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I found bug in one of tech entrys in PediaIcons.txt, I fixed it and now it works.
Thanks for help.
AND I'M NOT SCREAMING!!!!
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Vesayen
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testing something on my comp, ignore
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QbA1987
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Dobczyce
Sep 2002 time: 05:16
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I have two .BIC files with new units. I want join them, and I want have buldings from both them.
Is any way to jon buldings from first and second?
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tobor
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I am trying to modify the Theory of Evolution in the PTW 1.04 editor and to my surprize, this wonder is not listed. Am I doing something wrong or is it a bug?
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Mizaq
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San Diego
Nov 2001 time: 21:16
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I didn't really want to start a new thread about it, but has the tech icon problem been fixed with PTW?
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Mizaq
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San Diego
Nov 2001 time: 21:16
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If you add techs, can you still use the writing icon for writing?
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SpydraXxX
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I tried this procedure, but now I can't get into my editor?
I saved a back-up and started with the procedure:
When I got to my multi tool, it asked for the name,
I tried putting in civ3mod.bic and it said it didn't have a map? I tried with it saying no map, and with my mod, and both times, when I clicked the big copy, it changed the unit to settler, and I got 1 ok, saying complete. After the first one, I looked in my editor, but it wasn't there, then when I tried with my mod, after the same responce, I couldn't get back to my editor? I can't get back into it from anywhere? Do you know what happened?
Last edited by SpydraXxX on 16-04-2003 at 20:35
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SpydraXxX
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I was responding to the initial post for tutorial.
I don't have ptw. I sorta fixed it though, I had to reinstall to get my editor working again. Now I have back-up copies of everything. But I still don't know what happened? Why it crashed on me? I also assumed that when he refered to Civ3 Copy Tool, he meant the Civ3 Multi Tool by Gramphos....
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SpydraXxX
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Also, I created an animation using the tutorial from here, and I can't get my .flc file to be read by FLICster, says it must be a non-civ3 .flc? I even took my animination and went over an existing usable file and renamed it. Still wouldn't read it? Anyone know why?
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ffdude
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I made a new civ and graphics and all, but, as others have had problems with, the foreign advisor screen graphics don't work. I make a pcx file for the new civ, and I added the line in the pedia file that specifies what pcx file to use (btw, the picture files used in the foreign advisor screen are in the advisors folder for some reason), but I still get the unknown civ picture even after I've encountered the new civ...
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MrRoboto
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Plutarck:
I followed your steps on how to create your own units but whenever I try to load up my scenario I get the following Error message:
Load Error
Error Reading File
"...\Art\Units\Brigantine\Brigantine.ini
I was just messing around with creating my own unit and Brigantine is what I named it. Any idea on what I did wrong or why it isnt working? Any help would be appreciated thank you for your time.
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Cube
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El Paso, Tx
Nov 2000 time: 22:16
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I downloaded the monsterman mod from his website, but it didnt load and said that technologies are missing from the pediaicons.txt. So it turns out the pediaicons.txt doesn't have the techs in it, so I copy them from the backup, but it still doesn't work. I see that it has new techs in it, so i try to add the techs by adding new entries, and use on of the other icons for the techs, but it still doesn't work. 
I have civ III vanilla, and patch 1.29f.
I tried to change writing, by lowering the icon in the editor, but it doesn't have one.
Can someone tell me how to do this.
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Elias
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When I added in the light tank from the ww2 sen I dident need the civ3 copy tool i just used regular copy and it worked. Is there an explanation behind this or is the game going to crash.
I allready tested it I started my self with a couple of them and I dident get an error so I guss it worked.
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annoyed
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what about adding techs for C3C? Is that also a different procedure and if it is where do I find it?
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Freedom
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That's a reael waste of time. You could just download the A Civ tool from Utilities in files that has a Wizard to do all of it for you.
Not to insult your intelligence or anything. Backward programming like that is hard.
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Antrine
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The link to the tool in question is found at the link I provided. However, the wizard is misnamed, if you doubt this go to it!
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primetime
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I'd appreciate the help, this might be a dumb question nut I'll ask anyway.I'm trying to add a P-51 unit to the Pacific War scenario. I've already got the Civilopedia entry done and such.
My question is how do I get the scenario to use icon 157 for the unit animations in game? That aircraft would make a decent P-51 but so far I can't figure out how to use it in game.
If that's not possible can some on point me to where I might find a acceptable aircraft unit to use?
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