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Leonidas
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quote: Originally posted by Locutus
But there are plenty of other issues in which Hancock and other people with 'far-out' ideas (such as e.g. Clyde Winters) have a point, something that other historians and archeologists ought to take more seriously, IMHO...
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I agree. Established archaeologists stick to a script and seem reluctant to venture into other discussions even when shown evidence they can't explain. . .
One item that comes to mind is the idea that the Sphinx has "evidence" of water erosion, which seems odd, when it's in the middle of a desert environment. . .
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Leonidas
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Fast work, Immortal.
Do images of the Wonders have to drawn, or can they be imported from other works?
Sorry, I don't know enough about the workings/graphics of CTP2 to know how this actually works. . .
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Immortal Wombat
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in perpetuity
Dec 2000 time: 05:18
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I guess not. It depends what we want as landmark wonders. Is there a list yet?
Anyway, update on the tile side of things, I have found 18 indeces that work in both the tile and in timleimp.txt and in the game.
These are: 84, 92-99, 600 and 608-615 (ranges inclusive) working on this basis, It seems that every other block of 7 or 8 work, but I haven't had time to test many other values.
In any case, I have managed to implmement 16 city suburbs as tile improvements, which makes the city expansion a lot less complex hopefully, with no huge host of terrains and goods, and no problem of the big old suburbs being traded across the map so much.
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:18
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Kull,
Thanks for having a look 
AFAIK we've never borrowed stuff from Civ2 before and (IMNSHO) with good reason: CtP2 can handle much better graphics than that. The Civ2 graphics are small, only 256 colors, there's no shadows, no alpha channel, etc. With all due respect to the makers of that Civ2 art (most of them are just hobbyists but still manage to produce professional quality art - it's the limitations of the engine that restrict them), those tiles you posted just don't do justice to the beautiful photos Leonidas posted on page 1. CtP2 tiles probably wouldn't do so either, but they generally tend to look much better than Civ2 ones.
That said, I think Morgoth (and Katy) left the CtP community ages ago and BlueO also moved on to Civ3, so (AFAIK) we're without really talented artists at the moment. So if noone can come up with high-quality CtP2 art, it might indeed be good to have a good look at those Civ2 scenarios and see to what degree that stuff can be used by us (but resizing is probably involved, which always screws things up).
One other thing we might want to look at is AoE, maybe some of the wonders there can be reused? I haven't played that game in ages, but I do remember that it had some really neat wonder art. Also, perhaps the graphics from the Civ3 city view could be reused? They're not exactly ugly either, but I don't know how well that would work. Also, I don't know where various fan-made CtP city styles come from, but the guys who made that stuff did an impressive job as well, maybe some of them still hang around and could help us out?
Edit: natural wonders are a nice idea too, Dale brought this up a while ago - they'd be created randomly across them map and have a tourist benefit or something. That would be interesting.
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:18
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Is he? Never seen any art from him, AFAIK... Then again, I could be wrong...
Anyway, Ben and I have been looking at AoE art (Ben at AoK and Conq, I at AoE and RoR), below are all wonders from AoE(+RoR) and 2 from AoK. Maybe IW can post the rest of the AoK pics later, if we decide we like these.
Question to anyone who currently has Civ3 (I don't): are the City View pictures in a readable format? Could some examples of those be posted here as well, for comparison?
From top-left to bottom-right: the Spanish, Aztec, Middle Eastern, Asian, Roman, Greek and Egyptian wonders (no, I don't know what some of these are supposed to be either).
Attachment: aoewonders.jpg
This has been downloaded 166 time(s).
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:18
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Kull,
Agreed, borrowing art is the best way to go. Those Zeus graphics look very 'cartoonish' indeed, a little too much to my taste. More importantly, I don't recognize any existing wonders in there. E.g. there are some Pyramid-like constructions on that page but I don't know any real-life Pyramids which resemble the Pyramids from that game (the same problem applies to many AoK wonders as well, BTW).
IW,
I don't know that that ME thing is supposed to be. It's a generic wonder for the Babylonians, Hittites and Persians (yet not for the Sumerians and Assyrians, oddly enough). I've compared it with dozens of famous buildings from the region but can't find anything that resembles it, I think the designers of AoE just made it up or something. Temple of Jerusalem? You mean the temple of Solomon? It doesn't look anything like the pictures of Solomon's temple I've seen:

Anyway, I've done some further digging around and I've found around 60 pictures from various games which could relatively easily be converted into a wonder tile imp. However, many of these have the problem that they don't really resemble real-life wonders, as far as I can tell. Anyway, here's a list of the ones that *do* resemble existing things and from what game they are:
- Gates of Ishtar (EE)
- Coliseum of Rome (RoR, EE)
- Pyramid of Khufu (AoE, EE, Civ3)
- Temple of the Sun (AoE)
- Colossus or Rhodes (AoE, Civ3)
- Pharos of Alexandria (EE, Civ3)
- Great Library of Alexandria (EE, Civ3)
- Temple of Zeus (EE)
- Aya Sofia (AoK)
- Dome of the Rock (AoK)
- Arc de Triomph(?) (AoK, actually a Hunnic wonder but after resizing you can't really see the difference anyway)
- Notre Dame (TC)
- al-Malwiya (The Spiral/Great Mosque) of Sammara (AoK)
- Blue Mosque of Sultanahmet (AoK)
- Great Wall of China (Civ3)
- Pentagon (Civ3)
- Hanging Gardens (Civ3)
- United Nations (Civ3)
- Hoover Dam (Civ3)
- Forbidden City (Civ3)
- Apollo Program (Civ3)
(EE = Empire Earth; Civ3 = Civilization III; AoE = Age of Empires; RoR = AoE: Rise of Rome XP; AoK = Age of Kings; TC = AoK: The Conquerors XP)
URLs of pics:
http://www.strategyplanet.com/empireearth/wonders.shtml (EE)
http://www.ensemblestudios.com/ (AoK, TC)
http://www.gamespot.com/features/aoe2_pre/ (AoK)
http://www.civfanatics.com/civ3wonders.shtml (Civ3)
Of the Cradle wonders which can be represented by a building, here's a list of the ones that aren't on the above list, with suggestions on what graphic could be used instead. Note that some wonders (e.g. Ramayana) can't be represented by a building and also that it's not necessary (perhaps even undesirable) that all building-wonders actually become a tile imp.
- Galileo's Telescope -> Copernicus' Observatory? (Civ3)
- Solomon's Temple -> MEern wonder? (AoE)
- Aristotle's Lyceum -> Oracle? (Civ3)
- Shakespeare's Theatre -> Shakespeare's Threatre (Civ3)
- London Exchange -> Wall Street? (Civ3)
- Mecca -> Dome of the Rock? (see above)
- Temple of Zeus -> Sistine Chapel? (Civ3)
- Valley of the Kings -> Same as Pyramids?
- Hadrian's Wall -> Same as Great Wall?
- Stonehenge -> ?reuse goody hut?
- Via Appia -> ?white road?
- Hollywood -> ?
- Empire State Building -> ?
Finally, I looked at the wonder list for the History of the World (formerly History of Civilization) mod and listed the most important wonders for which we don't have a tile imp yet (note that the wonder list for this mod is far from final, so things could easily change):
- Sunken City of Yonaguna
- Harbors of Carthage
- Nan Madol of Pohnpei
- Great Canal of China
- Borobudur
- Angkor Wat
- Kremlin
- Great Zimbabwe
- Registan of Samarkand
- Sankore Mosque of Timbuktu
- Meenakshi Temple of Madurai
- Taj Mahal
- Palais de Versailles
- Torii of Itsukushima
- Sagrada Familia
- Panama Canal
- Opera House of Sydney
- Petronas Towers
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:18
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Nice ones, ískallin, some of those could be useful.
Anyway, here's another picture of some of the aforementioned wonders in action. Again, the quality is low and the picture crowded, but it gives an nice impression of how this would look like in the game.
Around Tanis you see (turning clockwise, starting north): Notre Dame (AoK), Pyramid of Khufu (Civ3), Gates of Isthar (EE), al-Malwiya (AoK), Forbidden City (Civ3).
Around Memphis: Hanging Gardens (Civ3), Pharos (EE), Oracle (Civ3), Blue Mosque (AoK), Apollo (Civ3), Aya Sofia (AoK).
Attachment: wondersexample2.jpg
This has been downloaded 113 time(s).
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