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oh, I hope everyone here has played Age of Discovery.... 
you know, that 1492-17?? scenario... world map etc...
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Allard HS
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The Dutch want at least as many cities as the Portuguese. Actually we even want 4 cities. That should fit on a mega-map.
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no, the maximum for dutch cities is 2
1 of them is owned by the spanish in the beginning, the other one's amsterdam
also, the portuguese were more powerful back to then, so they're going to start with more cities
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ok, I'll see what I can do about Stefan's proposal
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Hendrik the Great
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Good old Germany!
Oct 1999 time: 06:12
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You should definitly not unite the Portugese and the Spanish. Without their rivalry things would have gone totally differnt. They were the pushers and movers that got it all started.
It really depends upon the timeframe of the scenario. beginning of the age of discovery, perhaps with the first portugese voyages along the coast of western africa until when? The 17th century or 18th?
When you take 5 european nations: Portugal, Spain, England, France and the Dutch. That way you can have 1 asian civ, one african civ and one american civ with one of them being represented by the barbarians.
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Mathias' Civ II Page
http://members.nbci.com/thalys
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Hendrik the Great
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Good old Germany!
Oct 1999 time: 06:12
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Post the German letter and then start on the translation. So what is the timeframe you are thinking of? Depending on that you might be able to leave one of the european civs away and use it for something else.
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Mathias' Civ II Page
http://members.nbci.com/thalys
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quote:

By Co-Project I'm talking about a project where I don't have to do all the work. I have not yet considered how much and what kind of work others do for me then, I think it's a mix of your two variations.
In fact I intend to change the rules. There will be different tech-trees for Indians, Euro-Asian civ (idea taken from the original) and the European powers. The Europeans, however, will use the same tree, alone the Spanish are going to get some special techs in their tree. New units and the empty slots will be important.
So it will be more than only a redesign of the scenario on the GIGA map, it's going to be a real... well, actually it's almost a completely new scenario. I also intend to change the names of the Wonders of the World etc. 
Regarding the historical correctnes: It will be possible to conquer the whole world. Karl V would just have had to croos the swords with some neighbours to get whole Europe under his rule at times. So, he who can play shall be able to rule the world, including Europe.
However Germany, Russia and China, as in the original scenario, will belong to the huge block civ that won't be able to construct settlers. By this I will prevent them from developing their own world conwuering plans. 
Also I will divide that block into certain areas which are hardly connected with each other. For example Eastern Europe, Middle East, India, China or so...
I hardly care for AI ( ), as I will create this as a Multiplayer Scenario.The GIGA map does only work under MGE anyway and the AI is utterly unreliable here, so that the MP-scenario-solution appears most sensible. So AI will only be important for the Euro-Asians and American Indians/Africans
Stefan Härtel's suggestion will probably be considered in the actual design for it makes sense. The colonization of the Americas, however, probably won't be supported by events, unless I create an EVENTS file for every playable civ. Yeah, we use Multiple Events. cool. yo, then they're going to think about the Americas as well 
note: so we can create an events file for each playable civ for SP mode and an events file for MP mode : 
But that European Nation thingy is probably not going to happen. Africa will be populated with the same civ as America, as we could see in the original scenario.
So American Indians + Africans are one civ; Northern Africa + Eastern + Central europe + Asia another one
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of course, Hendrik the Great raised a good point by suggesting to make the Africans a Barb civ 
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oh, it was KhanMan 
good point though
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blatant spam that is, Hendrik 
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simple, the GIGA world map doesn't work in FW
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