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jackshot
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quote: Originally posted by MarkG
why do some people feel cheated though even if they played the game for a month? |
In your opinion, I would get my value from a book merely by being able to read it? In other words, all books are equal, provided all the pages are there.
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jackshot
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quote: Originally posted by OneInTen
Yes, you would get value from it. If you buy something, and it does what it says it will (in the case of a book, have words on the pages for you to read), then you've gotten value for your money - you haven't been cheated.
Of course, this doesn't mean all books are equal, some are better value than others. |
As you admit yourself in your last statement, there are, so to speak, returns on the investment of your entertainment dollar. And, keeping with the analogy, aggregate returns imply a standard expected return in the industry. So you may not be cheated in the sense of calling for restitution, but cheated in the sense of not receiving expected returns. Right?
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OneInTen
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brisbane.qld.au
Jan 2002 time: 15:17
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quote:
If only there were more consumers like you. I'd go into business because it would be so damn easy!
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Hardly. I don't buy many things, mainly because I decide before spending my money whether I believe something will be worthwhile. If you spent your money on civ 3, it did what it said it was going to do, and you're still unsatisfied, I say cry me a river.
Geez, pirate the game first to see if it's worthwhile if you have to! Just don't whinge after you made a purchasing decision if that purchasing decision is in retrospect one you regret, not because the goods were defective, but your decision was defective.
quote:
So you may not be cheated in the sense of calling for restitution, but cheated in the sense of not receiving expected returns. Right?
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My expected return when buying a game is that it works as described. Therefore, if it works as desribed, I have not been cheated at all.
I don't buy games unless I have reasonable grounds to believe I'm going to like them. Apparently I'm alone in this.
And FWIW, I hardly think a months gameplay from a game is poor value. Even playing just 1 hour a night, that's 30 hours or so, which works out to be around $1.60US per hour. Much better value than going to the movies for example.
Games are disposable items, most people buy them, play them, and move on. Civ 3 fits that role nicely, why is that such a bad thing?
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:17
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As one of the people who started off singing the praises of Civ3 and later uninstalled it, I felt....almost compelled to respond here.
I would totally agree (and have said before) that it was worth the money spent, and, patches and re-work permitting, it has the ability to become a much better game than it currently is, BUT....
The fact is that the Civ-series was never about being a "disposable" type of computer game that "just" gave you your money's worth and a month or so of entertainment before you dropped it for the next cool thing to hit the shelves.
Were that the case, Civ2 and SMAC would have faded into obscurity a long time ago.
They have not because of the sheer replayability and the INSANE addictiveness of both titles.
Civ3 just doesn't have that. The conscious decision was made to turn it into a "light" version of the series, and in doing so, they took one of the longest-running, most popular, most often played series of computer games and turned it into a "flavor of the month" type game.
Nothing wrong with that per se....it's their game to do with what they will, and I'm sure they're laughing all the way to the bank, cos the fact is, it's sold a LOT of copies....It's just sad, in my eyes, to see such an outstanding line of games weakened so.

-=Vel=-
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:17
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I always have hope, Brother Yin...always.
And, I can honestly say that despite my disappointment, I will line up to buy the Gold Edition when it's released (dropping another 40-50 bucks, or whatever it winds up being).
Among other things, I'm hoping that by the time the Gold Edition rolls around, the Editor will work at least as well as advertised on the LE box I have in front of me, some of the tedium will be gone from the mid- and late-game, and their (generally quite excellent) new game concepts are fleshed out and given the attention they truly deserve.
Oh, and I'm hoping that someone will teach the French-speaking folk of Infogreed that "Designer's Notes" and "A Note from the Designer" is not the same thing. 
And....if it's not as good as I hope, I feel sure I'll get my money's worth out of the Gold Edition as well, and will work that much harder to ensure that my own tiny game company, and the product we produce, is the kind of game everyone here keeps looking for, but has not found yet....
-=Vel=-
PS: As to that! We've finished the design doc and architecture for the game and are beginning to piece together the first playable prototype! WhoooHoooo! 
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:17
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Thanks man....yeah....although the 'Designer's Notes' wasn't, in my mind a key feature in the LE, I have to admit when I saw the little leaflet that came with it I felt a bit like I had been subjected to the time honored "Bait and switch" tactic. Ah well....live and learn, I suppose....
As to that Gold Edition tho....I find myself ever-hopeful that it will be the release Civ3 should have been. I'm looking forward to trying it out, and perhaps, with a fully-functioning editor, getting back to work on the Mod-With-No-Name, which still has a great many ideas that can be implemented!
Things at Velocigames continue to amaze me. The crew that signed on with me is REALLY pumped up about the game, and that's such an addicting environment for me to be in the midst of. We hold frequent chat-room meetings (impractical for us to get together IRL, cos some of the folks who are helping me hail from as far off as the UK and Australia!). In all, we've got 8 Programmers, 2 Artists, and a variety of others helping out with getting the documentation put together professionally, fleshing out the history of Candle'Bre, backstory, family histories...all the good stuff!
The impromptu meetings are best of all though. We've started an informal policy of whenever anybody's lurking on the Candle'Bre forum, we'll sign into the chat room there and lurk while reading/posting. More than once, we've gathered half a dozen or so folks in the room (generally a mix of people active in the project and fans who just like to lurk and watch as it comes together). Every time we have a little impromptu meeting like that, I come away with at least one, and more often than not several new ideas. So far, the people watching the progress of the game have been every bit as jazzed up and excited about the project as the ones working on it....THAT's quite a rush! (and all that to say, if anyone reading here is interested in letting their voice be heard in terms of helping shape the flavor and design of the game in a real and meaningful way, don't hesitate to drop in on us! We're always in the market for new ideas, and LOVE to kick 'em around with people interested in the project!)
As to the learning of the programming end of it myself, I recently issued a "challenge" to our code team....some bits that may or may not ultimately get used in the game, but will be fun to play around with in the meantime....and, having recently purchased a "java for dummies" type book (spiffy CD included), I have decided to take up my own programming challenges as practice. LOL....now, I have no doubt in my mind that the real coders who do likewise will turn out MUCH better stuff than I do, but hey....I'm not afraid to get in there and give it a go! 
And, btw Yin, your name came up in conversation at one of our meetings! The thinking is that if we can get your seal of approval on the game we release, then we're doing something way right....
-=Vel=-
(Velocigames)
The Renaissance Portal
* To get to Candle'Bre from the main page, click on the "discussion forums" link....you'll see it at the top o' the page!
{/shameless plug off!}
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OneInTen
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brisbane.qld.au
Jan 2002 time: 15:17
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quote:
The fact is that the Civ-series was never about being a "disposable" type of computer game that "just" gave you your money's worth and a month or so of entertainment before you dropped it for the next cool thing to hit the shelves.
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I think the people here on these boards are in the minority of people who have played civ in this regard (this is from my own personal experience and from people I know IRL).
I could never really get into civ 2. It just didn't "grab me". SMAC I could at least see the potential of, and I probably would have played it heaps, if not for what was, to me, the inaccesably implemented sci-fi theme.
At least civ 3 was a game where I didn't feel like I was only loading it because I was supposed to like it. I actually played it because I wanted to and I enjoyed it.
I'm at the stage where I've had my fun and civ 3 takes a back seat and is nearly due to be cycled off my hard drive though I guess. Games do usually get at least one second run though. 
I don't know, maybe you trying to explain to me why civ 3 had to be better than it is is pointless. I'll readily admit I don't get what you see in civ 2 or SMAC. You trying to explain it to me is probably akin to me trying to explain to a blind man what yellow is.
I like civ 3, but I didn't expect it to be great. I'm a fan of TBS, but I've never found one that's good enough to be "computer crack" or whatever people call it. It's kind of funny since I've mostly grown bored of all other genres that used to excite me (haven't picked up a new FPS in ages, I got Empire Earth anbd athough I can see it's an excellent game RTS just doesn't seem to do it for me anymore, etc). I think a really engaging TBS is what I really want, but I don't ever expect to find one, because I don't believe games can really be that good. Other people must have different standards or something, I don't know.
All in all, I'm struggling to understand what's wrong with a game being a throwaway entertainment item. I mean, if you like a movie, you're not going to watch it every day, you'll watch it a few times at first maybe and then every now and then. I treat games the same way ... play it through once or twice, and then pull it out every now and then if I like it.
Civ 3 lives up to that standard, so is it really a failure? It wasn't supposed to change my world, merely distract me from it for a few hours. 
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Encomium
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quote: Originally posted by Alexander's Horse
Good idea. We can go there and say beware, Firaxis is a piece of crap without MarkG closing our threads. |
I don't know about Firaxis, but the game is a piece of crap.
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