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Soundwave
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"TOP STORY READ ALL ABOUT IT"
New League of Nations secretary-general elected, although, Austro-Hungarian Allies the Germans, and Ottomans did not vote, the majority rules.
The New secretary-general Sean von Riechwehr made a new speech today:
This will be peace for our time! All nations should be on in industry, Sweeden, Denmarck, Spain, Portugal, and Morrocco shuold be 'forceably' brought into the arms of the 7 powers of Europe.
Votes up for propositions:
1:We need 3 Members for a League of Nations Security Forces. For a united LN Forces to go to hotspots and act as a 'peacekeeping forces' in time of war.
2:There will be a peroid for industry build up, say 3-5 turns.
3:European Economic Trade Union to be formed so we can have free trade and unlocking the borders between all nations, all russia/austro-hungarian, france/germany.
4.Maybe even the 'restoration of land' to perivous owners, as to say Egypt back to Ottomans over time... etc.
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Orders of the DAY:
-Swtizerland shall remain in French hands, but the secretary-general's office will be there.
-Status of Land Treaty has now be ratified.
-Dardanelles and Bosporus Straits will be used by Russian and Turkish warships only, only Foreign Trade Vessels are allowed, if foreign warships found, they will be captured or destroyed.
-Spain is left to France/Italy/Britian to decided, with secretary-general mediator, to be finalized.
(btw- i finally found a really good quote)
Last edited by Soundwave on 18-04-2002 at 09:57
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Soundwave
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So Greece/Crete will be under British Protectorate thats good, sorted.
Last edited by Soundwave on 18-04-2002 at 09:58
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Soundwave
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BTW -Guys get the update rules.txt or your cheating! (kinda)
Attachment: rules.txt
This has been downloaded 12 time(s).
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sas
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Bergen
Apr 1999 time: 05:18
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I'm abit worried guys.. this game has been going for over 10 days, and still we havent managed two rounds yet...
Last edited by sas on 18-04-2002 at 13:32
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Soundwave
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Finally its up again!!! YAY!! Hip hip hurray!
I know about the events, it wont work, coz we are running on the events we first started with, so just delete the neutral conscript, please, all of you, just get more production for dsibanding it.
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Soundwave
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Can we get this to hurry up a little!
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Scott F
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Indiana
Oct 2000 time: 00:18
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The problem is that the events file cannot discriminate between the various types of "Conscript". When it sees "Conscript" it goes to the first one listed in the rules file, and then creates one in the location indicated under the control of the civilization indicated. In this case, the first one listed is the neutral-looking "Conscript".
The solution to this is to have a "G Conscript" for the Germans, an "A Conscript" for the Austrians, an "F Conscript" for the French, and so on, with the events file changed accordingly.
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Dream Deceiver
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Finland
Mar 2002 time: 05:18
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Turkey gives the cities of Athens and Volos to the British Empire.
Also, new steel mills and factories are being build all over the Ottoman Empire.
Attachment: turkey1902jan.net
This has been downloaded 1 time(s).
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Dream Deceiver
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Finland
Mar 2002 time: 05:18
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Pap try this one
Attachment: turkey1902jan.net
This has been downloaded 2 time(s).
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Exile
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of the Benighted Realms
Sep 2000 time: 23:18
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The way that similar units are differentiated is detailed in the Scenario League's "tips" section, Soundwave. I strongly suggest you go there and take a look.
You can make several units become available to several different civs all with the same tech, but you must devote a tech to each civ, make it a "no,no" tech, and call it something like "NOTBritish" and "NOTRussian" etc.
You then give each civ the "NOTwhoever" techs of all the others. Example; Russia would have the "NOTbrit," "NOTItal, "NOTGerm," "NOTTurk," "NOTFrnch," "NOTAust," techs.
Now then, you make civ-specific units obsolete with the "NOT--" tech of their own nation. That way, no other civ will build British units, because each of them will have the "NOTBritish" tech--which will obsolete them.
This is basic scenario design stuff, SW.
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Soundwave
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Secretary-General von Reichwehr Statement
With the Debated Spanish Position, I agree with the French and British Actions, as for Italy, I think she has NO say in Spain, historicality or otherwise. Although Spain is a Hapsburg Country, we of the Austrian-Hungarian Empire, think its better not to stretch our resources when Britian and France are closer and can continue Spanish well being.
I hope the French Empire, however keep its word when they talk of the "later point ", for I would not like to think of the conquences from the League of Nations.
For the stance on Germany, I strongly suggest you sign the League of Nations Treaty, and Land Treaty composed by the British PM, and signed by Austro-Hungarian Empire, British Empire, Russian Empire, French Empire, Ottoman Empire, Italian Empire.
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Scott F
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Indiana
Oct 2000 time: 00:18
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Germany will sign the League of Nations Treaty.
We propose a new extention to the treaty under which all League signatories will renounce the use of armed conflict or war as a policy, thus outlawing this horrible crime from human history forever.
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Soundwave
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Umm, Scoot where's the save game??
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Scott F
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Indiana
Oct 2000 time: 00:18
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Fixed rules file.
Attachment: rules_new.txt
This has been downloaded 3 time(s).
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Scott F
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Indiana
Oct 2000 time: 00:18
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Fixed events file.
Attachment: events.txt
This has been downloaded 8 time(s).
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Scott F
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Indiana
Oct 2000 time: 00:18
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The problem with the files that I mentioned above.
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Soundwave
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Make that makes some of the events *bug* and they wont work
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Scott F
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Indiana
Oct 2000 time: 00:18
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That's because you haven't used delevent to clear the existing events from the file's cache.
Save game.
Attachment: 1903jan_germany.net
This has been downloaded 1 time(s).
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