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whistlernj
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I finally figure out why I'm doing so miserable, too many Civs in my game.. So I reduce it, down to the normal 8 civs including me. Made the game about ten times more fun because I actually have a significant chance now, even though the computer is still pulling it's annoying ICS tricks which I refuse to do as well. Any case, I get monotheism after a few others, but decide to go ahead with the ole' Sistine Chapel. Someone else get's it before me, no big deal, I switch to JS Bach's. Twelve turns to go on JS's and someone get it's. I quickly barter to get economics from a civ who *just* got it. I switch to Adam Smith's... Two turns later three civ's starting building it, and two turns after that Germany finishes it. I *know* they did not switch from JS's to Adam's... unless they were legitimately making 200 shields a turn I'm very mad. This has ruined my game for me and upset me beyond all belief. It's just annoying, obnoxious, and another one of those things in Civ3 that piss me off! Is there anything I can do to even build a damned wonder in this game?
For now, I'm uninstalling the 1.17 wound, loading up from five turns ago on my autosave and installing 1.16 so maybe they won't trade economics with each other in a matter of ten seconds when I have to give away the farm for it.
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randommushroom
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I've killed a few AI Great Leaders.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:18
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i've seen gls, killed them in cities, in the field etc. they especially tend to pop up when you are throwing tanks against mech infantry, lose a few, the become elite, get the gls etc.
i have also seen numerous ai armies in the field. I would think that they would use them for wonders too, though i don't know how this could ever be tested without a cheat ability.
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SpencerH
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Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002 time: 23:18
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quote: Originally posted by whistlernj
Any case, I get monotheism after a few others, but decide to go ahead with the ole' Sistine Chapel. Someone else get's it before me, no big deal, I switch to JS Bach's. Twelve turns to go on JS's and someone get it's. I quickly barter to get economics from a civ who *just* got it. I switch to Adam Smith's... Two turns later three civ's starting building it, and two turns after that Germany finishes it. I *know* they did not switch from JS's to Adam's... unless they were legitimately making 200 shields a turn I'm very mad. This has ruined my game for me and upset me beyond all belief. It's just annoying, obnoxious, and another one of those things in Civ3 that piss me off! Is there anything I can do to even build a damned wonder in this game?
For now, I'm uninstalling the 1.17 wound, loading up from five turns ago on my autosave and installing 1.16 so maybe they won't trade economics with each other in a matter of ten seconds when I have to give away the farm for it. |
I never tried going back to 1.16, (I dont think it will work with a saved game) but after I experienced similar miraculous AI wonder builiding I did try going back 20 turns and maximizing production in the city building the wonder. I was able to increase my speed by 3 or 4 turns which should have put me ahead of the AI build time. But it didnt! The AI still beat me to the wonder by 2 turns. Its build time was changed to beat me no matter what .
It might be that the AI has great leaders (it certainly does get them). But then why does it consistently use them to build a wonder one two turns before I finish it?
The only way to combat this AI cheat (and not lose all the shield production) is to do as whistlernj did and switch wonders then trade to the AI for a tech with a wonder (if you run out). I try to keep a small wonder "in my pocket" just in case.
At monarch and above I usually get one or two early wonders, maybe one middle age wonder and usually the hoover dam (then I win).
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