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guillaume70 is offline guillaume70
Prince

Dec 2001
time: 06:16
  Old Post 19-12-2003 18:21
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#511 Report this post to a moderator
Suffering from ads?

hello,
i have made a more complete and comprehensive little chart
about the governements in CTP.
here it is.

_____________________________________________

GOVERNEMENT CHART

WITHOUT APOLYTON PACK:
######################

ANARCHY:

gold: 75%
knowledge: 10%
max science: 0%
production: 100%
pollution: 100%
happiness difficulty: 3 / 12
war discontent: excellent

max security units per city: 5
happiness points per security unit: 1

max cities before unhappiness: 1000


TYRANY:

gold: 100%
knowledge: 100%
max science: 50%
production: 100%
pollution: 100%
happiness difficulty: 3 / 12
war discontent: pretty good

max security units per city: 4
happiness points per security unit: 1

max cities before unhappiness: 10


MONARCHY:

gold: 100%
knowledge: 125%
max science: 50%
production: 125%
pollution: 100%
happiness difficulty: 5 / 12
war discontent: good

max security units per city: 3
happiness points per security unit: 1

max cities before unhappiness: 20


THEOCRACY:

gold: 125%
knowledge: 125%
max science: 60%
production: 125%
pollution: 100%
happiness difficulty: 5 / 12
war discontent: good

max security units per city: 1
happiness points per security unit: 1

max cities before unhappiness: 40


REPUBLIC:

gold: 125%
knowledge: 150%
max science: 60%
production: 125%
pollution: 100%
happiness difficulty: 5 / 12
war discontent: pretty bad

max security units per city: 0

max cities before unhappiness: 30


DEMOCRACY:

gold: 125%
knowledge: 200%
max science: 70%
production: 125%
pollution: 100%
happiness difficulty: 7 / 12
war discontent: very bad

max security units per city: 0

max cities before unhappiness: 80


COMMUNISM:

gold: 100%
knowledge: 200%
max science: 70%
production: 175%
pollution: 300%
happiness difficulty: 6 / 12
war discontent: normal

max security units per city: 2
happiness points per security unit: 1

max cities before unhappiness: 60


FASCISM:

gold: 100%
knowledge: 200%
max science: 70%
production: 150%
pollution: 100%
happiness difficulty: 6 / 12
war discontent: very good

max security units per city: 2
happiness points per security unit: 2

max cities before unhappiness: 70


ECOTOPIA:

gold: 125%
knowledge: 250%
max science: 80%
production: 100%
pollution: 25%
happiness difficulty: 7 / 12
war discontent: very good

max security units per city: 0

max cities before unhappiness: 100


CORPORATIST REPUBLIC:

gold: 200%
knowledge: 200%
max science: 60%
production: 150%
pollution: 200%
happiness difficulty: 8 / 12
war discontent: bad

max security units per city: 0

max cities before unhappiness: 100


TECHNOCRACY:

gold: 150%
knowledge: 200%
max science: 80%
production: 200%
pollution: 100%
happiness difficulty: 9 / 12
war discontent: bad

max security units per city: 0

max cities before unhappiness: 110


VIRTUAL DEMOCRACY:

gold: 175%
knowledge: 350%
max science: 100%
production: 100%
pollution: 100%
happiness difficulty: 9 / 12
war discontent: horrible

max security units per city: 0

max cities before unhappiness: 120



**********************************************
**********************************************
**********************************************
WITH APOLYTON PACK:
###################


ANARCHY:

gold: 75%
knowledge: 10%
max science: 0%
production: 100%
pollution: 100%
happiness difficulty: 3 / 12
war discontent: excellent

max security units per city: 5
happiness points per security unit: 1

max cities before unhappiness: 1000


TYRANY:

gold: 100%
knowledge: 100%
max science: 50%
production: 100%
pollution: 100%
happiness difficulty: 3 / 12
war discontent: pretty good

max security units per city: 4
happiness points per security unit: 1

max cities before unhappiness: 8


MONARCHY:

gold: 100%
knowledge: 125%
max science: 50%
production: 125%
pollution: 100%
happiness difficulty: 4 / 12
war discontent: good

max security units per city: 3
happiness points per security unit: 1.5

max cities before unhappiness: 15


THEOCRACY:

gold: 112.5%
knowledge: 125%
max science: 50%
production: 125%
pollution: 100%
happiness difficulty: 5 / 12
war discontent: good

max security units per city: 1
happiness points per security unit: 1

max cities before unhappiness: 20


REPUBLIC:

gold: 112.5%
knowledge: 150%
max science: 60%
production: 125%
pollution: 100%
happiness difficulty: 5 / 12
war discontent: pretty bad

max security units per city: 0

max cities before unhappiness: 25


DEMOCRACY:

gold: 112.5%
knowledge: 200%
max science: 70%
production: 125%
pollution: 100%
happiness difficulty: 7 / 12
war discontent: very bad

max security units per city: 0

max cities before unhappiness: 45


COMMUNISM:

gold: 100%
knowledge: 175%
max science: 60%
production: 175%
pollution: 300%
happiness difficulty: 5 / 12
war discontent: normal

max security units per city: 2
happiness points per security unit: 1

max cities before unhappiness: 35


FASCISM:

gold: 100%
knowledge: 175%
max science: 70%
production: 150%
pollution: 100%
happiness difficulty: 6 / 12
war discontent: very good

max security units per city: 2
happiness points per security unit: 2

max cities before unhappiness: 45


ECOTOPIA:

gold: 112.5%
knowledge: 250%
max science: 80%
production: 100%
pollution: 25%
happiness difficulty: 7 / 12
war discontent: very good

max security units per city: 0

max cities before unhappiness: 90


CORPORATIST REPUBLIC:

gold: 135%
knowledge: 200%
max science: 60%
production: 150%
pollution: 200%
happiness difficulty: 8 / 12
war discontent: bad

max security units per city: 0

max cities before unhappiness: 75


TECHNOCRACY:

gold: 135%
knowledge: 200%
max science: 70%
production: 225%
pollution: 100%
happiness difficulty: 9 / 12
war discontent: bad

max security units per city: 0

max cities before unhappiness: 100


VIRTUAL DEMOCRACY:

gold: 157.5%
knowledge: 350%
max science: 100%
production: 100%
pollution: 100%
happiness difficulty: 9 / 12
war discontent: horrible

max security units per city: 0

max cities before unhappiness: 120


FONDAMENTALISM:

gold: 112.5%
knowledge: 150%
max science: 60%
production: 125%
pollution: 150%
happiness difficulty: 6 / 12
war discontent: normal

max security units per city: 0

max cities before unhappiness: 50

ricketyclik is offline ricketyclik
Emperor
Great Southern Land
Feb 2002
time: 15:16
  Old Post 19-12-2003 18:44
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#512 Report this post to a moderator
Avatar Enlargement: We've got the solution

Very useful. Thanks guillaume70

david42one is offline david42one
Prince
San Francisco
Nov 2001
time: 21:16
  Old Post 19-12-2003 20:39
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#513 Report this post to a moderator
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Good work, Guillaume70. However, I think you meant to post in the ctp2 forum, if I'm not mistaken... I would hate to see all your effort wasted.

ricketyclik is offline ricketyclik
Emperor
Great Southern Land
Feb 2002
time: 15:16
  Old Post 20-12-2003 02:15
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#514 Report this post to a moderator
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Does that mean those stats don't apply to CtP?

david42one is offline david42one
Prince
San Francisco
Nov 2001
time: 21:16
  Old Post 20-12-2003 03:51
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Yes, I'm afraid so.

quinns is offline quinns
Emperor

Oct 2000
time: 21:16
  Old Post 20-12-2003 06:11
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#516 Report this post to a moderator
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Many of them are close to what CTP has. You can check out the raw data that this is based upon in the attached file.

Attachment: govern.txt
This has been downloaded 9 time(s).

guillaume70 is offline guillaume70
Prince

Dec 2001
time: 06:16
  Old Post 20-12-2003 13:51
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quote:
Originally posted by david42one
However, I think you meant to post in the ctp2 forum, if I'm not mistaken...


no no, it is not for CTP2. it is for CTP.

TheBirdMan is offline TheBirdMan
Emperor
A real Master of CTP-PBEM - together with all the others.....
Sep 1999
time: 05:16
  Old Post 21-12-2003 00:28
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#518 Report this post to a moderator
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I recon most of the values - and those are for CTP. There might be a little diff somewhere, I havn't checked it - but remember, that WesW did make 2 different setup for the MedMod 4.13. One for small/normal maps and one for gigantic maps. They are very-very different for the number of cities allowed.

If you have installed the MedPack4, you should find the govern.txt file for the gigantic maps in a subfolder to the subfolder for the scenario (scen0002).

david42one is offline david42one
Prince
San Francisco
Nov 2001
time: 21:16
  Old Post 21-12-2003 17:05
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#519 Report this post to a moderator
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Ok, maybe I'm am totally incorrect, but the one thing that strikes me as wrong is the max cities before unhappiness; the other stats will take some time to research, time which I don't currently have. Like I said, I could be off my rocker, but I think that democracy, fascism and communism should all be 60.

Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:16
  Old Post 21-12-2003 18:40
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whatever mod you are talking about, shouldnt there be a govern.txt file that gives these values easily ?

TheBirdMan is offline TheBirdMan
Emperor
A real Master of CTP-PBEM - together with all the others.....
Sep 1999
time: 05:16
  Old Post 22-12-2003 00:04
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Yes.

Either you have the default values or you have the values of the scenario.

NB: OBS: (Both says LOOK HERE!!!):

Some files shouldn't anyone play with. Fx the wonder.txt file.

If you "grant" a wondervalue - say WONDER_FLAG_GLOBAL_RADAR
from the wonder GlobeSat to the wonder Stonehenge in your OWN wonder.txt file, then you actually can see the whole damned map and no of your competitors would ever knew about it.

Of course thís "feature" would go obsolute with Stonehenge.....

But..... remember to be honest to yourself (and partly to your enemy if you can't avoid it).

Edit: Of couse.... you have to own the Stonehenge wonder to see all. But you could add any "advantage" you wanted to any wonder you own yourself to get something out of it for your nation.

The penalty is, that you know, that you have been cheating............

Last edited by TheBirdMan on 22-12-2003 at 00:14

david42one is offline david42one
Prince
San Francisco
Nov 2001
time: 21:16
  Old Post 22-12-2003 02:12
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#522 Report this post to a moderator
Inflate your Upload Space

Birdman, I beg you to delete this post. I didn't know this, and I wish that I still didn't.

Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:16
  Old Post 22-12-2003 02:25
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quote:
Originally posted by david42one
Birdman, I beg you to delete this post. I didn't know this, and I wish that I still didn't.


you cannot change the fact that you know something, david. would you want to change it ?
i guess this is quite a philosophical question that ive often asked myself. anyway, i guess you dont want other people to know it because you fear they will not be as honest as you, right ?

@birdman
i thought the text file modifications you make would only apply to the next player(s) in the game, not to yourself ... ?

blackice is offline blackice
Emperor
Canada where else...
Sep 2000
time: 00:16
  Old Post 22-12-2003 03:20 Visit blackice's homepage!
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#524 Report this post to a moderator
Get a bigger avatar today!

No biggy david42one this has been known for a long time now by most if not all of the old timmers here.

By that I am sure you know you are in good company with this knowledge. Experiment with it so you get familiar with the graphs and game details while using this. It is a good learning tool and the more familiar with it you are, the easier it is to spot when used.

The number one cheat that most still can not detect is the cheat pogs.

Merry Christmas and Happy Holidays

Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:16
  Old Post 22-12-2003 03:24
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quote:
Originally posted by blackice
The number one cheat that most still can not detect is the cheat pogs.


wha'that ?

Dimytes is offline Dimytes
Prince
Bjärnum, Sweden
Sep 2003
time: 06:16
  Old Post 22-12-2003 03:30
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#526 Report this post to a moderator
Lose 30 kilos (of popups)

I think he means those small handy programs that can edit saved files?

TheBirdMan is offline TheBirdMan
Emperor
A real Master of CTP-PBEM - together with all the others.....
Sep 1999
time: 05:16
  Old Post 22-12-2003 10:51
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quote:
Originally posted by blackice
No biggy david42one this has been known for a long time now by most if not all of the old timmers here.

By that I am sure you know you are in good company with this knowledge. Experiment with it so you get familiar with the graphs and game details while using this. It is a good learning tool and the more familiar with it you are, the easier it is to spot when used.

The number one cheat that most still can not detect is the cheat pogs.

Merry Christmas and Happy Holidays


Yes, I have written about it before.

I stumbled over this in my "early" days of CTP, when I still played with my own mods and just was started playing CTP-PBEM.

Suddenly in the beginning of a game I did see whole map and I knew instantly, that I shouldn't be able to do that. As I only made one or two major changes when I played with my own mods, it was easy to spot what had happen.

Then I moved all experiments to our secondary pc to ensure a clean installation here on the pc, which is connected to the internet.

david42one is offline david42one
Prince
San Francisco
Nov 2001
time: 21:16
  Old Post 22-12-2003 21:54
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quote:
Originally posted by blackice
No biggy david42one this has been known for a long time now by most if not all of the old timmers here.

By that I am sure you know you are in good company with this knowledge. Experiment with it so you get familiar with the graphs and game details while using this. It is a good learning tool and the more familiar with it you are, the easier it is to spot when used.

The number one cheat that most still can not detect is the cheat pogs.

Merry Christmas and Happy Holidays


That's what upsets me, I did experiment with it after I saw Birdmans post, and I was able to add whatever ability I wanted to a wonder I already had in a game, and there would be no way to detect it. I know I won't use this, but I'm always going to wonder if other people are.

blackice is offline blackice
Emperor
Canada where else...
Sep 2000
time: 00:16
  Old Post 23-12-2003 07:44 Visit blackice's homepage!
Edit/Delete Message Reply w/Quote
#529 Report this post to a moderator
Put an end to popups!

Oh you can detect pretty much anything in this game, online or here, don't fret a cheat always comes out in the wash.

It is good you experiment with it keep your eye on the stats etc after a short time you will see how to spot it's use, even without game saves.

TheBirdMan is offline TheBirdMan
Emperor
A real Master of CTP-PBEM - together with all the others.....
Sep 1999
time: 05:16
  Old Post 24-12-2003 00:12
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quote:
Originally posted by Mathemagician

@birdman
i thought the text file modifications you make would only apply to the next player(s) in the game, not to yourself ... ?


No, changes in certain files does ONLY apply to you, they are not carried over to the next player.

I do NOT know, if you add some productionadvantage to one of your own wonders is carried with - or if it is nullified by the next players normal values. Or something in between.

But what I do know is what I have written - what you have seen (the whole map fx) that you have seen and you can't forget it totally.

J Bytheway is offline J Bytheway
Emperor
England
Jul 2001
time: 05:16
  Old Post 24-12-2003 01:31 Visit J Bytheway's homepage!
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#531 Report this post to a moderator
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It probably depends what sort of effect you are working with. If it's a permanent effect like revealing the whole map it will affect you, but if it's one which takes effect at the start of the turn (like bonus resources) then it is likely to affect the subsequent player, rather than you.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:16
  Old Post 24-12-2003 02:33
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quote:
Originally posted by J Bytheway
It probably depends what sort of effect you are working with. If it's a permanent effect like revealing the whole map it will affect you, but if it's one which takes effect at the start of the turn (like bonus resources) then it is likely to affect the subsequent player, rather than you.


If you have PSP or PBRUSH then all you need is that and you have the whole map anyway..unfortunately

Peace

Grandpa Troll

 
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