a mix.. the small curved sliproads remaining black, others bigger grey highways.
Would be cool to have more terrain types for scenarios at least, with Utah style dry rock cliffs.. and bare desertplain thornforests.
I don't understand that fat road thing, it would make sense if they changed with a new tech like combustion/corporation to black/grey asphalt roads.
Maybe someone could try using real photos to use real life mountains in the game.
I'll have to tinker with things myself.
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All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
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