Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > more trees please
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Captain is offline Captain
King
by Divine Right
May 2001
time: 00:19
  Old Post 17-05-2002 08:00
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
more trees please Support Apolyton, buy GURPS/ Alpha Centauri

Is there a setting for tree coverage?

I don't think there is but it'd be nice to have. Historically the earth was far more forested than today (ask any scenario maker), and people spent most of their time cutting trees down to clear land. almost all of NA was forest (except the prairies, deserts, tundra, and rockies) and most of europe was too. it was only in the last millenia that we cut it all down.

in my civ games, I'm always planting forests (esp. where there's no hills to mine). in the ancient era, it's all wide open spaces.

is there a way to increase forest coverage without making your own map? (because I like to explore, not knowing what the mpa already looks like).

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:19
  Old Post 17-05-2002 08:09 Visit Tuberski's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Put an end to popups!

I would guess that making the world wet when you start would give you more forest.

But that is just a guess.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:19
  Old Post 17-05-2002 08:20
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Tuberski
I would guess that making the world wet when you start would give you more forest.

But that is just a guess.


I would think so too, but the danger is getting a ton of jungle.

you might try cold and wet, as forests grow on tundra, but not desert, and the cold would keep out the jungle.

Are forests seeded in the editor? If it is, you could set it to increase the number. doubtful about this though

too bad the forests can't grow as they do in SMAX, though there is was strange, having a forest double in size in a year possibly. Here, since it covers 6k years, more realistic, as lots can change. I would like it if the longer something is unsettled, the more likely to be forested, like if you razed an area of its cities, forests would eventually move in.

alas.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:19
  Old Post 17-05-2002 08:59 Visit Sn00py's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I hate the lack of tree's too, it's pathetic, I made a map with a lot of tree's and the game looked great and worked great.

The way the map generator generates it, is stupid.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:19
  Old Post 17-05-2002 09:03 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization 2

Again, this is a return to "what would your average 35 year old office worker gamer like to play" sort of argument. It's doubtful most people want to spend half the game clearing forests, even if that was historicly accurate. Thought I must say, clearing 1 tile of jungle makes up for about 20 tiles of forest though.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:19
  Old Post 17-05-2002 09:19
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by Trip
Again, this is a return to "what would your average 35 year old office worker gamer like to play" sort of argument. It's doubtful most people want to spend half the game clearing forests, even if that was historicly accurate. Thought I must say, clearing 1 tile of jungle makes up for about 20 tiles of forest though.


You're right. If deforestation only took a couple of turns, then more trees would be ok, but it would be annoying to have to cut down mass forests. need a lot more workers.

Ijuin is offline Ijuin
Warlord
Tokyo, Japan
May 2002
time: 14:19
  Old Post 17-05-2002 15:11
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by asleepathewheel


You're right. If deforestation only took a couple of turns, then more trees would be ok, but it would be annoying to have to cut down mass forests. need a lot more workers.


This is exactly why forest coverage should be an OPTION. Just like you can choose whether a map will be 20/30/40 percent land, you should be able to choose whether the land will be 20/30/40% forested. That way, those who want more trees can have them, and those who don:t can play without them.

The Viceroy is offline The Viceroy
Prince
tu mumbai se, mai Bombay se
Nov 2000
time: 05:19
  Old Post 17-05-2002 15:25
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Get a bigger avatar today!

Yes it would be nice to have a little more options on the map .. I would like to be able to make more Rivers !!!! As there is nothing more irritating than starting on a giant continent with a capital city, surrounded by mountains, and on the only river in existance ...AGGH .. Electricity can't come fast enough..

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:19
  Old Post 17-05-2002 16:18
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by asleepathewheel
I would think so too, but the danger is getting a ton of jungle


Yes, I like to play on a Wet Warm world and you do get LOADS of jungle, but not significantly more forests. Do you get a shield bonus for cutting down jungle like you do with cutting down forests?

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:19
  Old Post 17-05-2002 17:14 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Re: more trees please Browse Apolyton AD-FREE

quote:
Originally posted by Captain
Is there a setting for tree coverage?

I don't think there is but it'd be nice to have. Historically the earth was far more forested than today (ask any scenario maker), and people spent most of their time cutting trees down to clear land. almost all of NA was forest (except the prairies, deserts, tundra, and rockies) and most of europe was too. it was only in the last millenia that we cut it all down.

in my civ games, I'm always planting forests (esp. where there's no hills to mine). in the ancient era, it's all wide open spaces.

is there a way to increase forest coverage without making your own map? (because I like to explore, not knowing what the mpa already looks like).


hi ,

temperate , in the map editor , or make a map with more trees , .....
or when you have a good map , save its "seed" .

have a nice day

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:19
  Old Post 17-05-2002 17:24 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by zulu9812
Yes, I like to play on a Wet Warm world and you do get LOADS of jungle, but not significantly more forests. Do you get a shield bonus for cutting down jungle like you do with cutting down forests?

Nope, no shield bonus for chopping down those annoying jungle tiles. And they take what seems like 5 times as long to chop down too.

Someone suggested using Cool and Wet. Have you ever tried that?

Jawa Jocky is offline Jawa Jocky
Prince
Seattle, WA
Dec 2001
time: 21:19
  Old Post 17-05-2002 20:04
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Help yourself to an AD-FREE life

I'm a lumberjack and I'm okay,
I sleep all night and I work all day,

Sorry but this thread just got Monthy Python stuck in my head.

Hey humor is an important part of culture. There should be a Monthy Python Wonder (free entertainer in every city). Thank you UK!

Captain is offline Captain
King
by Divine Right
May 2001
time: 00:19
  Old Post 17-05-2002 20:04
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Enter the AD-FREE zone

I think deforestation takes only 4-8 turns, depending on your govt and whether you're using your own workers or captured ones, so it's not hard to clear. jungle takes forever (24 turns?) and no bonus!

I'd like a lot more forest cover, so if it's not possible now, then I'd like to suggest adding it an an option for the expansion. asleepatthewheel, that SMAC idea is pretty good, forests grow over time as the are stays empty... I like it!

I think more forest would also slow down the ai settling everything. I know they plunk down cities almost anywhere, but after I changed the food values and terrain values in the editor, the ai no longer puts cities in the desert (only on the borders) and doesn't do jungle either. forest still happens but slower. the overall ai expansion is slower too.

panag, I don't want to make my own map because then I'd know where everything is!
Sn00py, is your map in the files section?

also, could someone explain the seeding? how do I "save" the seed?

trip, haven't tried cool and wet yet. I'll give it a shot over the weekend.

Viceroy, more rivers would be nice too. more options is good!
right now, I made hills irrigable so this helps the irrigation spread from the few rivers to the dry lands elsewhere.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:19
  Old Post 17-05-2002 20:07 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Call to Power 2

If you don't want to know where things are, just ask someone to load up a random map and add more trees to it.

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:19
  Old Post 17-05-2002 20:18
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton

quote:
Originally posted by Trip
Nope, no shield bonus for chopping down those annoying jungle tiles. And they take what seems like 5 times as long to chop down too.


You should get a shield bonus - jungle wood might not be great for building stuff but you can still burn it as a fossil fuel. Can this be changed in the editor?

Captain is offline Captain
King
by Divine Right
May 2001
time: 00:19
  Old Post 17-05-2002 20:29
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Increase Your PM Length

Trip, good idea. Would you be willing?

Zulu, I don't think it's possible to give a bonus to jungle like that, but I allowed jungles to be mined, like IRL. the Congo has some of the world's most valuable mining operations.

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:19
  Old Post 17-05-2002 20:38
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton or Terrorists Win

Good idea Cap

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:19
  Old Post 17-05-2002 22:00 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by Captain
Trip, good idea. Would you be willing?

Zulu, I don't think it's possible to give a bonus to jungle like that, but I allowed jungles to be mined, like IRL. the Congo has some of the world's most valuable mining operations.

Of course.
Just give the specifications you want, and I'll make a map out of it. I'll be sure to add plenty of trees for ya.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:19
  Old Post 17-05-2002 22:01 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by zulu9812
You should get a shield bonus - jungle wood might not be great for building stuff but you can still burn it as a fossil fuel. Can this be changed in the editor?
Well, it's gotta be good for SOMETHING, other than tying up workers for 500 years...

After all, I know that's not the case in real life nowadays.

Jawa Jocky is offline Jawa Jocky
Prince
Seattle, WA
Dec 2001
time: 21:19
  Old Post 18-05-2002 03:26
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Avatar Enlargement: We've got the solution

I chop down trees
I skip and jump
I like to press wild flowers

I put on women's clothing
and hang around in bars.

I can't get this song out of my head

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:19
  Old Post 18-05-2002 03:44 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

*Snickers*
Don't you hate it when certain things in real life, etc. bring up a song in your head that gets stuck there for days?

Coracle is offline Coracle
Prince

Feb 2002
time: 00:19
  Old Post 18-05-2002 04:25
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by Sn00py
I hate the lack of tree's too, it's pathetic, I made a map with a lot of tree's and the game looked great and worked great.

The way the map generator generates it, is stupid.


Yea.

And when all those dopey workers are set to automatic they won't stop until they've chopped down every tree on the planet!
Stupid indeed.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:19
  Old Post 18-05-2002 04:30 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Tired of ads?

hi ,

talking about more trees , ......well with 1.21 you can cut them , replant , cut , replant , over and over , and get the shields bonus every time , ....

have a nice day

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:19
  Old Post 18-05-2002 08:23
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Inflate your Upload Space

I don't think you they put IFE back in.
(Infinite Forest Exploit)

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:19
  Old Post 18-05-2002 08:27 Visit Tuberski's homepage!
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton buy from Amazon

I wouldn't think so either. Of course, I haven't tried.

KrazyHorse is offline KrazyHorse
King
Macedonia
May 2001
time: 00:19
  Old Post 18-05-2002 13:01 Visit KrazyHorse's homepage!
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Re: more trees please Tired of ads?

quote:
Originally posted by Captain
Is there a setting for tree coverage?


Trees tend to happen in cooler areas in game, IIRC. Set world to cool, high rainfall. That ought to do trick.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:19
  Old Post 18-05-2002 18:11 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Skanky Burns
I don't think you they put IFE back in.
(Infinite Forest Exploit)


hi ,

put cd-rom in drive , new game , it should be romans , ...try it , ....grrrrrrrrrrrrrrrr

have a nice day

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:19
  Old Post 18-05-2002 18:12 Visit panag's homepage!
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

hi ,

some one posted something about a number in the seed , ....one of those numbers , if they have a high value give's more forest , ...

have a nice day

Purple is offline Purple
Prince
Austin, TX, US
Apr 1999
time: 23:19
  Old Post 18-05-2002 23:13 Visit Purple's homepage!
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
clearing jungles Lose 30 kilos (of popups)

quote:
Originally posted by zulu9812


You should get a shield bonus - jungle wood might not be great for building stuff but you can still burn it as a fossil fuel. Can this be changed in the editor?


Jungles are great sources of exotic wood: mahogany and teak come to mind. So a bonus seems justified, perhaps a smaller one than you get from forests. However, it seems wrong that clearing a jungle would give you a lush, green tile ready to exploit, when in the real world it usually sets up a desertification process--the soils are poor, rainfall decreases, erosion is huge.

Captain: Like Trip, I (and probably others) would be willing to forest a map for you if you tell us what size, shape, etc. to make it.

Captain is offline Captain
King
by Divine Right
May 2001
time: 00:19
  Old Post 21-05-2002 05:25
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton, buy Civilization 2

Cool!

Could you forest up a small or standard size map? Either continents or archipegalo. If it's not too much trouble, large deserts and tundra would be nice to create a sparser world. I like having cities concentrated in certain fertile valleys to begin with and the slow encroachment of civilization into the wilds.
Thanks! I really appreciate it!

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:19.
Apolyton Time is 00:19.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0599 seconds (93.59% PHP - 6.41% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net