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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > Modmakers Tutorial: How to add new units, improvements, wonders, and technologys!
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Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:16
  Old Post 04-02-2002 15:13 Visit Mizaq's homepage!
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#61 Report this post to a moderator
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I have been compiling this faq to try and make it easier for my own personal use. i was wondering if you guys could comment on it and let me know if i missed something

attached at the bottom is the text of this picture in a txt file.

Attachment: creating units.txt
This has been downloaded 134 time(s).

sgrig is offline sgrig
Warlord
Isaac Newton's College
Nov 2001
time: 05:16
  Old Post 11-02-2002 03:02
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#62 Report this post to a moderator
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If you add a new technology or change technology prerequisites, etc, does the Science Advisor screen update automatically, or do you have to mess with the suspicious-looking science_ancient.pcx, science_middle.pcx, etc in the \art\advisors\ directory?

Those files seem to contain the arrows for the Science Advisor screen.

Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:16
  Old Post 11-02-2002 03:46 Visit Mizaq's homepage!
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#63 Report this post to a moderator
Increase the size of your Attachments

yeah i think you have to edit that. there is also a spot somewhere in which you enter the coordinates for the new tech's box. in that same spot you would change coords for the techs that had to be moved to make room.

Furtigan is offline Furtigan
Chieftain

Nov 2001
time: 00:16
  Old Post 12-02-2002 01:17
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#64 Report this post to a moderator
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quote:
Originally posted by joespaniel
Plutarck - Good work man.

Any idea if you can (or will) post a downloadable mod for those of us who arent smart enough to make all these modifications ourselves? Like a scenario file or something.


I second this vote. I'm ok working wiith the editor and doing simple stuff like changing the names on .ini files, but I'm just over my head with stuff like the C3CT. I've been making a mod using the LWC mod as my base, and then changing unit names, etc. But If someone could use the C3CT, add a half-dozen each of wonders, units, improvements, and especially civs, it'd truly warm the cockles o' my heart.

Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:16
  Old Post 15-02-2002 17:47 Visit Mizaq's homepage!
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#65 Report this post to a moderator
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Check out this thread!

Mizaq's Root Mod for the MultiTool Challenged

So far I have 12 blank city improvements, 12 blank great wonders, and 12 blank small wonders. I call them blank because they are just copies of temple, pyramids, and heroic epic but set to integrated defense as prerequisite.

Included in the file is a read me on how to change the text, and which wonder splash corresponds to which entry.

Please, let me know what you think. I plan on adding a couple copies of everything to it, but its 430am and I have class tomorrow so I need to sleep and I'll work on it later. LOL, I couldn't sleep last night either thinking about making this.

ps. tested using the correct 1.17f editor and includes civilopedia.txt and pediaicons.txt and a readme and bic of course.

Big Fish is offline Big Fish
Chieftain
In a van down by the river!!!!
Feb 2002
time: 23:16
  Old Post 20-02-2002 04:00
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#66 Report this post to a moderator
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I added a new Tech but when I opened the science advisor screen all of the techs where in the right place but the arrows where in the wrong direction and i couldn't select a tech. also what cordenets do you recomend puting a knew tech at if you are in the modern age. Another thing how do you package the .txt and with what packager.

dutcheese is offline dutcheese
Warlord
holland
May 1999
time: 05:16
  Old Post 26-02-2002 23:36
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#67 Report this post to a moderator
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hi,

please repost the add-cotton.zip file as it seems to be currupted...

dutcheese

Big Fish is offline Big Fish
Chieftain
In a van down by the river!!!!
Feb 2002
time: 23:16
  Old Post 27-02-2002 05:55
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#68 Report this post to a moderator
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did you remember to change the file to a .zip

dutcheese is offline dutcheese
Warlord
holland
May 1999
time: 05:16
  Old Post 27-02-2002 21:35
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#69 Report this post to a moderator
Remove this text

quote:
Originally posted by Big Fish
did you remember to change the file to a .zip


yes... it downloads as attachment.zip... tried 3 diff programs: winzip, winrar, and winace. one file in the little zip thinks it is 550+MB. downloaded it a couple of times to make sure it wasn't damaged during the transfer.

you know... it is such a small zip why didn't you just download and try it.

dutcheese

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:16
  Old Post 27-02-2002 22:19 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#70 Report this post to a moderator
Increase Your PM Length

*off topic mode*
Wow, dutcheese, good to see you're still alive! Haven't seen you in a *LONG* time... Still as busy as always? If not, you should should come and visit the CtP2 forums sometimes, we've done some pretty interesting things with the game since it was released. I think you of all people will appreciate what we've done with SLIC as well...
*/off topic mode*

On topic (somewhat):
Since the server change many people are having trouble downloading attached zip files. There are two solutions for this: (1) the people to whom this applies should use the program GetRight to download files and/or (2) people should avoid attaching zip files. Either attach files in a different file format (txt, doc, whatever) or people should upload their files to external websites and link to those websites from Apolyton.

Big Fish is offline Big Fish
Chieftain
In a van down by the river!!!!
Feb 2002
time: 23:16
  Old Post 28-02-2002 03:50
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#71 Report this post to a moderator
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I did download it. Than I changed the name to Cotton.zip and it worked fine

Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:16
  Old Post 28-02-2002 05:24 Visit Mizaq's homepage!
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#72 Report this post to a moderator
Suffering from ads?

dutchees check out this thread. Download the pkzipfix that I am hosting, and then run it on that corrupted .zip and it will work properly.

Frodo160 is offline Frodo160
Settler

Nov 2001
time: 05:16
  Old Post 09-04-2002 04:25
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#73 Report this post to a moderator
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Hi, I was wondering if you could prevent certain civ's to build certain units. I'm planning on doing a very detailed WW2 scenario and i want to have every civ have its own units (like the germans the panther and me109 and the americans the sherman etc.) Now I know its probably not possible to completely change the tech tree but at least I could take the existing one and just rename the techs, is that right? Now of course I don't want e.g. the americans to be able to build panthers etc. so is there a way to turn that off? Any help greatly appreciated, also if anyone wants to get together with me to do this too. I'm more of a graphics person (i can model all the units needed with 3ds max) but not really a coder.
Bye,
Michael

Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:16
  Old Post 10-04-2002 16:03 Visit Mizaq's homepage!
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#74 Report this post to a moderator
Remove this text

open up the civ3editor and look at how they made only americans build the F16.

NoS is offline NoS
Settler

Mar 2002
time: 05:16
  Old Post 26-04-2002 20:58
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#75 Report this post to a moderator
Got spare money?

OK... I followed your instructions for a new city improvement. Everything works ok except:

After clicking on the building in the queue it won't display the image of the building in the box when the queue is closed? And it never appears on the city display screen. I have added the image at the end of both building pcx files. Am I missing something?

NoS is offline NoS
Settler

Mar 2002
time: 05:16
  Old Post 27-04-2002 02:26
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#76 Report this post to a moderator
Increase the size of your Attachments

To make matters more interesting I added a 5 wonders and 5 new improvements. Now they all show up fine in the queue BUT when you select them they don't display in the little box?

So if I understand the programming the buildingsmall.pcx file is working but the buildinglarge.pcx isn't but why? Makes NO sense.

Anyone?

jdjdjd is offline jdjdjd
Prince
of España
May 2002
time: 00:16
  Old Post 11-06-2002 18:25
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#77 Report this post to a moderator
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quote:
Originally posted by Mizaq
I have been compiling this faq to try and make it easier for my own personal use. i was wondering if you guys could comment on it and let me know if i missed something

attached at the bottom is the text of this picture in a txt file.




Mizaq,

How do I go in to edit the units_32.pcx file, it keeps opening in MS Photo Shop, is there other software I should use? I think my problem with using the new unit lies here, since my unit is not on this icon list. Also, beside shifting anything after privateer to the right, do I need to do anything else to this pcx file?

Let me know. Thanks.

Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:16
  Old Post 12-06-2002 06:39 Visit Mizaq's homepage!
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#78 Report this post to a moderator
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Argh, email me you guys, I've been gone a lot lately (knee deep in schoolwork). Anyways, I use paint shop pro v4.12 for my pcx editing needs, but you could probably use the newest version of PSP (or even adobe photoshop) to do the editing with. I went as far as to associate the file type .pcx with PSP so I could skip that other crap loading up.

NoS, do you have the civilopedia entry in there as well?

#ICON_BLDG_Longevity
SINGLE
art\civilopedia\icons\buildings\longevitylarge.pcx
art\civilopedia\icons\buildings\longevitysmall.pcx

(in pediaicons.txt)

and make sure that you added room in the small and large buildings art file.

jreza99 is offline jreza99
Settler

Jul 2002
time: 05:16
  Old Post 27-07-2002 02:29
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#79 Report this post to a moderator
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*sigh* excuse my n00bishness but I only recently got back into Civ3 editing b\c of the ability to place cities and units w\ the new patch but for some reason the editor always has both options blanked out. I don't know why, and its somewhat annoying as other parts of my scenario tinkering are close to done but I have yet to be able to place cities and units. Any help is much appreciated

Sheik is offline Sheik
King

May 2002
time: 00:16
  Old Post 27-07-2002 03:23
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jreza99, you must first set the active player to the player you want to add the cities and units for you can set the active player by clicking the Shield looking icon on the toolbar (next to the world icon).

jreza99 is offline jreza99
Settler

Jul 2002
time: 05:16
  Old Post 27-07-2002 03:25
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#81 Report this post to a moderator
Help yourself to an AD-FREE life

yay! Ty, I can't believe I didn't see it before. Oh well, its been awhile since I've done any editing (civ3 or otherwise). Thank you for a prompt reply

Krayzeenbk is offline Krayzeenbk
Chieftain

Jul 2002
time: 00:16
  Old Post 29-07-2002 04:52
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#82 Report this post to a moderator
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I added 3 units to my civ3mod.bic using Civ3Edit, adding 3 icons to units_32.pcx and creating the appropriate folders. Everything about the units works fine, except that now workers and settlers look like armies and leaders (I know what causes this, but I don't know how to fix it). I added the new icons in the proper location (before the age-specific icons), so this should work fine, but it doesn't. Is this some kind of bug in Civ3Edit (perhaps the editor fails to save the new number of units in the UNIT section)?

MrFun is offline MrFun
King
of Iowa
Nov 2000
time: 23:16
  Old Post 25-08-2002 22:23 Visit MrFun's homepage!
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#83 Report this post to a moderator
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I have read a post somewhere on here, about how when you change Magellan's Voyage to give all cities a Harbor, it WILL give ALL cities a Harbor, including inland cities.

Now, I might be nitpicking, but I want to change Magellan's Voyage to give a Harbor for all COASTAL cities. Why would it give a Harbor for inland cities, when Harbor is already designated as a coastal facility on the Buildings Editor section??

Also, I have read about new terrain and new resources in this thread, and that thread. Is there one central thread on this particular topic??
I want to preview people's comments and ideas on the new terrain and resources that have been proposed and/or created.

thanks

MrFun is offline MrFun
King
of Iowa
Nov 2000
time: 23:16
  Old Post 27-08-2002 08:48 Visit MrFun's homepage!
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#84 Report this post to a moderator
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Also, I have another question; has someone created a graphic for a Magna Charter great wonder for it's Civlopedia and its splash screen??

And what about for it's build list icon and city view??

thanks

QbA1987
Guest

Not Yet
time:
  Old Post 28-08-2002 18:19
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I have problems when I want to discover tech which I have added. When I discover it game crasch.

There is this communique: "missing entry in Pediaicons.txt _LARGE"

But in Pediaicons.txt is entry to icon.

I don't now that is wrong.
Can anybody help me?

isak is offline isak
Warlord
Airhose, Denmark
Mar 2002
time: 06:16
  Old Post 28-08-2002 18:44
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#86 Report this post to a moderator
Increase the size of your Attachments

Each tech needs 2 entries in the Pediaicons.txt - one for the small icon and one for the large icon - apparently you are missing the one for the large icon (or both).

I'm not sure if you are quoting the error in its entirety, but if the tech is not named in the error message, it's because you haven't added the Civilopedia entry in the BIC. In the Civilopedia Entry box you have to write "TECH_MyTechname".

QbA1987
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time:
  Old Post 28-08-2002 19:41
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I have entry to small & large icon, in BIC file and entry in civilopedia.

isak is offline isak
Warlord
Airhose, Denmark
Mar 2002
time: 06:16
  Old Post 28-08-2002 20:17
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#88 Report this post to a moderator
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In the entry for the large icon, do you have _LARGE appended to the entry?

So it in effect says: #TECH_MyTechname_LARGE

If you do - email me the BIC and Pediaicons.txt, and I'll take a look at it, and see if I can figure it out.

QbA1987
Guest

Not Yet
time:
  Old Post 28-08-2002 23:01
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Ofcourse I HAVE!!

isak is offline isak
Warlord
Airhose, Denmark
Mar 2002
time: 06:16
  Old Post 28-08-2002 23:25
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#90 Report this post to a moderator
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No need to shout

So why is the file not in my mailbox yet?

 
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