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Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:17
  Old Post 16-01-2002 19:54 Visit Velociryx's homepage!
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#1 Report this post to a moderator
The Mod With No Name - Alpha Full PM-box? Change here!

Coming soon....watch this thread for the file attachment!

-=Vel=-

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:17
  Old Post 16-01-2002 21:58
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#2 Report this post to a moderator
Support Apolyton or Terrorists Win

Jeeze, I've been watching this thread for the last hour. Actually, just kidding, I'm patient (ly waiting that is).

Sevorak is offline Sevorak
Warlord

Nov 2001
time: 05:17
  Old Post 16-01-2002 22:45
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Avatar Enlargement: We've got the solution

The mod with no name Alpha:

Firstly: the list of changes (nonamechanges.txt) isn't very accurate. I suggest you play the game to discover the changes. I tried to fix it up best I could, but there are bound to be inaccuracies.

Secondly: Please post all bug reports here on Apolyton, not on the Portal forums. Don't PM me. With the scale of the changes, I may have made some pretty serious errors (example: I just caught the fact that I hadn't changed Amp War's prereq about a minute ago), so report as soon as possible.

Thirdly: Read the entire readme, or, if you know how to install it, at least the five important points at the end.
Here goes.

-Sev

EDIT: Crash located and fixed. Redownload noname1a.zip.

Attachment: noname1a.zip
This has been downloaded 199 time(s).

Last edited by Sevorak on 17-01-2002 at 08:38

Velociryx is offline Velociryx
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Apr 1999
time: 05:17
  Old Post 16-01-2002 23:28 Visit Velociryx's homepage!
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#4 Report this post to a moderator
Put an end to popups!

WhooooHooooo! Master Sev, you are THE MAN! I'm now counting down the hours till I get home and can try her out!

-=Vel=-
(who is suddenly jealous of everyone who can test it NOW! LOL)

Velociryx is offline Velociryx
Moderator
of Candle'Bre
Apr 1999
time: 05:17
  Old Post 16-01-2002 23:48 Visit Velociryx's homepage!
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Help yourself to an AD-FREE life

LOL @ the new Civlopedia Entries! Those rock, dude! 'specially the ones for Light Tank and Horseless Bas...er...Man At Arms....

-=Vel=-

Sevorak is offline Sevorak
Warlord

Nov 2001
time: 05:17
  Old Post 17-01-2002 01:26
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#6 Report this post to a moderator
Lose 30 kilos (of popups)

Shhh...I want people to discover those for themselves...

-Sev

David Weldon is offline David Weldon
Warlord
Laguna Hills, CA
Nov 2001
time: 21:17
  Old Post 17-01-2002 01:33
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#7 Report this post to a moderator
Problems Downloading... Support Apolyton, buy Alpha Centauri

I'm unable to download the .zip file successfully. Actually I had the same problem trying to get Aussie_Lurker's file as well. The problem is that the downloaded file isn't as big as the file is supposed to be. I only get 478K of 479K. Then I can't open the archive because it doesn't recognize the file type. With Aussie's stuff I only got about 200K of 400K, so I know it's not just a rounding error.

Anyone have any ideas what's going wrong?

hetairoi22 is offline hetairoi22
Warlord
In an apartment with my Norwegian family
Jun 2001
time: 06:17
  Old Post 17-01-2002 01:46 Visit hetairoi22's homepage!
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#8 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

When I played my first game with the mod the game crashed the turn after I had had diplomatic contact with the Russians...
And the Interceptor fighter doesn't have any civilopedia graphic...

Just wanted to let you know!

The mod looks cool though!

Sevorak is offline Sevorak
Warlord

Nov 2001
time: 05:17
  Old Post 17-01-2002 01:56
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#9 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Just fixed the civilopedia icon error.

It'll be posted in a few hours after I pick up a few more bug reports.

For now, add the lines

#ICON_PRTO_Interceptor_Fighter
art\civilopedia\icons\units\44JetFighterlarge.pcx
art\civilopedia\icons\units\44JetFightersmall.pcx

to the end of the units entry in PediaIcons.txt.

As for the crash, do you have any idea how that occurred? What time was it around (i.e., approximately what kinds of units would be built?) I'm fairly positive that only viewing Warrior Code in the Civilopedia will crash the game, but if there's another problem it has to be the units.

I will be watching this thread the whole day, so feel free to post often.

-Sev

Gutz is offline Gutz
Chieftain
Madison WI
Dec 2001
time: 23:17
  Old Post 17-01-2002 03:01 Visit Gutz's homepage!
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Support Apolyton, buy Civilization III: Complete

I once had the same download probelm for the lwc mod. Once the file is downloaded to your computer, rename it to anything.zip (i would recomend modwithnoname.zip) and from there you should be able to unzip it as normal.

Sevorak is offline Sevorak
Warlord

Nov 2001
time: 05:17
  Old Post 17-01-2002 05:15
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Support Apolyton or Terrorists Win

This possible crash is driving me crazy. I've been in and out of the files all day and I still can't figure out what's going wrong, if anything. If anyone experiences a crash, I want details!

Let me say, though, that 90% of crashes will definitely be people making spelling errors in renaming their copied folders (i.e. Guerrilla - two r's and two l's, NOT any other spelling) or not renaming the .INI files inside the copied folders. THESE MUST BE DONE or you'll crash into the wall harder than a frenzied yak. Remember - properly spelled renamed folders, properly spelled renamed INI files.

-Sev

Sevorak is offline Sevorak
Warlord

Nov 2001
time: 05:17
  Old Post 17-01-2002 08:39
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#12 Report this post to a moderator
Increase the size of your Attachments

Found and fixed a crash. Dunno if it's the one that was talked about, but I do feel much better now. If two hours of agonizing doesn't get it, try three more

My initial post has been edited with a new attachment to reflect it.

-Sev

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:17
  Old Post 17-01-2002 17:04 Visit ChrisShaffer's homepage!
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#13 Report this post to a moderator
Lose 30 kilos (of popups)

What changes were made in your fix? Could you perhaps number the versions of the mod - i.e. the first one was 1.0, the second is 1.1 (or 1.01), etc?

Instructions on installing just the fixed files would help. It took me 20 minutes to install the mod in the first place, I don't think I want to reinstall the whole thing if you just changed one or two files.

And, btw, I would much prefer a huge download with all the new unit folders and such in the future. It might take longer to download, but it's worth it as I can do other things during the download. Perhaps you could provide two versions, small and large?

Last edited by ChrisShaffer on 17-01-2002 at 17:52

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:17
  Old Post 17-01-2002 17:36 Visit ChrisShaffer's homepage!
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#14 Report this post to a moderator
Coracle bug Lose 30 kilos (of popups)

Installed the mod. Everything works fine. Verified the Warrior Code bug. Checked out the civiliopedia for the new units. Neat.

Then, started a game as the Iroquois. No Coracle. I did see an Oasis - neat. Started another game as America. Still no Coracle. Sigh. It is nice to be able to build Coracles, but I thought I was supposed to start with one?

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:17
  Old Post 17-01-2002 18:03 Visit ChrisShaffer's homepage!
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Support Apolyton, buy Civilization: The Boardgame

Also started a game where the Iroquois were landlocked. The Coracle was useless until well after Galleys were available.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:17
  Old Post 17-01-2002 21:05
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Suffering from ads?

Chris,

You should not start with a coracle unit (like the scout), but you should have the ability to build one immediately if you are on the coast.

Sorry Guys, did not get a chance to try the mod myself last night. The wife made me take her out to dinner. Doesn't she understand that me want to play!

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:17
  Old Post 17-01-2002 21:22 Visit ChrisShaffer's homepage!
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quote:
Originally posted by RPMisCOOL
You should not start with a coracle unit (like the scout), but you should have the ability to build one immediately if you are on the coast.


According to nonamechanges.txt, Expansionists: Get the Coracle at game start, cos we'll set it to have a pre-req of Pottery. 0/0/2 Carries 1 unit, coastal ship only.

Perhaps I misread this, or misread the previous discussions about the Coracle, but I was pretty sure that Expansionist civs were supposed to start with a Coracle unit, just like the Scout.

I've gone into the editor and discovered that you can't give civs extra starting units. Sigh.

I also learned that the Coracle can only be built by the five expansionist civilization, which is nice. It will surely give them a boost in early exploration and contact. I would argue in favor of the Coracle having "sink in sea" unchecked and only "sink in ocean" checked - to give it a slightly greater range.

Last edited by ChrisShaffer on 17-01-2002 at 21:56

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:17
  Old Post 17-01-2002 21:40 Visit ChrisShaffer's homepage!
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sigh - saved games crash Put an end to popups!

I've just realized I won't be able to load savegames created with unmodded Civ3, so I can't really compare/contrast by playing stretches of the game with one, then switching to the other. Nor can I start a game with unmodded Civ3, then reload the 4000 BC with this mod to see the differences.

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:17
  Old Post 17-01-2002 21:52 Visit ChrisShaffer's homepage!
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Support Apolyton, buy Alpha Centauri

What a disappointment to research Animal Husbandry and find that there are no cows on my entire continent!

hetairoi22 is offline hetairoi22
Warlord
In an apartment with my Norwegian family
Jun 2001
time: 06:17
  Old Post 18-01-2002 00:28 Visit hetairoi22's homepage!
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#20 Report this post to a moderator
Full PM-box? Change here!

EDIT: Oops. Fixed now. I hadn't unzipped it correctly... When I unzipped I made one of those "Check Out" folders, but they where only cpies so when I started the game it could only see the shortcuts but not the files (wich were in the zip).

Sorry. Me dumb...

The mod looks excelent! Escpecially the Attack Chopper! You should use more of the already-made unit graphics, they look great! Keep on the great work!

Last edited by hetairoi22 on 18-01-2002 at 00:56

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:17
  Old Post 18-01-2002 00:57
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#21 Report this post to a moderator
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Hey, don't know if this is the problem or not but looked in the pediaicons.txt file and noticed that the pointer to the picture may be misspelled (unless the graphic is also misspelled; don;t have the game here at work to check). If you look under the
#start resources section and go down to saltpeter, you will see that both the icon pointers are misspelled saltpetre (with the last e and r reversed). I bet the fix would be to correct the spelling, or verify the spelling of the graphic. No telling what the program will do when it cannot find the graphic that it is looking for.

Sevorak is offline Sevorak
Warlord

Nov 2001
time: 05:17
  Old Post 18-01-2002 01:05
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hetairoi,

Good to see it all worked out. Check out BlueO's thread on the Files forum for more of his work. I agree, he did a great job on the Attack Chopper.

RPM,

In fact, the graphics are spelled "saltpetrelarge" and "saltpetresmall". British spelling.

Some of the names are less intuitive than you might expect: "shermantank" for the Tank unit and "galley(trireme)" for the Galley.

-Sev

Sevorak is offline Sevorak
Warlord

Nov 2001
time: 05:17
  Old Post 18-01-2002 01:09
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quote:
Originally posted by ChrisShaffer
Instructions on installing just the fixed files would help. It took me 20 minutes to install the mod in the first place, I don't think I want to reinstall the whole thing if you just changed one or two files.


The only altered files were civ3mod.bic and PediaIcons.txt. Replace those and nothing else is needed. I'll clarify in the future what I've changed.

quote:

And, btw, I would much prefer a huge download with all the new unit folders and such in the future. It might take longer to download, but it's worth it as I can do other things during the download. Perhaps you could provide two versions, small and large?


If there's enough demand for it.

-Sev

Velociryx is offline Velociryx
Moderator
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Apr 1999
time: 05:17
  Old Post 18-01-2002 01:36 Visit Velociryx's homepage!
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'bout the Coracle: That was my bad....the wording should be that Expansionist civs have access to that unit immediately (since they start with pottery).

Sorry for the confusion all!

-=Vel=-
PS: Sev....what can I say but....it rocks! I'm LOVIN' it! Had to stay pretty late at work last night, so I didn't get too far, and I'll prolly restart tonight and play til sunup....

Sevorak is offline Sevorak
Warlord

Nov 2001
time: 05:17
  Old Post 18-01-2002 02:12
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Avatar Enlargement: We've got the solution

Actually, the Coracle is only available to Expansionists, to prevent people from undoing the Expansionist advantage just by tapping a hut for Pottery.

Post bug reports immediately - I don't believe I could have only made two mistakes, so I'm still watching this thread closely.

-Sev

Thoth is offline Thoth
Prince
Ottawa, Canada
Dec 2000
time: 00:17
  Old Post 18-01-2002 06:22
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Got spare money?

I'm up to 400 AD, no crashes yet. So far it's a great deal of fun, with one exception: gold rushbuying. At 8:1 early Republics and Monarchys are much less desireable than Despotism. I think this should be reset to 4:1. We can adjust the costs of late game units/improvements if necessary to balance out the Industrial/Modern eras.

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:17
  Old Post 18-01-2002 06:46 Visit ChrisShaffer's homepage!
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#27 Report this post to a moderator
Tired of ads?

How about 4:1 the entire game?

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:17
  Old Post 18-01-2002 20:11 Visit ChrisShaffer's homepage!
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Minor bug - the Civilopedia entry for Highwayman does not say that the unit treats all terrain as roads (as the Explorer does).

Those barbarians really are terrifying now. The privateers are almost broken. Really impeding my ability to send out exploring Coracles and Galleys. I like it.

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:17
  Old Post 18-01-2002 21:05 Visit ChrisShaffer's homepage!
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#29 Report this post to a moderator
Support Apolyton buy from Amazon

Another bug - Frigate has been moved to Nautical Tradition, which makes it available at the beginning of the Middle Ages. The English Man-o-War, which is a Frigate upgrade, is still linked to Magnetism at the end of the Middle Ages. Quite a drawback for an already questionable special unit.

Sevorak is offline Sevorak
Warlord

Nov 2001
time: 05:17
  Old Post 19-01-2002 00:11
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#30 Report this post to a moderator
Enter the AD-FREE zone

Thanks, Chris. Got 'em. Download and replace these two files to fix it.

-Sev

Attachment: noname1b.zip
This has been downloaded 93 time(s).

 
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