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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > Anyone up for creating a cool scenario co-design?
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Andz83
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Lightbulb  Old Post 17-11-2000 19:35
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Anyone up for creating a cool scenario co-design? Increase the size of your Attachments

I was thinking about a remake of the Age of Discovery scenario... this time for the GIGA map

the rules are: it's a co-production! the rules for the game and the map and civ design are made by both the creator and me. I changed the map a bit, the new one is to be used for the scenario, I'm of course open for suggestions

so, is anyone willing to get in a scenario co-design?

oh, and there's still my middle east 1979 scenario idea waiting for a creator...

Andz83
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Post  Old Post 17-11-2000 19:38
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oh, I hope everyone here has played Age of Discovery....

you know, that 1492-17?? scenario... world map etc...

Prometeus is offline Prometeus
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Jun 2000
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  Old Post 18-11-2000 10:02
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If you need sounds arrangements from Theocracy or Shogun Demo Playetest version, I'm here...

Shadowstrike is offline Shadowstrike
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The Glorious Land of Canada
Jul 2000
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Post  Old Post 18-11-2000 04:26
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Got spare money?

I loved conquering the world as the Dutch in that scenario....

Anyhow, I'd do for a playtester, but I have a project of my own that I need to finish...

Allard HS is offline Allard HS
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NL
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Post  Old Post 18-11-2000 04:30 Visit Allard HS's homepage!
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quote:

I loved conquering the world as the Dutch in that scenario....


yeah, me too. but after capturing western europe it got boring

master on high is offline master on high
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Apr 1999
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Post  Old Post 18-11-2000 06:07
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Polaris and I were kinda tossing that idea back and forth a while ago (but not with a giga map). I dunno if he's still working on it though. If he doesn't mind, I could give away some of the ideas I had for it...

Shadowstrike is offline Shadowstrike
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The Glorious Land of Canada
Jul 2000
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Post  Old Post 18-11-2000 06:49
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I got around to conquering Eurpe and most of Asia... I was also preparing a massive fleet, but it got boring from there...

There must be something wrong with a scenario when you can win starting from 1 city...

St Leo is offline St Leo
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Wink  Old Post 18-11-2000 10:06 Visit St Leo<br><img src=/forums/images/staff-icon.gif>'s homepage!
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I disagree, there's something very right with that scenario.

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KhanMan is offline KhanMan
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Jan 1970
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Thumbs up  Old Post 18-11-2000 12:54 Visit KhanMan's homepage!
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Not if you're playing the Dutch.

Portugese, I could believe...but Dutch?

:P

Seriously, though, I'd love to play test this.

khanmaned@hotmail.com

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KhanMan

Andz83
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Post  Old Post 18-11-2000 18:16
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OK, perhaps I can get some stuff sorted out with PolarisGL

playtest, playtest, huh? I have to make it first

and good players will of course be able to conquer the world starting from one city

oh, and I'm not going to erase any small islands in order to keep the continent amount down.... bad aI behaviour? well, I'm going to make it a MP scenario

Andz83
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Post  Old Post 18-11-2000 18:18
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oh, and the portuguese will start with 3 cities, the dutch still with 1

spanish are going to start with about 5 or 6 cities, french with 5 and the english with 4 cities

66 cities for the neutrals and 55 cities for the indians

but they don't count!

Allard HS is offline Allard HS
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Post  Old Post 18-11-2000 19:35 Visit Allard HS's homepage!
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The Dutch want at least as many cities as the Portuguese. Actually we even want 4 cities. That should fit on a mega-map.

Andz83
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Post  Old Post 18-11-2000 19:56
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no, the maximum for dutch cities is 2

1 of them is owned by the spanish in the beginning, the other one's amsterdam

also, the portuguese were more powerful back to then, so they're going to start with more cities

Stefan Härtel is offline Stefan Härtel
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Post  Old Post 18-11-2000 23:53
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I'd suggest that you give the Dutch twoo cities, the Spanish no Dutch cities-it would be inaccurate to give them either only one or all anyways. And in that case, this would be more accurate. Just try to associate them with the Spaniards as closely as possible at the beginning and then let them make war with each other later on like in Jesús Balsinde's "Age of Thunder".

Andz83
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Post  Old Post 19-11-2000 01:56
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ok, I'll see what I can do about Stefan's proposal

KhanMan is offline KhanMan
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Talking  Old Post 22-11-2000 15:21 Visit KhanMan's homepage!
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I would be interested in brainstorming with you and whomever are the co-creators...I'm not yet up to a project of this magnitude alone, but I'd love to suggest...

Will this be mainly historical, or are y'all open to some twists?



-KhanMan

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AroSch is offline AroSch
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Aug 2000
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Post  Old Post 22-11-2000 19:29
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Hmmh, conquering the world, but 5 european nations? What do you think about this: Make one nation be a part of an other one (the Portuguese = a part of Spain?) and add a new Nation (to africa or america...) And add Barbarian Cities too. I would like this more, I think.

AroSch http://www.civII.de

Hendrik the Great is offline Hendrik the Great
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You should definitly not unite the Portugese and the Spanish. Without their rivalry things would have gone totally differnt. They were the pushers and movers that got it all started.
It really depends upon the timeframe of the scenario. beginning of the age of discovery, perhaps with the first portugese voyages along the coast of western africa until when? The 17th century or 18th?
When you take 5 european nations: Portugal, Spain, England, France and the Dutch. That way you can have 1 asian civ, one african civ and one american civ with one of them being represented by the barbarians.

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Andz83
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Post  Old Post 24-11-2000 18:19
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well, there's a problem with a civ being represented by Barbs... Barbs cannot build cities (I can hardly choose the player civ to Barb) so I have to make them conquer others. so if now a player civ conquers a Barb city, it will officially "free" or "liberate" that city...

thinking about it... I could replace that line with "colonize"...

the scenario is probably going to end shortly before the Prussians became a considerable European power, so it will end before 1756. (when the 7 years war begun)

also, I'm going to post a translation of an email-exchange between AroSch and me to bring othe rideas here... currently, I just can't "get arsed" to translate it...

Hendrik the Great is offline Hendrik the Great
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Post the German letter and then start on the translation. So what is the timeframe you are thinking of? Depending on that you might be able to leave one of the european civs away and use it for something else.

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KhanMan is offline KhanMan
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Post  Old Post 26-11-2000 12:32 Visit KhanMan's homepage!
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Why not make the Africans Barbs? They were hardly united, and their power at the time was laughable, with the possible exceptions of a few arab states, who's power was only on land. If you had a Barb horde in Africa, and an Asia-East European civ, they should balance out...

As for "get arsed", I think the rough German translation is "darf ich deine arsch lecken?"



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Andz83
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Post  Old Post 26-11-2000 23:20
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quote:


By Co-Project I'm talking about a project where I don't have to do all the work. I have not yet considered how much and what kind of work others do for me then, I think it's a mix of your two variations.

In fact I intend to change the rules. There will be different tech-trees for Indians, Euro-Asian civ (idea taken from the original) and the European powers. The Europeans, however, will use the same tree, alone the Spanish are going to get some special techs in their tree. New units and the empty slots will be important.

So it will be more than only a redesign of the scenario on the GIGA map, it's going to be a real... well, actually it's almost a completely new scenario. I also intend to change the names of the Wonders of the World etc.

Regarding the historical correctnes: It will be possible to conquer the whole world. Karl V would just have had to croos the swords with some neighbours to get whole Europe under his rule at times. So, he who can play shall be able to rule the world, including Europe.

However Germany, Russia and China, as in the original scenario, will belong to the huge block civ that won't be able to construct settlers. By this I will prevent them from developing their own world conwuering plans.
Also I will divide that block into certain areas which are hardly connected with each other. For example Eastern Europe, Middle East, India, China or so...

I hardly care for AI ( ), as I will create this as a Multiplayer Scenario.The GIGA map does only work under MGE anyway and the AI is utterly unreliable here, so that the MP-scenario-solution appears most sensible. So AI will only be important for the Euro-Asians and American Indians/Africans

Stefan Härtel's suggestion will probably be considered in the actual design for it makes sense. The colonization of the Americas, however, probably won't be supported by events, unless I create an EVENTS file for every playable civ. Yeah, we use Multiple Events. cool. yo, then they're going to think about the Americas as well
note: so we can create an events file for each playable civ for SP mode and an events file for MP mode :

But that European Nation thingy is probably not going to happen. Africa will be populated with the same civ as America, as we could see in the original scenario.
So American Indians + Africans are one civ; Northern Africa + Eastern + Central europe + Asia another one

Andz83
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Post  Old Post 26-11-2000 23:23
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of course, Hendrik the Great raised a good point by suggesting to make the Africans a Barb civ

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Post  Old Post 26-11-2000 23:24
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oh, it was KhanMan

good point though

Hendrik the Great is offline Hendrik the Great
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Andz83
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Post  Old Post 27-11-2000 01:38
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blatant spam that is, Hendrik

Hendrik the Great is offline Hendrik the Great
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There has to be a first time one day, right?

BTB: Are you planning on drawing new graphics, etc...?
Why MGE?

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Andz83
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Post  Old Post 27-11-2000 03:28
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simple, the GIGA world map doesn't work in FW

KhanMan is offline KhanMan
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  Old Post 27-11-2000 09:48 Visit KhanMan's homepage!
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Hey, as long as you spell my name right, I'm happy...



It will be interesting seeing how this developes. Whenever you need playtesters or feedback, I'm availible *eg*

"Herr Liebe Hoch, Wo ist der Europaische Kaiserliche-Unterkleidung?"
-KhanMan

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