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child of Thor
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quote: Originally posted by Locutus
Anyway, here's another picture of some of the aforementioned wonders in action. Again, the quality is low and the picture crowded, but it gives an nice impression of how this would look like in the game.
Around Tanis you see (turning clockwise, starting north): Notre Dame (AoK), Pyramid of Khufu (Civ3), Gates of Isthar (EE), al-Malwiya (AoK), Forbidden City (Civ3).
Around Memphis: Hanging Gardens (Civ3), Pharos (EE), Oracle (Civ3), Blue Mosque (AoK), Apollo (Civ3), Aya Sofia (AoK). |
That picture looks great!! WOW i'd love to stumble across a civ with all that outside its city
It may look too clutterd, but if you impliment the wonders restrictions as have been discussed already, limit the amount of wonders each city/civ can build it should never be a problem! This has to go into a mod - all of them! Keep at it please
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:18
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Good to see people are liking this. Now all we need is someone to actually take all those pics and turn them into tile imps (Hi, Ben! :cute .
Anyway, found another couple of useful pictures in the 'throne room' of CtP1: Arc de Triomphe, a few modern office buildings (Empire State?), Statue of Liberty, a bridge (not any specific one AFAIK but it could be used as some famous bridge (Eiffel Bridge or whatever)).
All the pics posted by various people are useful as well but we could still use a few more pics: Angkor Wat, Taj Mahal, Kremlin, Versailles, Petronas, Sagrada Familia, Torii, Hindu temples of Madurai; those are all pretty important wonders which are large and impressive enough to deserve their own tile imp...
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Hermann the Lombard
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Hoboken, NJ, USA
Jun 1999 time: 00:18
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Locutus,
NOW we know why the Army of Ptah was wiped out so easily: they were completely bewildered by mirages of gigantic wonders all around them, and then panicked when they saw a gigantic (99-strong) barbarian army bearing down on them.
I guess those were the wrong mushrooms to eat on the morning of the battle...
-- Hermann
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child of Thor
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A few more nice buildings from CeasarIII. I'll have a look through Pharoh to see what/if i can pull any sprites from the files. The buildings will be easier to convert as they are static objects(?), and i guess if they will be converted to terrain tiles then unit sprites will walk 'over' them?Hmmm......not exactly perfect but i can't see how else it could be done. Having the Wonders displayed outside the respective city will improve the game alot - add a real sense of achievment. What happens when a city is captured?will armies be able to damage/destroy these wonders and how can that be implimented?
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