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Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:12
Question  Old Post 21-05-2001 10:27
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Canals? Put an end to popups!

Does anybody know if we can build canals in Civ 3 for naval units to move from one ocean to another?

Theben is offline Theben
Emperor
Dance Dance for the Revolution!
Jan 1970
time: 00:12
Arrow  Old Post 21-05-2001 11:27
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I thought someone said he saw canals in one image.

Hasdrubal is offline Hasdrubal
Prince
Carthage.
May 2000
time: 05:12
Post  Old Post 21-05-2001 15:04 Visit Hasdrubal's homepage!
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There will be a 'Great Canal' wonder. But I think that it can only be build once, at one place on the map.

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:12
Post  Old Post 21-05-2001 15:23
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Its a shame that the great canal is not a repeatable mini-wonder that transforms one tile each time it is built. That way many canal wonders could be made in key locations or even connected together to form a huge one if the map made it worth the effort.

Vrank Prins is offline Vrank Prins
Warlord
Haarlem, Netherlands
Sep 2000
time: 05:12
Post  Old Post 21-05-2001 20:39
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I hope they're going to be in.
To be dug by settlers or engineers.
With developping possibilities over the years.

And I hope the distance between resp. the atlantic and pacific; and the mediterrenean and the red sea is going to be two tiles. That means you can't "bridge" the distance by building a city in between. Let either the Suez- or the Panama-canal be a wonder, or maybe even the both of them. Unique wonders because they have to be build outside a city. That would mean that you only can build these wonders if you got hold of the respective territory

Quartz Dragon is offline Quartz Dragon
Chieftain
Norfolk, NE U.S.A.
May 2000
time: 23:12
Thumbs up  Old Post 21-05-2001 22:49
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Of course the wonder could be used like the Manhaten Project and enables the construction of canals

raingoon is offline raingoon
Prince
Los Angeles
Aug 1999
time: 21:12
Post  Old Post 21-05-2001 23:48
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Interesting. I'll vote the other way, and say for the sake of gameplay I hope they go with just the one opportunity to build it. If only to emphasize competition and the strategic value of the one canal once it's built.

Lawrence of Arabia is offline Lawrence of Arabia
King
of the Gulag Archipelago
Apr 2001
time: 06:12
Arrow  Old Post 22-05-2001 06:16
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The Great Canal is a major wonder. It lets you choose where u want to place a canal which connects two oceans. Im not sure if theyre are any other parameters (in or out of your borders/ length etc.)

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:12
  Old Post 26-05-2001 02:54
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quote:
Originally posted by Lawrence of Arabia
The Great Canal is a major wonder. It lets you choose where u want to place a canal which connects two oceans. Im not sure if theyre are any other parameters (in or out of your borders/ length etc.)


So I build the great canal at the site of the Suez Canal. Now can anyone use it?

Now I have discovered the New World and I look and see that if I built a canal through Panama that I could cut shipping time by like 75%. But you know what I can't build it because I already built my great canal in Egypt. Is this going to be the case in Civ III? Because if it is I vote against this wonder - great canal and instead ask for allowing egineers to be able to build canals over a certain distance.

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:12
  Old Post 26-05-2001 03:57
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Canals should be TI's but should be extremely difficult to build and time consuming. I'd also like to see dams and hydro plants outside of cities.

Kc7mxo is offline Kc7mxo
Prince
Kansas City, Kansas
Jan 1970
time: 21:12
  Old Post 26-05-2001 13:24
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dams, hmmm Tired of ads?

i agree about canals. a hundred years ago they were easily as important as railroads, and barge traffic is VERY important where i live, though we use man made lakes (The Columbia River) and dams.

i think dams would be extremly interesting, but the only problem is deciding how much land would get flooded. and talk about a weapon! a strategically placed dam could flood an oponents homeland. darn good idea if you ask me.

manofthehour is offline manofthehour
Warlord

May 2001
time: 05:12
  Old Post 27-05-2001 00:22
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Put an end to popups!

If you were going to have canals built than there should also be a way to destory them

java4me is offline java4me
Warlord
California
May 2001
time: 21:12
Cool  Old Post 27-05-2001 05:57
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quote:
Originally posted by manofthehour
If you were going to have canals built than there should also be a way to destory them


There would probably always a way to destroy them, just like you could destroy the Great Wall!!!

That is why you would want to build defense around the canal, and close to the Great Wall.

manofthehour is offline manofthehour
Warlord

May 2001
time: 05:12
  Old Post 27-05-2001 06:00
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Canals could also put the civs who thought they were a world away more easily accesable.

Darkknight is offline Darkknight
Prince
in between Q, W, A and S
Nov 2000
time: 05:12
  Old Post 27-05-2001 06:57 Visit Darkknight's homepage!
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I would like to see it as a mini wonder were before you start building you tell it were you want it and that determines the amount of shields needed.

java4me is offline java4me
Warlord
California
May 2001
time: 21:12
  Old Post 27-05-2001 09:59
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We need more information on the canals and the Great Wall from FIRAXIS!!!

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:12
  Old Post 27-05-2001 10:03 Visit Inverse Icarus's homepage!
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ah, this looks like the thread i started.

check that one here.

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