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MarkG
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Grand Lord of Apolyton, Owner of all this land as far as the eye can see
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http://www.gamespy.com/e32002/pc/civ3interview/
quote: GameSpy: Tell us about Regicide and CTF. I mean, how does CTF work in a game like Civilization?
Jeff Morris: Well, it's not necessarily a flag. It could be a relic or an artifact. You've got to get it from their city and take it to your own. Regicide puts that Civ's leader in one of their towns. If you take the town, you take the leader out and win the game. |
quote: Like, now you can order a cannon or bomber to auto-bombard a square or city. You can do that with a stack of units, effectively ordering a stack of bombers to keep attacking the same square every turn. |
quote: In play-by-email we've included player passwords and admin passwords. If someone quits halfway through a long game, the admin can replace them with an AI or another player. Then there's the "meta-games."
GameSpy: What are the meta-games?
Jeff Morris: Things like Regicide and Capture the Flag. We've also let players set victory conditions so you can win a game by capturing a single enemy city -- first one to lose a city loses the game! Or maybe a culture victory or something like that. We've even added Victory Points to the game as an option. |
quote: GameSpy: So are you adding scenarios to the expansion?
Jeff Morris: Absolutely. We've got 10 multiplayer scenarios… |
quote: GameSpy: Many fans, myself included, clamored for a World Map with Historical Start Locations for Civs. Will that be included?
Jeff Morris: No, that will be offered free in the update in June -- the one with the scenario editor. We want to make sure the tools are out there long enough that when Play the World comes out -- all this content will be there already. But that map, the scenario editor, and the content won't require the expansion pack. |
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DarthVeda
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My avatar! My precious!
Jan 1970 time: 00:19
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I doubt I'll be eating my words anytime soon. From what it sounds like they're not going to be shipping any single player scenarios of interest with the game (only those which will fit in the closeminded engine with a modified start).
As for the use of the word scenario, I think Firaxis is being pretty liberal according to their own discriptions. The MP "scenarios" sound like nothing more than maps with modified start positions.
quote:
GameSpy: Are you going to ship a scenario editor with the expansion?
Jeff Morris: We're shipping it separately as a free download, but scenarios really figure into multiplayer. If you start a multiplayer game on a random map and you start adjacent to iron and someone else doesn't, the advantage you're going to have is going to ruin the game. The scenarios let us go in there and say "everyone gets six grasslands, all irrigated and with roads."
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As you can see, the "scenario" is apparently just an accelerated startup. Maybe I'm reading too much into it but it doesn't look like you have the option of a random map game...
Last edited by DarthVeda on 25-05-2002 at 10:27
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JtheJackal
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They gives us what we want and people still complain. Tsk Tsk.
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Jon Miller
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nope
scenario editor is coming out in june, months before MP does
it will be downloadable
probably a copy will come with PtW
so if you don't download it get it there
Jon Miller
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Mikhail
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flesh.and.binary
Mar 2002 time: 23:19
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I could really care less about what scenarios firaxis includes. Fan-made ones are invariably better.
Any world map they make will probably be poor when compared to Marla or KittenofChaos's (kitten's is better, btw. accurate resource placement)
Besides. I'd say 80% of everyone will buy the Expansion first and foremost for the civs. If I really cared about multiplayer, I wouldn't be a civ fan.
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