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Urban Ranger
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Apolyton Duke of Off-Topic
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Osweld,
Some of the reasons are historical. Wizardry started life a long time ago, about the same time as Ultima - that's at least 20 years. Some races and professions are vintage, legacy from the first game, the rest from W6: Bane of the Cosmic Forge, appeared at least 10 years ago.
I personally have no problems with the races, and your characters can change professions as long as they satisfy the basic requirements of any given professions. Since your characters gain attribute points as they gain level, so that's not a problem.
As for the story, you have to release that W8 is the last of the trilogy started with W6. For long time veterans like myself, it sounds fine. Even if you don't like the story, the game itself is quite nicely balanced, as far as I can tell.
quote:
The other thing that really bugs me is the first person view and awkward and slow combat - especially when you are playing 6 character out of one set of eyes. |
The first person view is fine. Remember RPG's should tell stories, and most stories (novels) are told through one set of eyes, be it first or third person. It may take some getting used to.
What kind of combat are you thinking of?
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General Ludd
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Minion of the Dominion
Aug 2001 time: 05:17
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quote: Originally posted by Urban Ranger
The first person view is fine. Remember RPG's should tell stories, and most stories (novels) are told through one set of eyes, be it first or third person. It may take some getting used to. |
I wouldn't mind first person view if I had only 1 character, but the 6 characters are crammed into the same set of eyes - and you can't so much as see them. That along with out knowing anything about the history, or setting - or even being able to write biographies really wrecks the characters for me, it's just a ranger, fighter ect... infact, that's even what they indicate the character with, the class.
Reminds me of the old days, when I was a munchkin. I'd played D&D cRPGs with characters who's name would be "Fighter 1" "Fighter 2" "Cleric 1" Ect...
quote: What kind of combat are you thinking of? |
I don't know how you could do it in a first person atmosphere- but the one they use is very slow (waiting for all of the monsters to move seperately) and very awkward (abstract player formations, and the entire party has to move together as some sort of clump)
Oh, and RPGs shouldn't tell stories, they should allow you to create stories - otherwise it's just an adventure game. Granted, that isn't always easy to do on the computer, so atleast a game can have alot of openess and pathways through a linear plot... like the Bhaal Spawn series. But I haven't played wizardy 8 much, so I don't know if that is the case or not.
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Urban Ranger
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Apolyton Duke of Off-Topic
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quote: Originally posted by Osweld
I wouldn't mind first person view if I had only 1 character, but the 6 characters are crammed into the same set of eyes - and you can't so much as see them. |
How do you think this should be represented? There are real physical limitations, that you are seeing into this world through your monitor, which is an awfully limited window. If you are going to divide up the display area further you aren't going to see anything.
quote: Originally posted by Osweld
That along with out knowing anything about the history, or setting - or even being able to write biographies really wrecks the characters for me, it's just a ranger, fighter ect... infact, that's even what they indicate the character with, the class. |
That's because you didn't start the trilogy at the beginning You'll miss out a lot of the story. I am not sure but the website may have the background info you want.
My characters harked all the way from Bane of the Cosmic Forge.
quote: Originally posted by Osweld
Reminds me of the old days, when I was a munchkin. I'd played D&D cRPGs with characters who's name would be "Fighter 1" "Fighter 2" "Cleric 1" Ect... |
I had seen that.
quote: Originally posted by Osweld
I don't know how you could do it in a first person atmosphere- but the one they use is very slow (waiting for all of the monsters to move seperately) and very awkward (abstract player formations, and the entire party has to move together as some sort of clump) |
You can change formation in the middle of combat so that's not a big problem that your characters can't move individually like you can with paper and pencil RPG games.
Monsters moving individually seems to be a reasonable decision to me. You can always upgrade your computer so they move faster 
quote: Originally posted by Osweld
Oh, and RPGs shouldn't tell stories, they should allow you to create stories - otherwise it's just an adventure game. |
RPGs and adventure games aren't that distinct. In fact, a lot of games have elements of both.
quote: Originally posted by Osweld
Granted, that isn't always easy to do on the computer, so atleast a game can have alot of openess and pathways through a linear plot... like the Bhaal Spawn series. But I haven't played wizardy 8 much, so I don't know if that is the case or not. |
It's supposed to be completely non-linear with multiple beginnings and endings.
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Imran Siddiqui

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The Potterverse
Jan 1970 time: 00:17
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quote: I wouldn't mind first person view if I had only 1 character, but the 6 characters are crammed into the same set of eyes - and you can't so much as see them. That along with out knowing anything about the history, or setting - or even being able to write biographies really wrecks the characters for me, it's just a ranger, fighter ect... infact, that's even what they indicate the character with, the class. |
Yeah, same as I thought. I read this review on it where it brought up this point, saying in a multi party game, the isometric view of Baldur's Gate and Fallout were the best, and the first person view is best if you have one player.
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paulmagusnet
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Boulder Creek,CA,USA
Nov 2000 time: 05:17
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I remember when wizardry was a dos game and I thought a mouse was something cats ate.
You really like Baulders Gate? Eccch, it forces you to do everything as the programmers wanted to make sure you see Everything they wrote. It was just horribly constraining. Gender is an asthetic choice, really, so pc. So many things are just immune to anything you do and give you no choice but to follow the 'story' line. The additions are even worse, there is more program control of your direction and many more entities that are simply immune to anything you can do. Basiclally it is an animated book with some RPG elements.
Wizardry 8 is available here but only in Russian, which even at only 100rubles isn't worth tyring to dicypher.
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