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cyborgasm
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If two things are encouraging about this issue, it's that this thread is so phenomenally long, and that Firaxis has now anounced that there will be a decorative city view despite originally stating that they wouldn't. At least the game facets can still be changed.
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Lirath
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Maybe I'm totally off base, but my suspicion is that there's a limit of seven Civs at once because seven is the traditional number from Civ,CivII, and SMAC. Not because of any intense gameplay issue or computer slowdown.
Joe[/quote]
Actually, 7 is the traditional limit on the boardgame, even tho you have 9 sets of player tokens.
Lirath
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Roman
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Bratislava, Slovakia
Sep 2000 time: 05:12
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quote:

Originally posted by Ralf on 05-13-2001 06:09 PM
The problem isnt so much about implementing such an option.
Its about the blatant discrepancy between what civ-players imagine the AI can handle effectively, and what what AI-programmers realize the AI can handle effectively.
If anything; the CTP-2 flopp should learn Firaxis how all-important and crucial the question of a good enough AI-response is, and how quickly even the most loyal civ-enthusiast turns 180 degrees and rants furiously about "that crappy AI". Then this happens, then the fact that "we at least have 16+ simultaneously playing civs to play around with" suddenly feels like a very, very weak and unimportant compensation for most civers. Now, admittedly a limited number of AI-civs didnt help in Activisions case - but allowing 16, or even 32+ AI-civs on the same map would definitely NOT be a good thing, thats for sure.
Anyway; im all in for the max 7 (or 8) civ-limit. I have nothing against unofficial backdoors though. If Civ-3 comes with some undocumented text-file tweaking methods what enables 16 simultaneous civs - then so be it.
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Once again, I must reiterate that having more than 7 civs per game is an issue of customizability for scenario-makers rather than an issue for playing an ordinary single player game. BUT since you agree on tweaking through text files AND that is what we are asking for anyway, we are not actually in disagreement.
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