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Eli
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Israel
Jul 2000 time: 07:18
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Yes, they are all in one stack.
In the castle you have one level 30 Pyromancer, 30 nightmares, 30 efreetes, 57 orcs, 92 bandits, 25 minotaurs and 40 medusas.
In my army I have 5 heroes, all on levels 20-28, three magicians and two warriors. Also 20 Elves and 3 Champions(I lost some when fighting the garrisoned army before the castle).
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Eli
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Israel
Jul 2000 time: 07:18
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And a small tactical problem I have when I try to assault the castle is the enemy hero, who has a very strong fireball spell. The first thing he does is casting it one me killing 2-3 heroes(who must survive). I dont even have the time to drink the Potion of Immortality.
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Eli
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Israel
Jul 2000 time: 07:18
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Here's the savegame, maybe I missed something.
Attachment: life 4.rar
This has been downloaded 2 time(s).
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Standup
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Maybe i just need to play it more but i don't find it easy to tell at a glance the relative strengths/skills of units. It feels that a lot of the info is buried away in sub screens or mouse clicks especially on the combat screen - what spells have i cast on my units ??
I'd also agree with the need for shading in the combat screen i keep moving units to the wrong place.
The graphics ? bit too cluttered and garish and don't mean anything to me but i'm hoping that will change.
My main complaint ? No paper manual. I shouldn't get so annoyed as this is the second thread i've mentioned it in.
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Rex Little
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Aaglo, if you liked MOM and Warlords II you should also like any HOMM version. All of these rank among my all-time favorites. I still play MOM and HOMM3 often, and would play Warlords II if I still had it.
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SnowFire
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New York City, NY
Jan 1970 time: 00:18
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If you liked Masters of Magic, you might also want to pick up Age of Wonders, which is basically a combination of MOM and Heroes II. You can get it pretty cheap right now.
Both Heroes II & III are truly great games. I recommend trying Heroes II first, it's a bit harder to find so you might want to look now. It's also an, I don't know, "purer" great game than Heroes II- Heroes III added on some stuff that I really liked, but there's also a few quirks I dislike, something which I can't say about Heroes II, which with the expansion may be as close to perfect a game has ever come. Then again, now that Heroes IV has been released, maybe they'll be tempted to do another massive rerelease.
There are also free demos floating around. I don't know if they ever released a demo for Heroes III, but I know there's a demo of Heroes II around, if you can find it. The same with Age of Wonders, and AOW2 for that matter (what I'm playing right now, along with Shadow Hearts).
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SnowFire
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New York City, NY
Jan 1970 time: 00:18
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A Playstation 2 RPG that is... er... unique. It takes place in 1914 in a sort of alternate-Earth where magic & stuff exists. Yuri is a half Russian, half Japanese guy with a voice in his head that tells him to protect this random girl, Alice Elliot, the daughter of a priest who was murdered and has "strange powers" involving exorism and healing. Yuri can also mix with various monster spirits to get more powerful in battle, at the cost of Sanity Points (yet another odd thing in the game). Anyway, it seems everybody wants to capture Alice for her odd abilities, be it random mages or a certain English gentleman by the name of Roger Bacon- a guy in a top hat with amazing regenerative & magical abilities, and the apperant main villian of the game. The game starts on the Trans-Siberian railroad in Russia and you visit China, England, Czechslovokia (well, modern day- suppose it was part of Austria at the time), and other fun places in the course of the game.
If you haven't guessed, this game is pretty weird, but it's good.
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SnowFire
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New York City, NY
Jan 1970 time: 00:18
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Standup: Yeah, but how long does it take to build up to a stack of 50 black dragons? If you can do so, then either something is seriously wrong with the map, you're almost at the end of the map and have won long ago anyway, or else this is a massive map where your opponent has 50 comparable units too.
Trust me, there was plenty of tactics in Heroes II & III, just not much randomness, which myself I'm glad for- I can plan a lot better tactics when I know if they'll work or not. I will grant that once you've mastered them, there's not as much to learn, but it takes some effort to learn all the quirks.
Asher: You do multiplayer TBS when you're in college and have a roommate and can do it hotseat. You can also play yourself that way too... hehe.
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