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At which proposed sites should we settle?
This poll is closed.
DO settle at SITE 1 26 63.41%
DO NOT settle at SITE 1 12 29.27%
DO settle at SITE 2 29 70.73%
DO NOT settle at SITE 2 8 19.51%
DO settle at SITE 3 13 31.71%
DO NOT settle at SITE 3 16 39.02%
Total: 41 voters 100%
  [Edit Poll (moderators only)]

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Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:20
Question  Old Post 22-06-2002 05:37
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OFFICAL: IE - Where Should We Build Our New Cities? Support Apolyton, buy Civilization III: Complete

I've looked at our current position, and I've come up with three possible places we could settle. Here's a map:



Description of City Sites:
1. Both these tiles are jungle squares, bordering both the ocean and the river.

2. An open square (thankfully), near other open squares and jungle. Near where we met the French warrior - could be a good place to build up our military before an invasion of France.

3. Not actually discovered yet, probably in the jungle, possibly on river. Centralized location.

Poll Info

Question: Where should we build new cities?

Options: Build/Don't Build option for each site.

Expiration: 3 Days

Important Note: This poll will not end before the next turnchat. We don't have any settlers and aren't building any, so that shouldn't be a problem.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:20
  Old Post 22-06-2002 05:42
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Oh, BTW, the red tiles are where Uber wants to build a road to France. (I think so, anyway.) Just disregard them for this poll.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:20
  Old Post 22-06-2002 05:45 Visit Inverse Icarus's homepage!
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yuo can take them off if you have photoshop you can hide the layer, sorry about that

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:20
  Old Post 22-06-2002 05:46 Visit Inverse Icarus's homepage!
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and how come timeline isn't proposing this... you're not the IE...

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:20
  Old Post 22-06-2002 05:50 Visit Inverse Icarus's homepage!
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Also, the French might colonize site 2 before we can. It's 9 moves, plus however long it takes to BUILD the settler.

after we explore more, we might definately be able to settle there... we just have to see.

Site 1 is a great site. infact, clear the jungle and build roads there... and then some.

site 3 is another "crappy ass jungle city that is worthless until 50 turns pass", but it will be a good location in the future. The lower squares you circled would probably be a bad choice in that the X will overlap 2 squares deep (6 total squares) with site 1.

i voted YES for all 3.

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:20
  Old Post 22-06-2002 06:23 Visit Vlad Antlerkov's homepage!
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In order to run for VP, Timeline needed to resign as IE advisor. As deputy IE advisor, Jonny is currently occupying the position, pending the emergency election.

Jonny-- I voted for 1 and 2, and against 3. And the road idea also looks good. Then again, France may not exist much longer.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:20
  Old Post 22-06-2002 06:32 Visit Inverse Icarus's homepage!
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quote:
Originally posted by Vlad Antlerkov
In order to run for VP, Timeline needed to resign as IE advisor. As deputy IE advisor, Jonny is currently occupying the position, pending the emergency election.

Jonny-- I voted for 1 and 2, and against 3. And the road idea also looks good. Then again, France may not exist much longer.


lol, the road idea was mine and was shut down by Eli and his CTED minions

Timeline is offline Timeline
King
Sunshine State, USA
Nov 2000
time: 00:20
  Old Post 22-06-2002 06:39
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Holy Smack.....

I leave to go to work and come back and there are 50 posts and it seems like the entire board changed .

Nice job Jonny, what a guy

btw Uber: Stop accusing me of things I didn't do, I never opposed your plan.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:20
  Old Post 22-06-2002 06:55
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I'm a CTED "minion" that agrees with Uber's idea. We can use it to go conquer them, and after we do that, we can use their luxuries that they definitely have.

Timeline is offline Timeline
King
Sunshine State, USA
Nov 2000
time: 00:20
  Old Post 22-06-2002 07:00
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btw Jonny, site 2 is flawed.

Cities automatically clear jungle when they are founded so the best place to put em is NEXT to the grassland on the Jungle. That is, one tile east or north east of where you have site 2 now.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 22-06-2002 08:13
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You sure about that timeline?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 22-06-2002 08:57 Visit Trip's homepage!
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I'm not sure if I agree with Site 2. We haven't yet explored much to the west, after Sunday's turnchat we'll know much more than we do now about the terrain to our west.

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:20
  Old Post 22-06-2002 10:39 Visit kring's homepage!
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Site 1 is closer and on the coast. Site 2 is too far away for now. It would put us longer in settling that city. Site 3 is at least partly, if not all in a Jungle, size would be more limited.

Timeline is offline Timeline
King
Sunshine State, USA
Nov 2000
time: 00:20
  Old Post 22-06-2002 10:52
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quote:
Originally posted by civman2000
You sure about that timeline?


Of course

This isn't civ 2 ya know

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:20
  Old Post 22-06-2002 10:59
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Explore. Show me the whole map around the city sites and we can talk about the city locations.

Abstain so far.

Timeline is offline Timeline
King
Sunshine State, USA
Nov 2000
time: 00:20
  Old Post 22-06-2002 11:28
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People, Jonny, this is where our next city should go:

Spot 4......

(True, it's not on the river, but it gives us a nice grassland spot to work off of, which will make it useful quickly.)

Attachment: imperial.jpg
This has been downloaded 150 time(s).

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:20
  Old Post 22-06-2002 11:32 Visit kring's homepage!
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In that case, I change my answer to Spot 5, which is in between spot 1 and 4 on the coast. Spot 4 is to close to the capitol, and spot 5 would still give us the grassland tile.

Spot 5 would also allow us to build a city fairly quick once we do get a settler since it is close to a road. Finishing a road wouldn't take long either.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:20
  Old Post 22-06-2002 12:26
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Timeline is correct. It is the only productive site.

It can share the grasslands with Apolyton until some jungle can be cleared.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:20
  Old Post 22-06-2002 12:28
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Yes. It is a good spot. It has always been.

wervdon is offline wervdon
Prince

Nov 2001
time: 23:20
  Old Post 22-06-2002 19:22
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Id vote for spot 5 too

Then next just east of spot 2.

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:20
  Old Post 22-06-2002 20:02 Visit kring's homepage!
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The reason I recommended spot 5 is you get more workable better land since the city auto clears that one jungle spot, and you get a bigger border since the game usually would add the extra space that close to the capitol. Also, you wouldn't infringe on the capitol super x as much there.

The other spot you mentioned is good too. Again you would clear a jungle space and keep a grassland space.

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:20
  Old Post 22-06-2002 20:23 Visit Vlad Antlerkov's homepage!
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Alright then. Spot 5, then one to the right of spot 2.

As for spot 3... I'd rather settle somewhere I can see.

Timeline is offline Timeline
King
Sunshine State, USA
Nov 2000
time: 00:20
  Old Post 22-06-2002 21:18
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Yea, spot five is not bad kring, nice 1........

Just to play devils advocate here for a sec: The only thing I see wrong with spot five is that is is too close to the river, yet not on it. So it would mess up our city grid down the road if we wanted to settle on the river. (not a big deal but just pointing it out)

Ok here is what I now suggest as an alternative to spot 5.... spot 6.....

Trades the coast for the river, it still grabs the grassland tile with its border. It also fits in with a city grid much better.

Attachment: imperial.jpg
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Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:20
  Old Post 22-06-2002 21:47
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Spot 5 and 6 are mediocre and both give access to only 1 grassland, not even shielded.

If we do not get one more productive (at least 3 tiles to work) city very soon, this game is most likely already lost. There's nothing as bad as a bad game start. Take in account, that the settler is already delayed by the decision to build a worker in Apolyton.

The city should be built either southeast or east of 5.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:20
  Old Post 22-06-2002 21:48
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Got spare money?

This poll is invalid, or at least unofficial. You have not been elected Imperial Expansion Minister yet.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:20
  Old Post 22-06-2002 21:50
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He is acting as it to fill the role temporairly (see previous posts and code of laws). In any case, it is invalid anyway IMHO because of all the new options now emerging...it needs to be repolled with them

kring is offline kring
King
Wichita,KS,USA
Dec 2001
time: 23:20
  Old Post 22-06-2002 22:16 Visit kring's homepage!
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If 6 was uncovered better, I could consider voting 6, but I would want to know what is around it more.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:20
  Old Post 22-06-2002 22:56 Visit Inverse Icarus's homepage!
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quote:
Originally posted by kring
If 6 was uncovered better, I could consider voting 6, but I would want to know what is around it more.


you KNOW it's going to be more jungle.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:20
  Old Post 22-06-2002 23:07 Visit Inverse Icarus's homepage!
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here, look.

Red tiles are jungles on the border of the unexplored area.

i have set it up so that the blue tiles ONLY color non-black pixels, so that you can see any hint of color / shapes in vibrant blue.

the blue reveals that many of these tiles will be jungle.

( man i sure am bored today, )

Attachment: blown-up.gif
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panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:20
  Old Post 22-06-2002 23:22 Visit panag's homepage!
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hi ,

we should settle at site one , then near site two , but a bit more to the left , then site three , ....


have a nice day

 
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