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Bleyn
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To me the dog isn't really a factor in the "lameness" question on the Conquistadors as a UU.
Though personally, I won't judge those sorts of things until we actually have PTW and have played it a bit. Right now we just don't have enough info to judge such things, imho.
That said, I can hazard a guess at why they might have the dog there, and its not just for some attempt at historiocity. Its probably there as much for visual distinctiveness in the game as anything. Consider that with the addition of the UUs we now know of from PTW, there will be at least 8 (if not more) horse-mounted units. Horseman, Rider, Mounted Warrior, Knight, Cavalry, Cossack, and now Keshik and Conquistador. Thats a lot of units to have with such similar basic visual characteristics. They have to do something to make the new units stand out from all of the others.
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:19
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I can't believe people are ALREADY whining about the XP.
I don't really mind the conquistador looking ridiculous and being accompanied by a dog.
I don't care how the unit looks as long as it can fight like its supposed to.
Anyway, things aren't exactly set in concrete at this time. Who knows? Maybe somewhere down the track, Firaxis might decide to make changes.
Anyway, I'd probably mod the Conquistador to resemble the AOE2 Conquistador.
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Darkworld Ark
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of the Capitalists
May 2002 time: 05:19
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I like the dog!
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