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Jon Miller
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quote: Originally posted by Urban Ranger
Okay, so instants now resolve like interrupts (LIFO) instead of first-in-first-out.
So that means if you want to lightning bolt a creature of mine, I can put giant growth on it so it doesn't get smeared? |
yep
Jon Miller
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Jon Miller
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quote: Originally posted by Urban Ranger
What, they banned swords? Sheesh! |
I don't think so
but they stopped making them
Jon Miller
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Jon Miller
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but cabal ritual is slower
it is not good until you have threshold
Jon Miller
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Jaakko
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in Yellow
Jan 2000 time: 07:19
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I think the problem with white was that it could have a 'hard' solution to everything. Enchantments, artifacts, creatures, counters (to an extent), burn, bounce, you name it. IMO it's much better now, although many people think white is weak. But once you play against a lifegain control deck with something that hasn't prepared for it, you'll change your mind. 
In fact my favourite deck right now is G/W turbo-life/fog (with Millstones and Howlers), and it can beat any T2 deck played right now, just like all good decks.
Too bad the judges around here practically never penalise people for slow play, so consistent tournament victories are hard to get, since you can't afford to lose the first game. I always play my turn in seconds, but for some reason many opponents (of questionable intelligence) have to think for minutes every turn which creatures exactly they want to have fogged, resulting in much wasted time.
I even had someone stalling when I had 170 life and he had a single creature out and 5 or so turns before his deck runs out...
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:19
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Dregs Decks
When I played, I spent a LOT of time teaching other people to play, and, since I had a humungous stock of cards at the time, I wound up with...well, a humungous stock of marginal cards and generic stuff that doesn't really get much play. So...I'd craft decks out of them, balance them against each other, and use them to demonstrate basic game concepts. Believe it or not, they're quite fun to play....yeah, they all play out somewhat similarly, cos they're mostly common cards, but....it's kinna cool to watch a raging war between some wily Icathian Soldiers squaring off against marauding hill giants now and again....and some of my former students liked their "training decks" so much that they wound up keeping them!
Anyway, was going thru some of my stuff here in the computer room and stumbled across one....just to illustrate how ...."mundane" these decks are, I figured I'd post it here....(actually, it's a pair that have squared off a number of times)
***
Olven Home - The Good Guys
Green/White
10 Plains
10 Forest
Green Enchantments/Fast Effects
4 Fog
4 Elven Fortress (1G) Target blocking creature gets +0/+1 till end of turn
Green Critters
4 Elvish Scouts
4 Elvish Rangers
4 Elvish Hunters
White Enchantments/Fast Effects
4 Heal
4 Holy Armor
4 Holy Strength
White Critters
4 Pearled Unicorns
4 Elvish Healers
The Black Claw Horde - The Bad Guys
Black/Red
10 Mountains
10 Swamps
Red Sorceries and Fast Effects
1 Lightning Bolt
1 Incinerate
1 Lava Burst
1 Fireball
Red Critters
4 Orc Spies
4 Brassclaw Orcs
4 Orcish Veterans
4 Grey Ogres
Black Sorceries, Enchantments, Fast Effects
4 Paralyze
4 Krovikan Fetish
2 Soul Burn
2 Drain Life
4 Terror
Black Critters
4 Erg Raiders
***
Yes....cheesy cards, all. No artifacts, very linear deck construction, and IIRC, 100% constructed with common cards. But as a teaching tool, they were invaluable, and actually watching a grudge match play out was....as I said, quite entertaining.....
-=Vel=-
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Urban Ranger
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Apolyton Duke of Off-Topic
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quote: Originally posted by Jaakko
I think the problem with white was that it could have a 'hard' solution to everything. Enchantments, artifacts, creatures, counters (to an extent), burn, bounce, you name it. |
White is not supposed to be subtle (neither is red). Wrath of God, Armageddon, etc. Blue is subtle. That's why I like blue. Power Leaks, Feedbacks, the whole works. Licensed to annoy. I am glad to see Blue has been getting some good cards lately.
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Jon Miller
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depends
Jon Miller
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Jon Miller
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I am sure (unless they say that they do not work like a howling mine - that is where my depends statement came from)
they added the rule when things were getting confusing (somethings had the possibility of self contradiction and the like)
Jon Miller
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Jon Miller
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the castor I beleive
Jon Miller
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Jon Miller
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it's for instant threshold
Jon Miller
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Chowlett
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of Candle'Bre
May 1999 time: 05:19
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So annoying.
Tourney matches have a clock for each player - a total of 30 minutes for all 2/3 games. I just played an opponent who evidently had terrible lag - near the end of the first game he had about 15 mins left on his clock, and hadn't dealt me any damage. Then he plays a sneaky Traumatize then Haunting Echoes combination, efectively quartering the size of my deck. I haven't enugh time to finish him off before my deck runs out (he kept returning or countering all my creatures), so I set about wasting time. This even includes playing Devoted Caretaker, Pacifism on the DC, Fleet. Panther returning the caretaker and the Caretaker again in one turn, then a Hurricane in the next. Get him down to 13 minutes after one game.
Into the second, he's got less than half his time remaining. I know he'll pull the same trick, and given his array of Aether Bursts and Counters, I'm unlikely to kill him first. So I pray for a time out. He has 2 minutes on the clock, I have one card left and it's his turn. I have a hurricane waiting to do about 11 damage, and a creature that (had I had 1 more mana) could have finished him off. I'm thinking he has to run out of time coping with my instants. So what does he do? He plays Standstill, then another spell - forcing me to draw 3 cards. Out of the tourney with my opponent's clock reading 1:58. Gutted.
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Jon Miller
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you got to kill him faster apparently
what did the turns go like
Jon Miller
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Jon Miller
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hmmm
yah, good control decks can be annoying
I assume you did not keep a log?
what creatures did you get out, it takes more cards to do what he was doing (control) usually, how did he keep having the cards he needed?
Jon Miller
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Jon Miller
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also, if you could be discarding the rootwalla's and the like that would be good, then he would not be able ot bounce and counter everything
(I know when I try a bounce/counter deck against people I have issues with having to let stuff by and the like or not having anough counters in my hand, or not having enough manna)
Jon Miller
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Jon Miller
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that sucks
how many cards did oyu have in your deck??
Jon Miller
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Jon Miller
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did you get a mongrel out??
Jon Miller
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All times are GMT. The time now is 05:19. Apolyton Time is 00:19. |
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