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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > Building UN !NOT! Available with v121 ???
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Oldpreach is offline Oldpreach
Settler
Cali
May 2002
time: 05:19
  Old Post 14-05-2002 08:05
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Building UN !NOT! Available with v121 ??? Help yourself to an AD-FREE life

Is it just me ??? I have NO option to build UN after fission in any city production menu. I havent seen any other post about this at all . After fission , you are supposed to be able to build Manhatt. project AND UN . In this game ONLY the project appeared. Is this a major bug that just no one has noticed >? Or , is this somehow just some weirdness isolated to this one game im playing ? What if the AI can build it ? Game over most likely the minute one of them does ! Anyone ???

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:19
  Old Post 14-05-2002 08:17 Visit Tuberski's homepage!
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#2 Report this post to a moderator
Get a bigger avatar today!

Do you have dpilomatic victory turned off? If you do then you can't build the UN.

Oldpreach is offline Oldpreach
Settler
Cali
May 2002
time: 05:19
  Old Post 14-05-2002 11:09
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Support Apolyton, buy Civilization 2

Ill check.....thnks so much ! I usually leave it on , so it did not occur to me right off the bat. How nice to get such a quick response ! I might have this time because i usually turn off the space race , and leave the rest on... but this game i turned on the space race and might have switched the Dip off. I guess i had so much going on this game since i changed some of the rules in the edit and made a map...blah blah blah , right ? Thnx again. -- Don

Adm.Naismith is offline Adm.Naismith
King
Milano - Italy
Oct 1999
time: 06:19
  Old Post 14-05-2002 21:08
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Re: Building UN !NOT! Available with v121 ??? Avatar Enlargement: We've got the solution

quote:
Originally posted by Oldpreach
What if the AI can build it ? Game over most likely the minute one of them does !


To be true I haven't seen a single game of mine where someone (me or AI) built the UN. Not sure about the probability of a "game over" the same moment an AI will end to build UN: IIRC is more a way to have a vote (one every 20 years IIRC) and if you are in good position probably the AI won't vote against you.

(But I haven't see a single Diplomatic victory in Civ III while I remember a lot of diplomatic victory in Alpha Centauri)

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:19
  Old Post 15-05-2002 02:49 Visit Tuberski's homepage!
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Re: Re: Building UN !NOT! Available with v121 ??? Support Apolyton buy from Amazon

quote:
Originally posted by Adm.Naismith


To be true I haven't seen a single game of mine where someone (me or AI) built the UN. Not sure about the probability of a "game over" the same moment an AI will end to build UN: IIRC is more a way to have a vote (one every 20 years IIRC) and if you are in good position probably the AI won't vote against you.

(But I haven't see a single Diplomatic victory in Civ III while I remember a lot of diplomatic victory in Alpha Centauri)


The very first gameI won in Civ 3, I won diplomatically.

Oldpreach is offline Oldpreach
Settler
Cali
May 2002
time: 05:19
  Old Post 15-05-2002 06:31
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Support Apolyton or Terrorists Win

Again , thnkx all ! Just for fun , i called an election one game , and lost 3 to 2 . I didnt do much impressing that game anyway , so no surprise there. I guess i always build it first ... i didnt know that the AI could not call a vote , thats why i made the lame comment im sure. Over all , i dont know as much about Civ 3 yet as i did the other 2 . I just dont have the time . I did read the strat guide... but this one doesnt seem as in depth as the Civ 2 guide did. -- Don

Ethelred is offline Ethelred
King

Mar 2002
time: 21:19
  Old Post 16-05-2002 04:24
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Put an end to popups!

If you want to change the victory conditions you can do that with Gramphos' save game editor. I did that once when I was playing a GOM from the Yahoo Civ III group. The stinker that made the game didn't mention that he had blocked ALL victory conditions. The game would be won on score only. Since he cheated us I changed the game as I had based my strategy on a Space Race victory.


Civ3MultiTool (C3MT), 0.92 by Gramphos

http://apolyton.net/forums/showthre...?threadid=47897

Nym is offline Nym
Prince
France
Mar 2002
time: 06:19
  Old Post 17-05-2002 15:06
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#8 Report this post to a moderator
Put an end to popups!

I usually enable diplomatic victory and try to build UN in order to control the vote, but I most often try to win by space race. I just want to have UN to keep another chance if I realize I won't manage the space race.

Just a precision : UN vote do not take place every 20 turns. The main condition is to have two candidates : the one who builds the UN and another one which fulfills some conditions (I do not remember exactly; I think it's explained in the Civilopedia). Then the vote can take place every turn.

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