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foo12
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quote: Originally posted by Nuclear Master
were can i download the pc editor |
Just download the latest version of the PC patch (1.21f at the time of this writing). Open it in Windows and install the patch; even tho you don't really have Civ3 for Windows installed, the patch won't balk. From the Civ3 directory created by the patch, move Civ3Edit.exe and CIV3EDIT.HLP to the same directory as your install of Civ3 Mac. Launch Civ3Edit.exe in Windows to use the editor.
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Dida
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What were you talking about? did you ever play CTP? In that game, trade was 10 times more important than in Civ3. You will get huge sum of gold by trading. In Civ3, I rarely do anything trading. If I really need one of their resources, I will use my military to capture it. Because I know the AI will want 100000 gold per turn in exchange for it.
CTP style trade made Navy really important too. The primary role for the Royal Navy was to keep Britain's overseas trade route safe, not for heavy duty shore bombardment.
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The_Hawk
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New York
Nov 2001 time: 00:20
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I agree with some of the other posts. Air and naval combat needs to be improved to make them more meaningful. In real life, air and naval combat IMO, outweigh ground combat, which is usually mop up. You usually receive your highest rate of casualties in ground combat.
As for Civ3 I find that they're value increases when used in tandem. In the open sea, Bombers can bring Destroyer and Battleship HP down to one and then your own naval ships can mop up. This is important when travelling long distances, since you don't have a coastal city nearby to pull your ships into and heal. Battleships are better for attacking other navy ships than they are for bombardment, because they're not as accurate as I believe they should be. Not to mention, they're value as escorts for those transports full of your countrymen.
As for the home front, Jet Fighters are good for 2 defensive purposes: Air Superiority, to defend against enemy bombardment, and Recon, to see several squares in enemy territory (great for eleminating some measure of surprise). I also like to park my Jet Fighters in coastal cities to use the Recon mission and inspect the ocean for potential on-coming assaults.
As for Bombers, I tend to build Stealth Bombers more than regular Bombers and use them in assaults and in defense from oncoming enemy ships during assaults. In essence, long range artillery.
I understand the whole balancing issue, but IMHO they should be able to destroy naval ships to make it more realistic.
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Chakra
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Just this,
when I'm playing Civ3:PTW with my friends, will I have to suffer the ridicule and derision of these fine people if one of their cavalry units will decimate one of my Panzers (as I have seen happen all too frequently) - or will Firaxis finally, just finally, stop this nonsense about Elephants trampling Mechanized Infantry underfoot? I understand this was not completely relevant to the post, but I've just played a very frustrating game, and the question of inadequately designed units just infuriates me.
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