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16.Sep: 7 NEW FILES
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13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

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Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 11-09-2002 15:45
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#331 Report this post to a moderator
Re: a little wish for savegame editor... Remove this text

quote:
Originally posted by Copper
how about making a little larger window (like the one where u chose attributes of unit in civ3edit) for unit list? So u can chose many units at a time... cuz when u play on a huge map, it turns veeeeeeeery slow because of a huge ammount of units so that's be nice to have a way to delete some of them, sometimes

Well, the unit list is not designed for multiple selections. however I have a solution on deleting many units for the upcoming version.


I finally got the time to finish the Batch edit function.

It allows you to edit (or delete) all units selected by a filter at once.

Attachment: batcheditpreview.jpg
This has been downloaded 100 time(s).

lorddread is offline lorddread
Warlord
Indianapolis, the Speed Capital of the World
Feb 2002
time: 23:18
  Old Post 11-09-2002 17:04
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#332 Report this post to a moderator
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Gramphos,

This is probably a really dumb question, but how do you add units using the SGE? Everytime I try, when the game starts up and it becomes the new unit's turn, the map goes black until I delete the new unit.

Obviously I am doing something wrong.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 11-09-2002 17:28
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Do you specify the coordinates on a terrain the unit can be on?

What you describes seems as if you place the unit in the unexploed area, and on a water (if it's a land unit) tile.

lorddread is offline lorddread
Warlord
Indianapolis, the Speed Capital of the World
Feb 2002
time: 23:18
  Old Post 11-09-2002 21:38
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#334 Report this post to a moderator
Who turned off the lights? Help yourself to an AD-FREE life

Gramphos,

I thought I was placing them in cities, but maybe I'm not.

Will try it again.


On a different topic......Is there anyway to have a race in the game that is mot played? I would like to create a mod, that has neutral soldiers guarding all the other races boarders. This would be a game where you could only expand so far.

Also is there anyway to remove technologies for a mod without editing the master bic file?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 11-09-2002 21:58
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#335 Report this post to a moderator
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Verify by selecting the unit aftyer you have added it that it got the correct position.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 11-09-2002 22:01
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#336 Report this post to a moderator
Re: Who turned off the lights? Remove this text

quote:
Originally posted by lorddread
On a different topic......Is there anyway to have a race in the game that is mot played? I would like to create a mod, that has neutral soldiers guarding all the other races boarders. This would be a game where you could only expand so far.

You mean they just should stand there?
And wouldn't they be killable?

quote:
Also is there anyway to remove technologies for a mod without editing the master bic file?

With 1.29f it is just to delete them.

lorddread is offline lorddread
Warlord
Indianapolis, the Speed Capital of the World
Feb 2002
time: 23:18
  Old Post 12-09-2002 02:44
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#337 Report this post to a moderator
Tin Soldiers? Avatar Enlargement: We've got the solution

quote:
You mean they just should stand there?
And wouldn't they be killable?


They would keep all civ's within their boarders.

I hadn't thought about that. No, just make them very advanced at the beginning. They ultimately could be defeated but not until late in the game.

SkalTur is offline SkalTur
Chieftain

Aug 2002
time: 02:18
  Old Post 12-09-2002 03:08 Visit SkalTur's homepage!
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#338 Report this post to a moderator
I got it Inflate your Upload Space

Allo.
Well, I got it. The error I got, now is fixed. I didn't know that all I had to do was play I few more turns and save again...

But, I want you to see what it looked like anyways.

See ya.

Attachment: sge error.jpg
This has been downloaded 81 time(s).

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 12-09-2002 12:27
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#339 Report this post to a moderator
Re: Tin Soldiers? Support Apolyton, pre-order Civilization IV

quote:
Originally posted by lorddread


They would keep all civ's within their boarders.

I hadn't thought about that. No, just make them very advanced at the beginning. They ultimately could be defeated but not until late in the game.


Would it work by creating a immobile land unit only availiable for that civ, and place it on the tiles?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 13-09-2002 18:26
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#340 Report this post to a moderator
Support Apolyton, buy Civilization 2

Take a chance and try your icon creation capabilities:
Your icon might end up in C3MT.

C3MT Icon Creation contest

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 14-09-2002 13:45
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#341 Report this post to a moderator
Support Apolyton or Terrorists Win

Oh, and while you are creating your icon you can try out the new version.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 14-09-2002 13:57
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#342 Report this post to a moderator
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Oh, and you might need to use the full install this time. Even if earlier versions worked well.

SkalTur is offline SkalTur
Chieftain

Aug 2002
time: 02:18
  Old Post 14-09-2002 20:25 Visit SkalTur's homepage!
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#343 Report this post to a moderator
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Hi Gramphos.
Where is the new version?

Mendax is offline Mendax
Settler
civ.org.pl
Apr 2002
time: 06:18
  Old Post 15-09-2002 01:38 Visit Mendax's homepage!
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#344 Report this post to a moderator
Avatar Enlargement: We've got the solution

Gramphos: could you tell us how does the "Autocheck for new versions" work?

SkalTur: it's in the first post of this thread

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 15-09-2002 01:55
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#345 Report this post to a moderator
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quote:
Originally posted by Mendax
Gramphos: could you tell us how does the "Autocheck for new versions" work?

SkalTur: it's in the first post of this thread

Well, it will hopefully work. I'm a little afraid that it will try to connect modem users to the Internet, but I've added a lot of code to try to find out if there is a connection.

Then it simply checks a file for the most recent version number and compares it with the current. I didn't have time to make the new version availiable popup to the popupstrings, so they would have to stay in english for this version.

If you want I can complie 0.96 with a lower version number, and email it to you to test it out. It shall then tell you that version 0.96 is ready for download. And if you slect to go and get it it will take you to the first post in this thread.

Later I might actually add a way to check what's new before you go to the page. (And an option to disable the check as well.) But as it was added in a hurry (I wanted to get it out before sunday to get my unit creation contest campaing going )

Mendax is offline Mendax
Settler
civ.org.pl
Apr 2002
time: 06:18
  Old Post 15-09-2002 03:12 Visit Mendax's homepage!
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#346 Report this post to a moderator
Got spare money?

quote:
Originally posted by Gramphos

Well, it will hopefully work. I'm a little afraid that it will try to connect modem users to the Internet, but I've added a lot of code to try to find out if there is a connection.

it works fine, i'm a modem user myself...
quote:

If you want I can complie 0.96 with a lower version number, and email it to you to test it out. It shall then tell you that version 0.96 is ready for download. And if you slect to go and get it it will take you to the first post in this thread.


no thx, i believe you

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 15-09-2002 20:53
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#347 Report this post to a moderator
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So, how is it working?
Any new bugs?

Last edited by Gramphos on 15-09-2002 at 21:16

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:18
  Old Post 16-09-2002 17:26
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#348 Report this post to a moderator
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doesn't work - I get a 'subscript out of range error' when going to the UCW, which then jumps straight to the 'pick your .ini file# screen, which is mostly blank. And the Multi-Tool start-up screen seems a bit screwey - it always starts in the top left of the screen (I'd like to move it into the centre and make it so that it starts there next time) and there's a couple of empty boxes to the right of the selections on that start-up screen,

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 16-09-2002 21:10
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#349 Report this post to a moderator
Support Apolyton, buy Civilization 2

What language do you use?

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:18
  Old Post 16-09-2002 21:52
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#350 Report this post to a moderator
Increase Your PM Length

I used English with 0.95 and I haven't changed that setting.

SkalTur is offline SkalTur
Chieftain

Aug 2002
time: 02:18
  Old Post 16-09-2002 22:04 Visit SkalTur's homepage!
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#351 Report this post to a moderator
Got spare money?

Allo.

Gramphos asked for new bugs... I got one.
On the splach-screen I got this RunTime Error '13' for about five times... then, on the 6th time I opened C3MT, it just worked

This is it...

SkalTur is offline SkalTur
Chieftain

Aug 2002
time: 02:18
  Old Post 16-09-2002 22:06 Visit SkalTur's homepage!
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#352 Report this post to a moderator
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splash screen.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 16-09-2002 22:18
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#353 Report this post to a moderator
Put an end to popups!

I'll check on that next time I am home.

If I just could remember what errer 13 is.

Berserker is offline Berserker
Settler
Kentucky - USA
Nov 2001
time: 00:18
  Old Post 17-09-2002 16:42
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#354 Report this post to a moderator
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quote:
Originally posted by Gramphos
I'll check on that next time I am home.

If I just could remember what errer 13 is.


I downloaded the full version of .96, installed it and when I fire it up, the starting box has no menu selections in it plus there's some sort of advertising popup that goes away after about 15 seconds or so. The only way I can exit the start box is by the CTL ALT DEL method.

Bill

SkalTur is offline SkalTur
Chieftain

Aug 2002
time: 02:18
  Old Post 17-09-2002 22:18 Visit SkalTur's homepage!
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#355 Report this post to a moderator
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That adv. is for the icon contest.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 18-09-2002 21:09
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#356 Report this post to a moderator
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You mean the splash screen or the main menu?

SkalTur is offline SkalTur
Chieftain

Aug 2002
time: 02:18
  Old Post 19-09-2002 05:21 Visit SkalTur's homepage!
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#357 Report this post to a moderator
Remove this text

Yes, just after the splash screen closes the Run Time Error '13' comes up.

Berserker is offline Berserker
Settler
Kentucky - USA
Nov 2001
time: 00:18
  Old Post 19-09-2002 07:35
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#358 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by Gramphos
You mean the splash screen or the main menu?


Yes, the splash screen. It comes up and just sits there. I get no error message at all.

Bill

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 19-09-2002 23:11
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#359 Report this post to a moderator
Enter the AD-FREE zone

Wait some time longer and see what happens. Might be a problem with some of the new code in it.

SkalTur is offline SkalTur
Chieftain

Aug 2002
time: 02:18
  Old Post 20-09-2002 06:01 Visit SkalTur's homepage!
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#360 Report this post to a moderator
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Allo.

Gramphos, how are you doin'?
I'm sorry to bother you with this question, but when using the CopyTool, why does it execute an illegal operation and closes when I hit the Copy button?

Thanks,
Daniel.

 
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