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Robber Baron
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Commonwealth of Commonsense
Jun 2002 time: 00:21
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Fellow Apolytonians,
Given our start position, given the breadth of Abananaba, given the fact that formidable rivals surround us, many of them more favorably situated than we are, it has become clear that we will not be able to simply conquer or build our way to victory. We will have to bargain at the table, intrigue within the courts of our enemies and allies, pit our rivals against each other. Our very survival will hinge on our ability to play a dangerous game of diplomacy with supreme skill and imagination.
We need the best minds of our civilization working on this aspect of the game. Military tactics and strategies remain essential to expansion. We must maintain scientific progress. But we need to be weighing foreign policy moves with as much wisdom, as much pooled experience, as much audacity, as we do projects like tech-whoring or oscillating war. We need to be strong, but we also need to be shrewd.
Whom should we be cultivating as allies, and whom should we be isolating as enemies? What techs or resources or gold should we be gifting where, to strengthen which allies when? With whom should we ally in what wars? When should we permit ROPs, and (later) with whom should we strike MPPs? The answers to these questions will shift continually in the centuries ahead. And we desperately need to find the right answers.
To provide a forum to discuss and debate these kinds of questions, we are creating the Machiavelli Institute. The Institute is a think tank, a place to analyze the geopolitics of the gameboard, a place to discuss foreign relations and debate the merits of various diplomatic moves. We are neither a political party nor a government office. Like the War Academy and the Thinkers Guild, we are a forum, a place to converse and learn from each other. Members of all political parties are welcome, as all other citizens.
If you like to join, leave word here. If you’re a member of the Institute and you post a thread concerning diplomacy or foreign affairs, precede the title with the label “Machiavelli Institute,” to identify the theme and draw other staff members into the discussion.
Institute Staff:
Robber Baron (staff secretary)
Spiffor
Papa Chubby
Donal Graeme
DAVOUT
Dark Lord
Aggie
kring
Sheik
GoodFella
civman2000
Captain
Togas
Skywalker
adaMada
jdd2007
Kloreep
Shiber
Carpathia
Vlad Antlerkov
OPD
Arnelos
History Guy
Meshelic
Welcome, all. We have very serious work ahead of us.
For reference purposes on surrounding civs, check out GePap's data: http://apolyton.net/forums/showthre...&threadid=57569
For maps, check out Hazie's thread:
http://apolyton.net/forums/showthre...&threadid=57323
Last edited by Robber Baron on 07-10-2002 at 15:37
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Sheik
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I would like to join.
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Papa Chubby
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Iceland
Jun 2002 time: 05:21
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Perhaps we should ally ourselves with another civ as early as possible. If that would be the case then the Greeks would be a nice choice. It would be nice to have them pounding away at the French from the north while we would slip in from the south. The Greek will also most likely come into contact with the Astecs to the East, and them being the biggest defencers around, will probably not detract from their value as allies.
Also if we do this than we could safely go against the Germans, taking them out before they get their thrice-damned Panzers is imperative. Once that would be accomplished, we and the Greeks would constitute and pretty big part of our side of Abanaba, and would be an impressive bulwark against the Astecs.
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Robber Baron
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Commonwealth of Commonsense
Jun 2002 time: 00:21
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Papa Chubby: The issue of early alliance definitely merits sustained analysis. I've set up a thread:
http://apolyton.net/forums/showthre...&threadid=56594
GoodFella: I set up another thread to discuss the Abananaba Minor Gambit:
http://apolyton.net/forums/showthre...&threadid=56572
(Though I forgot to slap the Institute label on the tread title. Doh!)
I'm hoping to use this thread to log in new members and discuss how the Institute should work.
Last edited by Robber Baron on 22-07-2002 at 17:20
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UnOrthOdOx
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Hello....
Jun 2002 time: 22:21
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quote: Originally posted by MrWhereItsAt
This may be just my game, but since the I installed v1.29, I have noticed that (at Regent difficulty), it has become much harder to get the AI to do anything I want it to, from GPT deals where the Civ is far behind in tech, to declaring war where I'd like it. Perhaps this is a feature of the new patch, or maybe I was just lucky before.
Either way, it makes me wonder how easy it would be to go ahead with these strategic alliances. If it ain't that hard, then this may be another reason not to patch to v1.29 just yet. |
Yeah, 1.29 made some interesting changes to AI behavior. I noticed they tend not to pop rush nearly as much, either. (on Monarch, anyway, where I normally play) And generally dislike me more...
Well, congrats on getting this institution running, Baron. This is one area of the game where I just don't have the neccessary touch, perhaps it is my view that they are ALL enemies unworthy of my consideration as allies...I look forward to seeing what you guys come up with to teach me how to be diplomatic...
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carpathia
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Sign me up would you?
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