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Is air force and the navy important? (Time out:0 days after 14-07-2002, 00:30)
Yes, Very
Bannana
No, not at all
Some what
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Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

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Jun 2002
time: 21:20
Cool  Old Post 14-07-2002 00:28
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CivIII Navy and Air force Get a bigger avatar today!

In civ3 I found there is basicly no importance with ships and planes except for bombardment and transport. In real life air and sea dominance is as importand as land dominace if not more. I would also like someone who could teach me alot of things about civ3 not basic but advanced like in strategy.

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:20
  Old Post 14-07-2002 01:18
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Inflate your Upload Space

I'm British, i pride my self on my Navy, and my mainland always has a massive airforce decated to sinking enemy ships that might coarse a threat, i also have 4 Aircraft carreirs per campaign if i'm at war with 3+ civs!

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:20
  Old Post 14-07-2002 01:19
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Got spare money?

oh, a tip, if you don't think your gunna hold a city, don't put aircraft in it!

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:20
  Old Post 14-07-2002 01:24
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With a carrier full of bombers just off the coast you can cut off an enemys capital without using a nuke (Using a nuke an enemys capital cripples their eco, but theirs a posibility that another civ will fire one at you and declare war!).

Lord Nuclear is offline Lord Nuclear
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Jun 2002
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  Old Post 14-07-2002 03:32
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Inflate your Upload Space

But you can win a war with them. in the real world its much more more important

Coracle is offline Coracle
Prince

Feb 2002
time: 00:20
  Old Post 14-07-2002 04:47
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Re: CivIII Navy and Air force Support Apolyton, buy Call to Power 2

quote:
Originally posted by Nuclear Master
In civ3 I found there is basicly no importance with ships and planes except for bombardment and transport. In real life air and sea dominance is as importand as land dominace if not more. I would also like someone who could teach me alot of things about civ3 not basic but advanced like in strategy.


Your poll is unclear and amiguous.

OF COURSE Navy and air force are important - but not to Firaxis. In Civ 3 they are pitifully abstracted and simplified, especially the naval aspect.

Submarines and privateers should, for example, be able to attack enemy merchant shipping and trade - their true role. But in Civ 3 they can't.

In Civ 3 the main role of naval appears to be bombarding improvements - very tedious. In reality, only battleships would have that capability. The idea that the old cannon on frigates could destroy mines miles from the coastline is ludicrous. But that's Civ 3.

I was hoping for a really good WW II Pacific scenario with Civ 3. What I got was worse naval warfare compared to Civ 2 - and no scenarios at all.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 14-07-2002 06:18 Visit Trip's homepage!
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For once, I must agree with Coracle, though I'm not so passionate about it.

Air forces and navies are terribly underpowered in the game, which makes things somewhat interesting. Another problem is the amount of time between upgrades... it's easy to go straight from Galleys to Ironclads before you even get a chance to build a ship in between. Not a very good way to represent the age of exploration and navigation.

Dimorier Maximus is offline Dimorier Maximus
Warlord
of Apolyton
May 2001
time: 05:20
  Old Post 14-07-2002 10:34
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Navy is important because if you play on one of the higher levels, the AI will destroy all your coastal development with their ships if you don't have a navy to protect your coast.

I like building air units too, but I have found that they miss their target a whole, whole lot more often than I'd like. A navy and an air force are required to take some of the better defended AI cities on higher difficulty levels of the game....well, unless you use artillery instead. But I like the mobility of an air force and a navy better than artillery.

Taso_84 is offline Taso_84
Chieftain
Melbourne, Australia
Mar 2001
time: 05:20
  Old Post 14-07-2002 11:36
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Jet fighters are a joke. In CTP2 interceptors were the best investment because of their versitility and power. In civ3 Jetfighters are useless and anybody who builds them is just dumb because they help u in no way.

They should've made jetfighters like interceptors in CTP2 where they cant bombard but they can just conventionally attack.

snuggs is offline snuggs
Chieftain
Oxford, England
Jul 2002
time: 05:20
  Old Post 14-07-2002 17:36
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Inflate your Upload Space

Just 4 turns passed between my getting Man-o-War (Magnetism) and Ironclad (Steam Power). Not much fun to have your special unit outmoded instantly like that. I agree, Navigation and probably Magnetism should come further down the tree. Ironclad should perhaps come later.

I agree that trade routes should appear on the map and be attackable. One of the very few things CTP got right (although they implemented it horribly).

Bambul is offline Bambul
Warlord
Sydney, Australia
Aug 2001
time: 15:20
  Old Post 14-07-2002 17:47
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Ironclads Support Apolyton, buy Galactic Civilizations

I have Ironclads available with Corporation.That way they become obsolete pretty quickly (3 advances till Destroyers, 4 till Battleships). But thats cool because I prefer Frigates (even though I rarely build much of a navy before Destroyers/Battleships), and it also makes the English more dangerous on the seas for longer, even more so because I made Man O Wars 4/3/4 (4/1/1).

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:20
  Old Post 14-07-2002 20:08
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I'd love to be able to destroy the AI's supply routes at sea! send out some german wolf packs (Thats u-boats to those who don't know) and hunt down the supply boats.

They better add merchant navy vessles in civ3, these should be both automatic, and during times of war when the AI is waiting to sink'em, you could take control and tell them to go a different way!

Lord Nuclear is offline Lord Nuclear
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Jun 2002
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  Old Post 14-07-2002 23:36
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I hope in ptw they fix this. And my poll was not un clear

Lord Nuclear is offline Lord Nuclear
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  Old Post 14-07-2002 23:37
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its obvious i was talking about civ3 not the real world lol

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:20
  Old Post 14-07-2002 23:39 Visit Trip's homepage!
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quote:
Originally posted by Nuclear Master
I hope in ptw they fix this. And my poll was not un clear

They're not going to change anything. I talked with Firaxis, and they (Dan) said they liked the way trade is currently conducted, how you can still do a blockade (only if you block ALL coast tiles next to ALL their cities and ALL of their neighbors [since the country you're at war with can trade THROUGH a neighbor, even during war]), so don't expect anything to change.

Lord Nuclear is offline Lord Nuclear
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Jun 2002
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  Old Post 15-07-2002 04:49
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Guys this is a stupid question but how do you access the editor.

Dimorier Maximus is offline Dimorier Maximus
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May 2001
time: 05:20
  Old Post 15-07-2002 12:21
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ROTFL!

If you are using Windows, click the start button -> programs -> Infogrames Interactive -> Civilization III -> Civ3Edit -> Civ3Edit

Dimorier Maximus is offline Dimorier Maximus
Warlord
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May 2001
time: 05:20
  Old Post 15-07-2002 12:23
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quote:
Originally posted by Trip
They're not going to change anything. I talked with Firaxis, and they (Dan) said they liked the way trade is currently conducted, how you can still do a blockade (only if you block ALL coast tiles next to ALL their cities and ALL of their neighbors [since the country you're at war with can trade THROUGH a neighbor, even during war]), so don't expect anything to change.
I kinda like the way trade is conducted right now too. I hated caravans and freights.

Oerdin is offline Oerdin
King
of Internet Music.
Sep 2001
time: 21:20
  Old Post 15-07-2002 12:38
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Lose 30 kilos (of popups)

I wish we had a CTP2 system of trade. :-(

frostycreep is offline frostycreep
Chieftain
Devon, England
May 2002
time: 05:20
  Old Post 15-07-2002 16:18
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I think the navy is important, especially with me. Im a complete builder who hates war and that means i dont have much time to build land units(too busy building a cathedral or something) Therefore i have to build loads of attacking ships to make sure that no one can even land on my island, so to halt the attack before they even get off there transport. If a country is on the same continent as me however, i have no choice but to try and avoid war(give in to all there demands)

phunny_pharmer is offline phunny_pharmer
Chieftain

Jun 2000
time: 05:20
  Old Post 15-07-2002 20:48 Visit phunny_pharmer's homepage!
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#21 Report this post to a moderator
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The poll needs to be spit in two.

1) Air force
--very important
--somewhat important
--not important
--banana

2) Navy
--very important

etc.

I think an air force is indispensable, but a navy is not. Just build a ship when you need to sink the enemy off your coast. Until they have railroads on the sea, forget building navies on 256x256 maps!

HazieDaVampire is offline HazieDaVampire
King
The British Empire
Apr 2002
time: 05:20
  Old Post 15-07-2002 21:48
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#22 Report this post to a moderator
Put an end to popups!

i want to sink the sea trade ships, i don't like the idea of land ones, i just want to sink the ones at sea.

Lord Nuclear is offline Lord Nuclear
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Jun 2002
time: 21:20
  Old Post 16-07-2002 00:09
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What do i do for the editor i have a mac.

Epistax is offline Epistax

Prince
of Bananas
May 2001
time: 00:20
  Old Post 16-07-2002 01:16
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#24 Report this post to a moderator
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Civ3 painfully underplays planes and navy.

Consider this: If you have a ship near an enemy's city, if they have a harbor, it should not work. No trade by sea. If you have a carrier by an enemy city loaded with bombers, absolutely no trade out of the city should be possible.

In addition: Battleships are massive, and as we now know, are useless in battle, except in the rare case of sea bombardment. A single stealth bomber can destroy a battleship with no problem. (However the game feels otherwise for some reason)

These planes do their bombardment runs, what once a year? Of course not, that bomber is pounding the terrain square for the entire length of the turn-- nothing should be left, no chance of failure, unless the city has anti aircraft equipment.

There is just way too much emphasis on ground troops.

snuggs is offline snuggs
Chieftain
Oxford, England
Jul 2002
time: 05:20
  Old Post 16-07-2002 03:18
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CTP's system at least had visible trade routes but like virtually every other aspect of the game I came to hate the mechanics. You know, filing countless complaints to pirating nations every single turn, juggling your freighters around a meaningless matrix, going insane with frustration late in the game as lines sliced here there and everywhere.

I'd like trade routes to appear on the map, in water squares only, and be blockable. Finally a use for the Privateer.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:20
  Old Post 16-07-2002 07:07
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quote:
Originally posted by Nuclear Master
What do i do for the editor i have a mac.

The editor currently exists for Windoze, so any solution may involve your purchasing Civ3 for Windows:

1. The Editor works fine in Virtual PC, or
2. Get access to a PC, use the Editor there, then transfer the .bic file to your Mac.

You will have to change the file's "type" and "creator" attributes.
Don't forget to archive your original file.

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:20
  Old Post 16-07-2002 07:10
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Is air force and the navy important?

Try going without them.

I ENJOY jet fighters and performing Recon missions when neighbors are at war.

Deathwalker is offline Deathwalker
Prince
Great Britain
Mar 2000
time: 05:20
  Old Post 16-07-2002 14:23
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Civ 3 needs to improve the AI use of air and sea power and also give them a mor eimportant role

foo12 is offline foo12
Settler

Mar 2002
time: 22:20
  Old Post 16-07-2002 21:16
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quote:
Originally posted by Jaybe

The editor currently exists for Windoze, so any solution may involve your purchasing Civ3 for Windows


No, no ---- you can just download the PC editor. No need to purchase another copy of Civ3.

And I don't think you need to mess with type/creator codes---Civ3 just looks for the .bic and could care less what the type/creator is, as long as the internal file structure is correct.

Lord Nuclear is offline Lord Nuclear
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  Old Post 16-07-2002 22:45
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were can i download the pc editor

 
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