Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > This is great news for 1.18f!!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (4): [ 1   2   3   4   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Goatguy is offline Goatguy
Settler
Middle of nowhere :p
Feb 2002
time: 00:18
Cool  Old Post 19-03-2002 08:13
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
This is great news for 1.18f!! Support Apolyton, buy Alpha Centauri

Ill try to keep this 1st post updated fot current information about the 1.18f patch....ill try at least

As of MARCH 19, 2002: nothing new...been looking around for a while on different sites..nothin new


Check this out, this is big news for the use of artillery, planes, and ships for the use of bombing!! Dan from fixaris told people in CivFanatics that the new patch will incorperate the feature to toggle the ability for bombard units to kill a unit!!!!! I want this patch!!

Last edited by Goatguy on 20-03-2002 at 04:03

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:18
  Old Post 19-03-2002 08:30 Visit Tuberski's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Call to Power 2

But no link?

simwiz2 is offline simwiz2
Warlord
New Jersey, USA
Nov 2001
time: 00:18
  Old Post 19-03-2002 08:31
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Suffering from ads?

wow, this is the best news i heard since i saw stacked movement was in 1.17. 2 nice surprises in a row!

with this addition the game will be almost perfect

Dom Pedro II is offline Dom Pedro II
King
The College of New Jersey
Nov 1999
time: 05:18
Post  Old Post 19-03-2002 08:46
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Enter the AD-FREE zone

Right now, I'd be more happy with having the option of making Artillery units Offensive units so the AI might actually be smart enough to use it in massed invasions... they NEVER use artillery in effective ways. They might actually stand a chance in the early early industrial period if they could bring down a city's defenses with artillery first and THEN chuck their cavalry at them...

simwiz2 is offline simwiz2
Warlord
New Jersey, USA
Nov 2001
time: 00:18
  Old Post 19-03-2002 08:49
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

who knows, maybe they will, IIRC they never mentioned stack movement until a few days before 1.17 came out, and Soren is always working on improving the AI.

Scipio Africanu is offline Scipio Africanu
Settler

Feb 2002
time: 05:18
  Old Post 19-03-2002 08:54 Visit Scipio Africanu's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton or Terrorists Win

here's the link to the thread...

civfanatics forum

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:18
  Old Post 19-03-2002 08:58
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
You will be able to toggle lethal sea and land bombardment on or off independently for any unit in the game that has the bombard ability.


Dan


__________________
Dan Magaha
Firaxis Games, Inc.

-----------------------------


I really hope this means that *kill land* and *kill sea* are two seperate switches. That would be great.

Salve

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:18
  Old Post 19-03-2002 09:03 Visit Tuberski's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by Scipio Africanu
here's the link to the thread...

civfanatics forum


Thank you sir!

Edit: or ma'am!

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
time: 00:18
  Old Post 19-03-2002 09:04 Visit Thrawn05's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Inflate your Upload Space

I wonder if more people will try England and the US civs just to see if their UUs will be better.

With that patch, I'll be totaly happy with civ3.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:18
  Old Post 19-03-2002 10:21
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Yet another Patch!! Get a bigger avatar today!


This game just continually evolves, doesn't it. Problem is, it takes me several weeks to play just one game, and before I complete one, the rules change on me with a new patch coming out.

Too bad my work load is really heavy now, or I'd pop-rush myself to get my current game finished before they release it.

Grrr is offline Grrr
King
of Hamilton, New-Zealand.
Dec 2000
time: 18:18
  Old Post 19-03-2002 10:29 Visit Grrr's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Help yourself to an AD-FREE life

Cool.

Better get that CDROM drive fixed, and reinstall Civ.

I hope we get MP soon.

ixnay is offline ixnay
ACS Staff: 'RoN' Content Editor
I <3 etna, omg disgaea fag
Jan 1970
time: 22:18
  Old Post 19-03-2002 10:44 Visit ixnay<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Nice.

And there'll be some more surprises, too, according to Dan.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:18
  Old Post 19-03-2002 10:50
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Tired of ads?

Is this the part where I play a well known poster and claim credit for the great features bestowed on us due to my indisputable influence on the designers?

Ahem. You're welcome.

Dienstag is offline Dienstag
Warlord
Brea, CA, USA
Feb 2000
time: 05:18
  Old Post 19-03-2002 11:42
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Thank you, notyoueither. What awesome improvements are you planning on next?

quote:
The new abilities will come in the form of two new unit abilities, and yes you will be able to use them with air units.


My first impression was that he meant "toggle lethal (sea and land) bombardment", i.e. any specific bombardment unit either kills both sea and land, or kills neither. But that quote of his from CivFanatics makes me think again. Seperate "kill sea" and "kill land" switches would be excellent, yes. Still not too excited about F-15s, though.

What other surprises could they be working on, I wonder....?

And the other big question: "When?"

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:18
  Old Post 19-03-2002 12:01
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Tired of ads?

End of May. I officially gave them leave to take it easy. Hey, they gotta relax you know! Throw your rocks at me. I can take it. Besides, it takes me that long to finish 1 or 2 games per patch anyways, what with interfacing with my people and all.

What else? Hmmm. A world domination button with a password known only to DanQ would be good. He really, really wants one.

Oh, and the Banana resource. There can only be one per game. Whoever gets it receives 10 culture per turn to their capital. I really thought it should be worth more, but you know, balance and all that stuff. 10 per turn is a lot already. Go ahead, scream. I'm used to it.

Oh yeah. I told them to get off their duffs and make sure the game runs AI turns on 256x256 maps with 16 civs in less than 5 seconds on a 386 running Win3.1 with 4MB of RAM. Hey, not all my people have joined the twenty-first century yet. Gotta look after them too.

PS. I mean a Real World world domination button. Don't p*ss him off man. The squads could be coming sooner than you think.

Keep on Civin

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 19-03-2002 12:22
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by ixnay37
Nice.

And there'll be some more surprises, too, according to Dan.

As more civ specific options...

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:18
  Old Post 19-03-2002 16:23
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Increase Your PM Length

I'm still fully expecting arguements over which combination of settings should be the "official" ones based on historical outcomes, game playability and personal prejudices

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:18
  Old Post 19-03-2002 17:35
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Now we only need AIR SUPERIORITY naval vessels:

Like Destoryers & AEGIS Cruisers

Deathwalker is offline Deathwalker
Prince
Great Britain
Mar 2000
time: 05:18
Thumbs up  Old Post 19-03-2002 17:36
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Increase the size of your Attachments

This is great news
I'm just curiouse if there set any units with this in the default rules or if we'll have to do via the editor

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:18
  Old Post 19-03-2002 17:40
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Deathwalker
This is great news
I'm just curiouse if there set any units with this in the default rules or if we'll have to do via the editor


My opinion:
this needs to be in default rules only if MODERN NAVAL units CAN HURT bombers.

And Cruis. Miss. need boosting in that case.

DrFell is offline DrFell
King

Sep 2000
time: 05:18
  Old Post 19-03-2002 17:53
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Inflate your Upload Space

Another nice improvement. I wish the game had been delayed a few months to incorporate all of these improvements in the standard game. Now I hope right now Firaxis will delay MP until the SP game is perfected.

Carver is offline Carver
Prince
reprocessing plutonium, Yongbyon, NK
Jan 2002
time: 23:18
  Old Post 19-03-2002 19:03
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Happy Happy Happy Browse Apolyton AD-FREE

Now this is a good morning (if you live on the East coast of USA). I come into work, unlock the computer and see there's a new patch coming out with killer bombardment and "more suprises".

Bravo FIRAXIS!

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:18
  Old Post 19-03-2002 19:45
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Its interesting to note that firaxis seem to be adopting the most rational change for these bombardment rules ie allow us to toggle it on or off as we like with the editor. That was the concensus opinion (I think) from a recent discussion of whether bombardment should be able to kill units. Does this mean that they ARE listening ? I hope so.

DrFell is offline DrFell
King

Sep 2000
time: 05:18
  Old Post 19-03-2002 19:52
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton, buy Civilization 2

They are indeed, most of the stuff from the last patch which wasn't a bug fix was from player's ideas.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:18
  Old Post 19-03-2002 20:46 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton

Very good news, just thought this over and decided I will want all types of Bombardment to be able to sink ships. Must be fun.

And if the patch includes something else, too, it will be even better. For 1.17 included the stacked movement, but nothing else much, really.

Toasty is offline Toasty
Chieftain

Jan 2002
time: 05:18
  Old Post 19-03-2002 20:52
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Put an end to popups!

I'm just as happy about this as anyone, but wouldn't it make more sense to have a 'toggle lethal bombing' in the editor? i.e., Battleship has 'lethal bombing', meaning it can be killed by artillery, while infantry doesn't.

ACooper is offline ACooper
Prince
In a dark and scary hole!
Apr 1999
time: 23:18
  Old Post 19-03-2002 20:56
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by notyoueither
Is this the part where I play a well known poster and claim credit for the great features bestowed on us due to my indisputable influence on the designers?

Ahem. You're welcome.


You are the man!

dac is offline dac
Chieftain
of Fingers and Toes
Nov 2001
time: 00:18
  Old Post 19-03-2002 20:59
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Avatar Enlargement: We've got the solution

I cannot see myself using the lethal bombarment option for air units if sea units remain completely defenseless against aircraft. Just bombing the AIs fleet into oblivion without even scratching the paint on my bombers just doesn't seem fair.

But, it's a switch, so to each his own. I just hope the AI picks up on this change and sinks a few peoples transports loaded with Modern Armor.

ACooper is offline ACooper
Prince
In a dark and scary hole!
Apr 1999
time: 23:18
  Old Post 19-03-2002 23:49
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
The new abilities will come in the form of two new unit abilities, and yes you will be able to use them with air units. As far as I know the existing system simply wouldn't allow a bombard action to deal the deathblow to a unit unless it was a missile. This new flag simply removes that restriction.

There are plenty of other goodies coming, I'll have to leave some suspense for you all...

Dan


__________________
Dan Magaha
Firaxis Games, Inc.




I think this does show that Firaxis is working on improving the game and they are listening to us. So many times in these forums we hear claims of the opposite. I guess it just goes to show it takes all kinds. For those who want to jump to different games - go ahead - we all know you will be back!

Sinapus is offline Sinapus
Warlord
Houston, Texas
Jun 1999
time: 23:18
  Old Post 20-03-2002 00:37
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

It would be neat if there was a way to get fighters to launch at other fighters and aggressively shoot them down, bomb aircraft still on the ground, etc., in addition to the air superiority.

Or does it already do that? (Haven't had much time to play, alas.)

 
Pages (4): [ 1   2   3   4   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:18.
Apolyton Time is 00:18.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0617 seconds (90.26% PHP - 9.74% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net