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Sirotnikov is offline Sirotnikov
King
<--- Yes, It's a "kitty" in a boot.
Feb 2000
time: 07:18
  Old Post 03-03-2002 02:38
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Yin was right. Take a look at Rise of Nations Support Apolyton

as an example of what a good group of developers can do.


They took a good genere, and made it better.

They managed to get great graphics, a great engine and all in a very short time.

But most importantly - they didn't hide behind it, like Firaxis did. In every interview Firaxis reminded people of thier beautiful graphics and big blobbed leader faces.

Meanwhile, RoN publishers said nothing about it's great graphics yet, and the graphics do appear to be great. They have a great game on it's own.

They have the most complex and interesting RTS engine yet. So much innovations. And everything appears to be great.

Tons of interesting ideas, from borders, to culture, to city health, to attrition and supply lines, to rise and fall of empires (using different unique units for every period).

They invented a whole new way of making resources and knowledge.

They have managed to get most things we wanted on the Civ 3 list, in a RTS game, and they solved most problems.

Furthermore, they are a new company with no previous products. Yet they don't seek easy revenue by pushing a game before it's ready.

Think about it. RoN is already playable for a long time. They implemented almost everything including mutliplayer.

And still they are not pushing onto us a beta version, like we received a beta of Civ III, but rather are going to perfect this until early 2003 .

That's a year!!

They have no money from previous games, yet they take this game serously.

Firaxis, a well known company with a better financial base, didn't. They are now busy finilizing a beta version of a hardly inspired game.

They took civ, added the resources and culture ideas, "streamlined" it for dummies, added tons of new graphics and shipped.

Even with the new ideas I feel I'm playing a dumbed down version of Civ.

Yet RoN will be a great improved version of AoE. Infact, it will be everything AoE promised to be (something between civilizatios and warcraft).

This is how you make games.

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:18
  Old Post 03-03-2002 02:46
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Firstly, you haven't played the game and it is no where near release, so don't talk about what he has done - because he has done nothing as of yet.


Secondly, it is just (yet another) AoE clone. And that "great engine" they where able to get in such a short time is no doubt the AoE engine.


That said, it looks like a better attempt then Empire Earth was.

loinburger is offline loinburger
Emperor
Sweet Sauce Jones
Jul 1999
time: 00:18
  Old Post 03-03-2002 03:09 Visit loinburger's homepage!
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quote:
Originally posted by Osweld
Firstly, you haven't played the game and it is no where near release, so don't talk about what he has done - because he has done nothing as of yet.


Clearly, you haven't seen all of the "MOO3 will be the greatest game of all time!" and "Let's all thank the MOO3 design team for making such a great game!" threads on the MOO3 forum.

Imran Siddiqui is offline Imran Siddiqui

Deity
The Potterverse
Jan 1970
time: 00:18
  Old Post 03-03-2002 05:47
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It's a clone. Waste of a game.

How you DON'T make games!

Now, Firaxis with SimGolf... there is a ****ing game!

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
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  Old Post 03-03-2002 06:01
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Imran, why do you keep calling it a clone? It may be in the same subgenre, but there are many significant differences. Just think about the things that Sirotnikov mentioned, plus the peaceful gameplay possibilities, use of combined arms, and ways to limited the effects of rushes.

Kyle is offline Kyle
Prince
Evil and I'm also a Capitalist
Jan 1970
time: 00:18
  Old Post 03-03-2002 06:04
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*blatently on-topic*


I'd say we should at least play the demo before condemning it as a "clone" or other somesuch.

Imran Siddiqui is offline Imran Siddiqui

Deity
The Potterverse
Jan 1970
time: 00:18
  Old Post 03-03-2002 06:09
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I call it a clone because it is one. What are the new things? Resources don't deplete, borders, combined arms? *yawn* They should called it Empire Earth II or Age of Empires III and be done with it.

I don't need to play it to consider it a clone. Empire Earth was a close and so is this.

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
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  Old Post 03-03-2002 06:09
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We don't even need to wait for the demo. Just by reading the previews you can tell that RoN's gameplay will be nothing like AoE's. I'm not going to say the RoN is going to be the long awaited messiah for the RTS genre, but I assure you that people won't be complaining that it is just another clone when it is released.

Those new items are pretty major, and once again I must mention the peaceful gameplay possibilities.

Imran Siddiqui is offline Imran Siddiqui

Deity
The Potterverse
Jan 1970
time: 00:18
  Old Post 03-03-2002 06:11
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Apoc, it's a clone. It brings almost nothing new, just a few minor things which don't distinguish it from anything.

It just confirms that Brian isn't an innovater, but someone who can do things when he is told what to do (ie, Civ2).

Sirotnikov is offline Sirotnikov
King
<--- Yes, It's a "kitty" in a boot.
Feb 2000
time: 07:18
  Old Post 03-03-2002 06:15
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quote:
Firstly, you haven't played the game and it is no where near release

Exactly.
The game is already playable for a long time, and it won't be released for a year. They have a year to improve it.

Firaxis didn't do that. What we had was a nice beta.

quote:
Secondly, it is just (yet another) AoE clone. And that "great engine" they where able to get in such a short time is no doubt the AoE engine.

They don't employ AoE people to my knowldge.

And finally AOE didn't allow for such elaborate things.

If you want to look for what the AOE team is doing, it's Age of Myths (or whatever it is called).

quote:
That said, it looks like a better attempt then Empire Earth was.

Exactly.

With several differences. One being it actually delivers.

Empire Earth is just AoE with more units and ages.

They didn't even revise the resources really. Just added iron.

Imran, it is a game. It takes a genere and improves it. A game doesn't have to be original.

Hey, AoK sure wasn't original, but it's a very good game. very fun.

AC was very good.

Civ III is not. It seems good... for several days.

But it's not, really.

I'm waiting for the final version (ie after final patch) to decide.

Sirotnikov is offline Sirotnikov
King
<--- Yes, It's a "kitty" in a boot.
Feb 2000
time: 07:18
  Old Post 03-03-2002 06:17
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Got spare money?

Imran, read the gamespy review. It gives so much more details.

Ramo is offline Ramo
King
Austin, Texas, USA
Oct 1999
time: 23:18
  Old Post 03-03-2002 06:17 Visit Ramo's homepage!
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Am I correct in my presumption that RoN is something similar to Shogun (having a strategical engine and a tactical engine)?

Imran Siddiqui is offline Imran Siddiqui

Deity
The Potterverse
Jan 1970
time: 00:18
  Old Post 03-03-2002 06:20
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No, it's just real time.. but with peaceful actions possible.

And I did read it, Siro.. B-O-R-I-N-G.

I'd rather play another 5 hours of SimGolf (which I shall be tonight ).

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:18
  Old Post 03-03-2002 06:21
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Got spare money?

Brian has been innovative in the past. Even with Colonization, even though the stuff he did kinda sucked. SMAC was innovative, not significantly, but the innovations were good this time. Now with RoN, he is highly innovative and hopefully they will be good.

Imran Siddiqui is offline Imran Siddiqui

Deity
The Potterverse
Jan 1970
time: 00:18
  Old Post 03-03-2002 06:26
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This game is very clonish, Apoc... that is obvious.

You can also say all those RTS's weren't clones because they had 'innovations'

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:18
  Old Post 03-03-2002 06:32
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Most other RTSs just had one or two minor innovations if any. The same basic premise was present in every game though, fight your way to victory. Games like C&C and SC are dominated by preplaned tricks like rushing and don't required you to plan for any unforseen changes, unlike what proponents of the subgenre say. RoN brings true change.

Sirotnikov is offline Sirotnikov
King
<--- Yes, It's a "kitty" in a boot.
Feb 2000
time: 07:18
  Old Post 03-03-2002 06:44
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Imran, so Civ III is a clone of Civ?

After all, it didn't innovate that much.

Civ III practically ruined the game. It streamlined it too much, and yet left alot of problems.

Most game functions don't even have buttons. I must remember the short-cut key. So much for streamlining.


RoN is very very innovating. Just as Civ was to the TBS era, I think.

True, it owes some of that to AoE and WarCraft. But still, it improves enough to call it a ground breaker.

Imran Siddiqui is offline Imran Siddiqui

Deity
The Potterverse
Jan 1970
time: 00:18
  Old Post 03-03-2002 07:12
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quote:
Imran, so Civ III is a clone of Civ?


Well duh! It's a sequel, hence a clone.

quote:
RoN is very very innovating. Just as Civ was to the TBS era, I think.


Sig material!

DinoDoc is offline DinoDoc
Emperor
AECCP loves Democracy
Sep 1999
time: 23:18
  Old Post 03-03-2002 07:17
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quote:
Originally posted by Apocalypse
Games like C&C and SC are dominated by preplaned tricks like rushing and don't required you to plan for any unforseen changes, unlike what proponents of the subgenre say.


Really? Are you sure they don't require you to plan for the fact that a rush might fail? It happens more often than not when playing a good player.

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:18
  Old Post 03-03-2002 07:30
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Most people have backup plans when rushes fail. Still doesn't require you to think on your feet.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:18
  Old Post 03-03-2002 09:42
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quote:
Originally posted by loinburger


Clearly, you haven't seen all of the "MOO3 will be the greatest game of all time!" and "Let's all thank the MOO3 design team for making such a great game!" threads on the MOO3 forum.


I hate you.

Zealot is offline Zealot
King
Lisboa, Portugal
Jun 2000
time: 05:18
  Old Post 03-03-2002 10:08
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quote:
Originally posted by Imran Siddiqui
I call it a clone because it is one. What are the new things? Resources don't deplete, borders, combined arms? *yawn* They should called it Empire Earth II or Age of Empires III and be done with it.

I don't need to play it to consider it a clone. Empire Earth was a close and so is this.


I have to agree with Imran on this one. Since many of the ideas to make new original games are fading away, a game interface has a crucial part in a game experience.
And looking to the RoN screenshots, it's really like AoE, AoK or EE!

Dr Zoidberg is offline Dr Zoidberg

King
Communist Party of Apolyton
Jan 2002
time: 06:18
  Old Post 04-03-2002 14:15
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Imran, isnīt everything a clone of something else when you really really get down to basics? One could argue that every computer game is a clone of Pong since what you really do is moving objetcts on the screen to reach a certain goal. What I mean is that everything builds on everything else, therefore the discussion of clones is more or less pointless.

Am I making any sense? (Disregard my twisted commie-view of the world )

ColdFever is offline ColdFever
Chieftain
Luebeck, Germany
Sep 2001
time: 06:18
  Old Post 04-03-2002 17:19
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quote:
Originally posted by Zealot
a game interface has a crucial part in a game experience.
And looking to the RoN screenshots, it's really like AoE, AoK or EE


An interface indeed is a crucial part, but a good game is like a good car: most of the quality is hidden below the surface. Just because two cars do look similar and have a similar cockpit they can be very different to drive.

But I agree in the form that I am looking forward to see some screenshots of the game options or the diplomatic handling so that we can get some hints what is "below the hood".

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
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  Old Post 04-03-2002 20:13
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Well, that interface is good. Would rather have a lesser interface just so that it would be different?

Cookie Monster is offline Cookie Monster
King
New England
Jul 2001
time: 00:18
  Old Post 04-03-2002 20:33
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Despite what anyone says and no matter what features are promised with this game one thing still remains. Based on the current screenshots what I see here is nothing more than an AoE/AoK clone. I'm sorry but a few more features and subtle differences do not make a ground breaking new game. RTS is RTS. Europa Universalis is the only RTS a TRUE STRATEGY GAMER would dare touch. Give me my TBS game.

If you're a teenager than RTS is great for you but us old people don't want another clickfest.

Of course feel free to disagree with me. I will keep an open mind because you never know...........

Leonidas is offline Leonidas
King

May 2000
time: 05:18
  Old Post 04-03-2002 21:53
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quote:
Originally posted by Haupt. Dietrich
Despite what anyone says and no matter what features are promised with this game one thing still remains. Based on the current screenshots what I see here is nothing more than an AoE/AoK clone. I'm sorry but a few more features and subtle differences do not make a ground breaking new game. RTS is RTS. Europa Universalis is the only RTS a TRUE STRATEGY GAMER would dare touch. Give me my TBS game.

If you're a teenager than RTS is great for you but us old people don't want another clickfest.

Of course feel free to disagree with me. I will keep an open mind because you never know...........


Haupt. Dietrich: I agree with everything you say.

As a person gets older (wiser?) TBS games will always look more appealing. RTS will usually always appeal to the younger, more agile gamers.

I will say this for BR and Company: at least they are taking the time to really playtest and polish RoN. This is practically unheard of in this day and age. Microsoft is bankrolling this game, so it must have a lot of confidence in this company and the game.

Because of this, I will keep an open mind and have a look at the game/demo when it comes out.

Even so, the game will still be RTS; it will "rush" through the ages in about an hour; and a game will be playable in about an hour. I really don't expect a great deal of depth from a game like this.

It might still be fun and playable - but obviously it's geared for the younger players and for online play.

I'm just hoping that with the obvious talent in BHG that they will consider making some true strategy games in the future, once they establish themselves and have made some money.

DinoDoc is offline DinoDoc
Emperor
AECCP loves Democracy
Sep 1999
time: 23:18
  Old Post 05-03-2002 04:07
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quote:
Originally posted by Apocalypse
Most people have backup plans when rushes fail. Still doesn't require you to think on your feet.


You haven't played that many good people, have you?

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:18
  Old Post 05-03-2002 08:24
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Well, no. I do talk with many people who play them a great deal. You see, RTSs don't generally appeal to me, until now.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:18
  Old Post 05-03-2002 10:03 Visit Sn00py's homepage!
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Grass is grass, plains are plains, trees are trees, water is water, of course it looks like a clone, if it wasn't, I'd be worried.

And how many angles of view can you use? Straight down? boring, hard to distinquish what's what. Horizontally? Yeah right. I'm sorry, but perspective wins.

Sorry negative people, but computers today don't exactly offer an unlimited supply of styles before it gets ridiculous.

I think RoN is fine so far, but the gameplay we will ALL have to wait and see, let no one judge by the cover and the text; not yet anyway.

 
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