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Odin
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Biology Nerd at Minnesota State University Moorhead
Sep 2000 time: 23:20
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quote: Originally posted by snuggs
No way. What people think when they think of Vikings may be ravished maidens and burning monasteries but only Commercial - Expansionist describes the people that shipped silver from Turkestan to Ireland, walrus ivory from the White Sea to North Africa, opened up the North Sea and the trade route round the North Cape, penetrated the Russian rivers, introduced currency and urbanism to Ireland, Scotland, Russia and the Baltic lands... and so on ad nauseam. Militaristic implies a heavily-regimented society geared towards all-engulfing war, not the classic Viking culture of independent mercenary bands and locally-mounted raiding expeditions. |
I agree; I'm sick of my ancestors being called barbarians. I think that the Vikings will be Expansionist and Comercial. Heck, the Norwegians discovered N. America; history books put too much emphasis on columbus and say that the good evidence that shows that Scandinavians were exploring the Great Lakes area, like a Viking longsword from the 1300's near my small town or the Kenningson Runestone, are fakes! Trust me, that longsword isn't fake!!!

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Darkworld Ark
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of the Capitalists
May 2002 time: 05:20
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The problem with the Vikings being Expantionist is that while it may fit them historicly in the real world, scouts & better barbarian relations just doesn't fit them.
As for the Berserker's stats, it'll probaly be anphibious & either 4 attack, or nothing at all. 2 movement doesn't fit since they weren't nessicarily fast.
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Dom Pedro II
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The College of New Jersey
Nov 1999 time: 05:20
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I think that the Vikings should be expansionist and commercial. If you look at their history, they spent much more time as economic imperialists than as conquerors... they established vast trading networks, and the raids were really only a portion of their existence.
Furthermore, I think that the Viking Longship should be their UU with not an extra movement point, but rather the ability to cross into Sea squares. Over-powered? Perhaps, but I am a firm believer that the special units need more variety and should give the player UNIQUE edges... not just military ones.
With the ability to go into seas, a Longship on an island map would allow the Vikings to plant cities on every isolated isle and establish overseas connections faster than any other civ. On a continental or Pangea map, the benefits of the Longship are markedly less.
I think that America, rather than the F-15, should have a unit like a Pioneer that would maybe have an extra movement point but would be wheeled, and might have a defense point or two? This would give a land expander and and a sea expander.
Another idea I've been toying with is maybe a "squatter" unit... a UU settler with a hidden nationality that can just plant new cities right in the middle of somebody else's empire... devious, isn't it? Of course, it would be a constant target for the AI... 
Anyway, just a few thoughts about the Vikings and beyond.
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snuggs
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Oxford, England
Jul 2002 time: 05:20
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quote: Originally posted by Athelstane
Ì saw Eric Bloodaxe was an option. Well, he was the son of Harald Luva and was king in Norway a coupple of years before he was chased to Northumbria, but it is no way the leader Canute (Knud) was.
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Oh I agree, I only suggested Bloodaxe as preferable to Erik the Red, a ludicrous choice. If the public need a psycho to lead the Vikings, Bloodaxe is that psycho. But Canute is the staringly obvious choice. What's more, he was that rare thing, a diplomat, administrator and conqueror as well as being relatively cultured, so he 'suits' any player temperament (unlike Gandhi).
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Lord Merciless
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It should be Berserker, with amphious special ability.
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