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Auwi
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I agree, they do seem to be much better at producing units. I'm having a pretty good game on Monarch, but I had to adopt the meek, diplomatic, defensive stance right from the start.
I've just been following the Egyptian juggernaut around with lots of settlers and filling in the holes they create as they raze other civ's cities. Seems to work pretty well, but that's probably only a Pangea tactic.
I guess the question is, are they actually smarter or do they just cheat more? 
Last edited by Auwi on 26-04-2002 at 12:46
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Ethelred
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quote: It is kicking the living daylights out of me! I cannot even come close to winning a game and thats on Regent level. I have played all the CIV games and CTP series, never have I been beat so bad. |
You probably aren't starting well. From what I have seen most of the people having trouble on Regent or lower are doing one of two things wrong.
Not building settlers and therefor cities fast enough.
Not building enough workers and not using the workers they have properly.
Mine grasslands. Irrigate plains. Road every tile in use. Only improve tiles that are in use. Road tiles that aren't in use early only to connect to cities and resources.
Build settlers and lots of them. I usually dedicate my capital to building settlers especially if there is a food bonus available. Build cities at least untill you get the Forbidden Palace notification unless you are going the warmonger route of taking cities instead of building them.
With one food bonus and to mined grassland tiles your capital can produce a settler every ten turns. I build three warriors in my capital and then settlers till I have enough cities. Its getting harder to do this on Emperor but it still works if I do everything right.
Too bad I didn't do everything right in my first game with the .121f patch. I am so far behind. I am hoping to rescue the game with railroads but I have serious doubts. I kept forgetting I was playing a religious civ and didn't go for Monarch. STUPID STUPID STUPID.
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PrinceBimz
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sugar daddy, I find to be correct. I have noticed the other nations respect you more if you are worth respecting. I don't know what the heck the Zulus problem was though. Sometimes out of nowhere two nations will form an alliance and declare war on me. Then it appears it was something they would plan because immediately after the declaration here comes 2 massive forces of armies and some ships in the sea land more units.
I normally put most of my workers on automated and I build a good amount of them. That may not be the best thing to do on higher levels? I just find CIV3 so much more challenging. I am scared to death to play on any level higher then regent...LOL
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Coracle
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The AI cheats outrageously.
That does NOT mean it is smart.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:19
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I agree that the AI in Civ3 is pretty good. I've had my arse handed to me enough to know that. The AI (when it gets me) just seems to know the right time to strike. that early stage where I've overexpanded and stretched my forces. I wouldn't say that I have great skill at the game, so I can't speak for those better than me, but for me, the AI puts up quite a challenge on emperor.
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PrinceBimz
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Oh, I was impressed yet again last night with the AI. What happened was America was on my same exact continent, in fact my next door neighbor and I was at war with them. First off they started beating me at my own game, that was putting artillery units supported by infantry in the hills and mountains just on the outskirts of their cities. I was using those artillery units to open fire on improvements to attempt to weaken America down. Unfortunately they started doind the same thing to me, but they had twice as many artillery units!
I was getting beaten back badly as tanks approached my cities. Then in the middle of all of this, I noticed very quickly off coast an American destroyer escorting two transport ships. Started to think now... hmmm where the heck are those ships going and what are they carring?? I was the only one at war with america at the time so I did not have an idea what they were doing. So iI played on and a few turns later I found out where those ships were heading. Would you know they had landed on the other side of the continent in China's territory? They had a right of passage with China, landed in China's territory. Moved just off the coastline and started an attack on my inland cities that I left weak. I left them weak because the war was getting hard and I needed every last unit I can get on the front where most of the fighting was going on.
Man this was the last thing I expected to happen. I mean who would ever think they would make another attack on the other side of my continent with ships??? They were my neighbors and did not even need ships to get to me. When I mean it hurt, it hurt. A full load of infantry was on each ship with a few tanks as well. I lost 2 major cities to this attack! This is something you would only expect a human player to do, certainly not an AI. Unfortunately at the time I never had one ship to my name although I had a few destroyers I purchased but they would not be ready for over 5 turns. At least if I was patrolling the seas a little with a few warships of my own I may have been able to attack and sink them before they was able to make a landing. People, this AI is really good and its things like this that really shows the work Firaxis has put into it.
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problem_child
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State of the Animal
Mar 2000 time: 05:19
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I'm impressed with the AI too, and I think there's a distinction between cheats that you can let the AI have (seeing how it lacks an organic brain) and cheats that suck the fun out the game.
Currently I'm playing the standard earth map scenario, but with 16 civs instead of 8, 3rd level difficulty and I'm playing as Germany, and live in northern europe and scandanavia, (centered pretty much where germany really is) France is where russia and china really are, greece is where greece turkey and the caucases really is, former-yugoslavia etc, and America is in north africa and the middle east.
Here's the thing- I've been playing a peaceful game so far, I usually play as Persia but I want the Panzers, so untill that point I'm keeping a low profile and quietly building the nations infrastructure. France had been the main superpower untill recently, dominating central asia, but then America- second most powerful state in the world declared war on France, France could probably have dealt with that- but America then forms alliances with Persia (central Africa) and Zululand (southern africa!)
I send explorers into the mountains of Greece to watch the fight- just in time to see columns of American and Persian infantry pouring up from the middle east and into Greece to engage colums of french riflemen headed south- soon they are joined by small Zulu rifle units. A fairly respectable fight then ensues but pretty soon the French are on the defensive.
The Africa-Axis push the French back. Eventually the French actually begin to retreat from Greece and hold their positions just north of the mountains and over the French border in and around the city of Delphi.
Its about that time that America buys the Iroquoi (Indian subcontinent) and Babylon ( north korea and east coast russia) into the war against France.
Now France is the subject of an American led coalition invasion, (there goes my rich spend-happy wine customer i'm thinking) and their taking heavy losses, and the yanks are taking relatively light losses becouse their lakeys are doing most of the fighting for them, although they have sent substantial forces into the theatre.
The coalition now presents a broad southern front, of four main prongs, taking up advance positions in the mountains (of Afganistan and Pakistan I think), and France only has the Aztecs (far east Asia, thailand) to lend them support.
Soon Greece, small tiny little state that it is- is invited to join the fray, and with my Explorers observing unfolding events I watch as the once mighty France losses its saltpeter supply near the french city of Delphi, its leveled by the coalition forces, and then France losses a further four cities. Good for the coalition- especially the Africa-Axis as their supply lines have been stretched untill that point. Now they have bases much nearer to the theatre.
The great Franco-American war of 1555 rages on (its now the early 1600s). Persia and Babylon have made their peace with France, but America and its remaining lakeys march on. If France can rercover and make peace it will still be a respectable state (whats left of it) mainly its economy has been pulverised by the war thus far- mass conscription, pilaging of invading armies, luxury trade network brocken down, and RAM knows what they had to pay Persia and Babylon to get peace...
America has already demanded money from me- so I gave them what they wanted, I saw what they did to France, and untill I have Panzers and enough money to ensure peace with Americas allies- I will continue to say "Sir" at the start and end of every sentence exchanged with America. Once I do have the Panzers though- then the Africa-Axis shall reap the seeds of war! (I like to tell myself).
Still, gotta hand it to the Yanks, their country is mainly desert and some hills, whereas France is/was a vast expanse of grassland and plains, not bad for AI.
Last edited by problem_child on 28-04-2002 at 23:16
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Ethelred
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quote: Remember the AI in Civ 2 building battleships in lakes? The AI in Civ 3 also does it. I've seen it. The AI enemy civ did it, and so did my idiot governor. |
Haven't you ever noticed they aren't lakes. You cannot build a ship or a harbor on a lake. Its an inland sea. It can even be usefull to build a ship on one in the right circumstances.
What the heck were doing allowing the governor to build ships anyway? Don't let governors build units except on a city by city basis or you will get all kinds of things you didn't want. Take control of your game instead of letting it control you.
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Ethelred
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Derek Smart promised that kind of AI for Battle Cruiser. Look at what it got him.
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LaRusso
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appendix of Europe
May 2001 time: 06:19
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i am trying to pull one monarch game as a chinese on 1.21, random, 12 civs (one large continent, and two smaller, very wet and very young and mountainous). its really tough. i am currently doing quite well, managed to get a GL, get decent research and pulled one tech ahead.
i have watched some really amazing AI wars and , once i built Iron Works and Hoover Dam, decided to weigh my compact civ (7 cities, against the might of the Egyptians (ca. 12). i entered MPP with japanese (my northern strong neighbour), and the remnants of greek and french. i also enlisted overseas german superpower, always ready to pounce for 1000 gold of bribe.
the trick was that i had no tanks yet, and the defensive techs were much better. so i built masses of infantry and ca 40 arty pieces and took the hills around their cities, mercilessly pounding them and finally charging with my inf against their inf only when they were in red and i had a chance that 2-1 odds will result in capture. meanwhile, tons of my infantry were crawling over their territory, immune to their cavalry and inf attacks, pillaging everything in site, while their comparable incursions were met with the barrage of my arty fire. i managed to take two major cities (reduced to rubble) and quickly bring in my workers to tilt the cultural balance, and the third city was given as a peace concession. i cannot wait for the modern armor and invite my japanese friends to first finish the egyptians off and then take on the german-american coalition.
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