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Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:20
  Old Post 15-07-2002 00:05
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Utopia - Age 17 Help yourself to an AD-FREE life

I'm back.

This time, as a 100% attacker.

It seems that there were lots and lots of changes in the last couple rounds.

Eli is offline Eli
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Israel
Jul 2000
time: 07:20
  Old Post 15-07-2002 00:13
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Happiness and elite training can really **** up the game... But it has a certain potential.

Now who should I be? Dwarf? Avian? Orc?

And my forums account was deleted... Bye bye to 800 posts.

Lemmy is offline Lemmy
King
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Dec 2000
time: 06:20
  Old Post 15-07-2002 00:32 Visit Lemmy's homepage!
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Got spare money?

got a url to the changes?

Lemmy is offline Lemmy
King
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Dec 2000
time: 06:20
  Old Post 15-07-2002 00:39 Visit Lemmy's homepage!
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Enter the AD-FREE zone

never mind
http://boards.swirve.com/board.cgi?...73&spec=4578908

Lemmy is offline Lemmy
King
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Dec 2000
time: 06:20
  Old Post 15-07-2002 00:42 Visit Lemmy's homepage!
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Tired of ads?

i think Orc will be interesting, think about it, you only attack with off. specs first, who have no def. value, they get promoted to elites, with 7 offense.
They only give 2 def., but you should already have enough defense from def. specs.

Zopperoni is offline Zopperoni
Emperor

Dec 2000
time: 06:20
  Old Post 15-07-2002 01:02
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I want to see race specific changes first...then I can search for flaws

star mouse is offline star mouse
Prince
of the Barbarians
Aug 2001
time: 16:20
  Old Post 15-07-2002 10:32
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Got spare money?

quote:
Originally posted by Zopperoni
I want to see race specific changes first...then I can search for flaws


It's in the new Guide ...

Humans
+30% Income
+25% Science Maximum

+50% Spell Costs
-5% Max Population

5/6 Elite

===

Elves

-25% Training Time
+35% Magic Effectiveness
-35% Combat Losses
-25% Military Costs

-1 General

5/5 Elite

===

Dwarves

-30% Construction Time
+50% Birth Rate

+50% Food Consumption
Cannot use Mercenaries

6/6 Elite

===

Orcs

+10% Max Population
+20% Combat Gains

-40% Thievery Effectiveness
-40% Magic Effectiveness

7/2 Elite

===


Faeries

Access to All Spells
+15% Magic Effectiveness
+5% Thievery Effectiveness

-15% Income
+20% Combat Losses
-35% Birth Rates

4/6 Elite

===

Halflings

+1 Happiness Level
+50% Thievery Effectiveness
-50% Construction Cost
$300 Thieves

no disadvantages

4/5 Elite

===

Avians

-20% Attack Time
+20% Elite Training

+10% Military Costs
Cannot Use War Horses

6/4 Elite

===

Undead

No Food Needed
No Offensive Combat Losses
Spreads The Plague
Immune to The Plague
WAR: +10% Military Strength

-20% Science Effectiveness
-20% Science Maximum
+50% Exploration Costs
OUT OF WAR: -15% Attack Gains

6/5 Elite

Lemmy is offline Lemmy
King
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Dec 2000
time: 06:20
  Old Post 15-07-2002 12:53 Visit Lemmy's homepage!
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hmm, Elves look tempting, so do Orcs, i think fearies are impossible now, if they really make elites that expensive, it would be very dificult to benefit from the 6 defense. You would have to have max arms, all the time, and even then they are expensive, you also got -15% income, and then there is +20% combat losses, so training elites in battle isn't a good option either.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:20
  Old Post 15-07-2002 14:50
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Avatar Enlargement: We've got the solution

Elf attacker can be really nice. Though I vowed not to be an Elf ever again.

Lemmy is offline Lemmy
King
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Dec 2000
time: 06:20
  Old Post 15-07-2002 17:20 Visit Lemmy's homepage!
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Put an end to popups!

well, technically they're not the same elves you would never play again, you could use that for an excuse

quote:
For now, elites will be gained from Traditional Marches and Conquest only - not on defense. This is one of those things that could change later in the round.

attacking is getting really attractive now, i think i'll definitely be Orc or Avian..hmm, difficult to choose, Orc can have 8 offense/elite, Avian only 6, but i'll get a better defense for it, but if i train my elites in battle only, then i'll probably have enough defense from def. specs....then there are barracks, 120% of 8 would be 9.6 offense per unit + war bonus etc...

DinoDoc is offline DinoDoc
Emperor
AECCP loves Democracy
Sep 1999
time: 23:20
  Old Post 15-07-2002 18:09
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Suffering from ads?

I'm going to be Undead again. Fear the fury of the Scourge.

DinoDoc is offline DinoDoc
Emperor
AECCP loves Democracy
Sep 1999
time: 23:20
  Old Post 15-07-2002 18:22
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Does anyone know where I'd be able to find some strategies for the Undead this round?

Lemmy is offline Lemmy
King
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Dec 2000
time: 06:20
  Old Post 15-07-2002 18:36 Visit Lemmy's homepage!
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www.utopiatemple.com as usual?
don't know any other sites...

DinoDoc is offline DinoDoc
Emperor
AECCP loves Democracy
Sep 1999
time: 23:20
  Old Post 15-07-2002 18:39
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Avatar Enlargement: We've got the solution

They don't have any strats up yet and I assume that those from the last round are completely useless now due to the extensive changes.

Traianvs is offline Traianvs
Prince
Belgium, land of plenty (corruption)
Jan 2000
time: 06:20
  Old Post 15-07-2002 18:53
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hmm looking at the new human elites... i'm going to be a human thief i think... just maybe i'll be an attacker, but i'll be honourhunting in any case, i've chosen the cursed shepherd personality

Zopperoni is offline Zopperoni
Emperor

Dec 2000
time: 06:20
  Old Post 15-07-2002 20:58
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Browse Apolyton AD-FREE

I think I'm mass-attack, picking Orc/General.

I'm on WoL - 27:10 BTW.

star mouse is offline star mouse
Prince
of the Barbarians
Aug 2001
time: 16:20
  Old Post 16-07-2002 10:41
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We're on the Battlefields again. I think kingdoms are placed on the server acording to the number of provinces that stay together. I think kingdoms need 20 provinces staying together to be guaranteed a place on BF, with 18-province kingdoms being placed on WoL, and 19-province kingdoms going on either server. Only 38 kingdoms on BF have a full 25 members, and I'm in one of the ones that have 24.

Zopperoni is offline Zopperoni
Emperor

Dec 2000
time: 06:20
  Old Post 16-07-2002 11:54
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We missed the cut with 18, but I'm actually pleased we're back on WoL, it'll be a better learning environment for some newbies we have.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:20
  Old Post 16-07-2002 22:30
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I decided to go against logic and play an Undead Warrior. I've never been undead.

Zopperoni is offline Zopperoni
Emperor

Dec 2000
time: 06:20
  Old Post 16-07-2002 22:41
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What good is Warrior if the military expenses for Elites are equal to that of specs now?

Lemmy is offline Lemmy
King
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Dec 2000
time: 06:20
  Old Post 16-07-2002 23:36 Visit Lemmy's homepage!
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Help yourself to an AD-FREE life

uhm, Zop, he did say he is going against logic

Lemmy is offline Lemmy
King
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Dec 2000
time: 06:20
  Old Post 16-07-2002 23:38 Visit Lemmy's homepage!
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Am i the only one who think the freak personality is unfair in comparison with the other?
All the other personalities only have positive effects while the freak could cause you to lose, where you would have normally won.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:20
  Old Post 16-07-2002 23:39
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Mystic, Rogue, Freak and Shepherd are out.
I dont care about honor, so War Hero is out too. Merchant sucks.

Which leaves me with General, Warrior and Sage...

With Sage, the plague immunity bonus is wasted.

What is better? Lots of cheap mercenaries and a bit cheaper maintenance costs, or one more general and the conquest attack benefits the General personality gives?

This is the first time I play as an attacker, So i'm thinking more in the direction of lots of conquest attacks, in which case General is better. But cheap mercenaries can really help.

How many OP mercenaries have?

Lemmy is offline Lemmy
King
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Dec 2000
time: 06:20
  Old Post 16-07-2002 23:46 Visit Lemmy's homepage!
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i'd go for general, that one extra general gives you 5% more offense, plus more gains from conquest, you wouldn't need a huge offense to break anyone your size during war.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:20
  Old Post 16-07-2002 23:55
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Yes, I guess you're right...

I'm currently thinking about :
7% Stables
10% Guilds
10% Towers
20% Barracks
20% Armories
15% Banks

What should I do with the other 18%? Libraries? Homes? More Barrack or Armouries?

Lemmy is offline Lemmy
King
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Dec 2000
time: 06:20
  Old Post 16-07-2002 23:57 Visit Lemmy's homepage!
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more armouries, and maybe something to increase happines, if that's possible

Lemmy is offline Lemmy
King
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Dec 2000
time: 06:20
  Old Post 16-07-2002 23:59 Visit Lemmy's homepage!
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or watchtowers, would reduce the need for thieves

Lemmy is offline Lemmy
King
Bubblewrap
Dec 2000
time: 06:20
  Old Post 17-07-2002 00:01 Visit Lemmy's homepage!
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Inflate your Upload Space

But they're taking utilization out, right?

then raising your draft rate to 80% doesn't effect your production?
Unless that affects your happiness, what influences happines exactly?

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:20
  Old Post 17-07-2002 00:06
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quote:
more armouries, and maybe something to increase happines, if that's possible


It's still not clear what affects happiness.

I'll add 5% to Barracks, 5% to Banks, 5% to Armouries and 3% to Towers(ToG).

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:20
  Old Post 17-07-2002 00:27
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I'm Undeadland 3:13 WoL.

 
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