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deity
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Parrot Towers, Killcare Heights, NSW, Australia
May 1999 time: 14:19
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What type of people are we?
Why are there so many nasty moments?
Why on Earth does someone quit a game after weeks of investment just because of a failed attack; or the loss of a city?
There seems to be a spoilt element in some of the MP players.
I'd call it the John McEnroe syndrome.
False accusations fly. Cheating is always mentioned, otherwise how could he possibly lose?
Maybe it's a characteristic of the personality type that loves this game.
I guess we are a lot of perfectionists and when we played the AI we could get away with it but against other like-minded types there is no escape!
So, are you like this type?
Have you ever quit a game as the bad boy?
In a couple of cases players have quit very abusively, questioned the rules or called others cheats and then claimed they'd wiped Civ from their hard drive and said bye to this community!
Just because things didn't work out - they lost a few units or something!
---
Having said that I really don't like playing pally games where everyone is too nice. I love the competeive element and people who take the game very seriously - it's just that there is a point where it tips over...
I can just hear Rah/Ming/War saying, "That's why I like playing with my buddies, people I can trust and just have fun with "
That sound s a bit too boring though...
A game's gotta be real serious, devious, competetive and "nasty in character" but off the tennis court you have to treat each other with respect and be prepared to apologise if you have treated a fellow online player badly or falsely accussed them quite openly.
Sounds like I'm angling for an apology.... LOL 
http://apolyton.net/forums/showthre...&threadid=47343
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DrFell
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Worst thing is zoners just quitting halfway through the game, for NO reason at all, and with no warning - not even a 'see you later' message. After spending half an hour setting up a game, you just think, what the ****???
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Deity Dude
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Westland, Michigan
Aug 2000 time: 00:19
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i'm used to that Dr - it comes with the turf in the zone.
I do have to agree with deity on this one. We spent weeks setting this game up - people adjusted work schedules - played 2 weekly sessions. Then someone quit a game ( a diplo game at that) without even really trying to work it out with the others players. I don't know who was right or wrong in the argument I just know that the way it terminated stunk!!
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DaveV
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USA - EDT (GMT-5)
Jan 1970 time: 00:19
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quote: Originally posted by rah
Any other board game fanatics? |
I lived in a great neighborhood for board games. My two brothers played, and we could always find a few others to fill out a game: Life, Monopoly, Careers, Risk. We played a number of all-day Risk games when school was snowed out (even going as far as chaining three boards together on one memorable occaision). I loved Risk because negotiating skills were the whole game: the strategy was pretty elementary, so the winner would be the one who made the best deals and avoided p*ssing off the other players (we didn't play with those stupid cards, so growth was usually gradual).
I never played Gettysburg, but I played several other Avalon Hill games: 1776, Midway, Luftwaffe, Panzer Blitz, Panzer Leader. A lot of the scenarios were lopsided, but it was the best fun available at the time.
One of the underappreciated things about computer games is how much they've reduced the setup time. I remember spending an hour or more just sorting through those little cardboard squares or plastic pieces and positioning them on the board.
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ColdWizard
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i used to play board games, war at sea, victory in the pacific, midway, a little king maker, football (both college and pro), monopoly, risk, stratego (before i lost some of the pieces), plus i learned poker games at an early age and never managed to develop a poker face thus getting used to losing (he's smiling again, time to fold ).
D&D is awesome though, i love it when i can get a DM to say "you know that i'm making this up as i go along right? and you're not making it very easy..." never thought of anything like that troll thing though, have to try to use that some time 
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Flatlander Fox
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Fort Living Room
Jul 2001 time: 06:19
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I cut my teeth on boardgames, playing quite a few AH games (Tactics 2, War at Sea, ViP, having an addicted family helping me along so they could beat the hell outta me and make me cry didn't help MY addiction at a young age.
I never quit though, and while many tears were shed in my younger years, I later learned to appreciate the beatings and even won once in a while.
The bottom line though was the feeling you got when you sat down at the table with another player, smelled that musty cardboard, picked out the counters and prepped for BATTLE.
It was fun, and that's all games SHOULD be. I only quit when I cannot continue (Sleepy, Drunk, or Work being my impediment), or if dueling when the game is a forgone conclusion, and we are then wasting our time.
How many of the "board-gamers" have EVER had someone quit on them in a boardgame? Doesn't happen too often. Maybe the relative safety of the internet helps out.
I once quit a game of War at Sea once in my later years, when leading by 3 points at the end of the game as the English, the Germans deployed three ships to three different areas, and soundly defeated me in two of them...
I had 16 dice to kill or disable one friggin U-Boat.
After the rolls were made the game, dice, and pieces were all on the floor and I had to go for a walk. After that I started to play more Diplomacy (No dice! ).
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