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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-General/Help/Strategy/Multiplaying-Archive > 3rd Apolyton CtP2 SP Tournament: 1 August - 1 September 2002
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Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:21
Thumbs up  Old Post 25-08-2002 00:31 Visit Maquiladora's homepage!
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Oh ok then, i guess the more entries the better.

Shadow is offline Shadow
Warlord
Brisbane, Australia.
Jun 1999
time: 15:21
  Old Post 25-08-2002 03:02
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A suggestion... (to Loc and others)

I've noticed a few people saying they can only play the MP or SP tournament. Why not just keep running the SP tournament (a fourth one), but make the timing over a 2 or 3 month period, that way more people may be able to fit in both MP and SP.

Last edited by Shadow on 25-08-2002 at 10:13

Dread_Doomfist is offline Dread_Doomfist
Chieftain
Berlin
Aug 2002
time: 06:21
  Old Post 26-08-2002 00:20
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finished the game...just walk into the last city of the polynesians..don't remember the city-name yet..

GOTCHA!

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mapfi is offline mapfi
Prince
Zurich, Switzerland
Jul 2002
time: 06:21
  Old Post 26-08-2002 11:57
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Tired of ads?

Even though 2 or 3 months would allow more people to play the tourny I think it's a bad idea. The tournaments are also responsible for bringing some life into these pages, but in 2 or 3 months the thread will probably die. Furthermore we'd have to wait for the ranking a rather long time.
If anybody needs more time he can always submit his game later for the unofficial ranking, can't he?

Repistes is offline Repistes
Settler
Istanbul
Aug 2002
time: 05:21
  Old Post 26-08-2002 15:41
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Attachment: repistes.zip
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Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:21
  Old Post 26-08-2002 16:28 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Exactly, mapfi. Not everyone participates in the MP tournament, what are the others going to do in the meantime? If I can help it, the SP Tournament feature will always be here, for many months (perhaps years - but you never know what the future will bring) to come. If a few people have to miss 1 or 2 editions, surely that can't be all *that* catastrophal... Especially not since they can always submit their savegames later, unofficially (I'm still playing the 2nd Tournament myself, which I missed due to PC problems).

Dread_Doomfist & Repistes,
Cool, thanks for playing I will process the savegames later today...

Last edited by Locutus on 26-08-2002 at 16:49

mapfi is offline mapfi
Prince
Zurich, Switzerland
Jul 2002
time: 06:21
  Old Post 26-08-2002 16:42
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Looks like we got a new specialist for high scores, Repistes. So Jesper, you're going to beat that?

quote:
Originally posted by Locutus
you never know what the future will bring
Oh, so you're believing into CtP3 now too!

Still playing the second tournament? - might make me reconsider my decision not try.

Repistes is offline Repistes
Settler
Istanbul
Aug 2002
time: 05:21
  Old Post 26-08-2002 17:04
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Lose 30 kilos (of popups)

ý found a strategy to reach 50.000 points!!!!

ý'am waintin the next tournament...

TheArsenal is offline TheArsenal
Prince
Sunny Southern California
Mar 2002
time: 21:21
  Old Post 26-08-2002 20:34
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Got spare money?

quote:
Originally posted by mapfi
Even though 2 or 3 months would allow more people to play the tourny I think it's a bad idea. The tournaments are also responsible for bringing some life into these pages, but in 2 or 3 months the thread will probably die. Furthermore we'd have to wait for the ranking a rather long time.
If anybody needs more time he can always submit his game later for the unofficial ranking, can't he?


Agreed. Once a month is a good time table. Plenty of time to finish the game, but if you can't play that particular tourney game for whatever reason, you don't have to wait forever for the next one to start.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:21
  Old Post 27-08-2002 05:48 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Okay, savegames processed:

code:
Endyear ------- Rank Player Victory Type Year Points Cities Pop Advanc Wonders Feats Last Research --------------------------------------------------------------------------------------------------------------- 1 centrifuge Diplomatic 810 AD 6,370 16 111 21 1 2 Gunpowder 2 Maquiladora Diplomatic 970 AD 8,320 18 294 38 2 3 Industrial Revol 3 mnbryan37 Bloodlust 1290 AD 17,030 22 383 37 10 2 Economics 4 Locutus (1) Bloodlust 1505 AD 18,320 48 909 44 12 1 Oil Refining 5 mapfi Bloodlust 1550 AD 21,795 55 1204 58 17 6 Jet Propulsion 6 ETB Bloodlust 2181 AD 19,500 50 1217 59 13 2 Modern Medicine 7 TheArsenal Diplomatic 2218 AD 11,225 33 989 50 9 1 Mass Media 8 Shadow Diplomatic 2291 AD 20,535 40 978 78 14 8 Nano-Assembly 9 Repistes Bloodlust 2294 AD 30,445 43 1473 93 28 10 Cybernetics 10 Dread_Doomfist Bloodlust 2299 AD 27,190 40 1546 90 27 7 Ecotopia 11 Martin Gühmann Bloodlust 2300 AD 28,055 50 1961 91 25 9 Virtual Democracy Endscore -------- Rank Player Victory Type Points Year Cities Pop Advanc Wonders Feats Last Research --------------------------------------------------------------------------------------------------------------- 1 Repistes Bloodlust 30,445 2294 AD 43 1473 93 28 10 Cybernetics 2 Martin Gühmann Bloodlust 28,055 2300 AD 50 1961 91 25 9 Virtual Democracy 3 Dread_Doomfist Bloodlust 27,190 2299 AD 40 1546 90 27 7 Ecotopia 4 mapfi Bloodlust 21,795 1550 AD 55 1204 58 17 6 Jet Propulsion 5 Shadow Diplomatic 20,535 2291 AD 40 978 78 14 8 Nano-Assembly 6 ETB Bloodlust 19,500 2181 AD 50 1217 59 13 2 Modern Medicine 7 Locutus (1) Bloodlust 18,320 1505 AD 48 909 44 12 1 Oil Refining 8 mnbryan37 Bloodlust 17,030 1290 AD 22 383 37 10 2 Economics 9 TheArsenal Diplomatic 11,225 2218 AD 33 989 50 9 1 Mass Media 10 Maquiladora Diplomatic 8,320 970 AD 18 294 38 2 3 Industrial Revol 11 centrifuge Diplomatic 6,370 810 AD 16 111 21 1 2 Gunpowder


Repistes' game intrigues me: much less cities and pop than Martin, yet a significantly higher score. I can't quite pin down what gives him the edge...

Anyway, congrats to both players on their (preliminary) top 3 endscore

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:21
  Old Post 27-08-2002 05:55 Visit Maquiladora's homepage!
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Well hes got one more feat, 3 more wonders and 2 more advances there... and a faster end date. i dont know the scoring system back to front, i never held much to a high score, so i wouldnt know if those things would account for the extra points.

Have a look later perhaps, i often dont have time for a high points chase, maybe next time though.

Jesper Portus is offline Jesper Portus
Chieftain
Germany
May 2002
time: 06:21
  Old Post 27-08-2002 10:37
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quote:
Originally posted by mapfi
Looks like we got a new specialist for high scores, Repistes. So Jesper, you're going to beat that?


I will!
After reading this curent standings I captured the last city for a test: over 30.000 points and it is 2069!
But I dont know if I can beat the hall of fame highscore ...

So long
Jesper

HuangShang is offline HuangShang
King
USA, SoCal, L.A.
Jul 2002
time: 21:21
  Old Post 27-08-2002 21:34
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whats the hall of fame highscore ?

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:21
  Old Post 27-08-2002 21:40 Visit Maquiladora's homepage!
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quote:
whats the hall of fame highscore ?


Its the highest score achieved in any in the tournament games so far.

Its down the right side here.

Jesper Portus is offline Jesper Portus
Chieftain
Germany
May 2002
time: 06:21
  Old Post 28-08-2002 17:15
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Status:
Year: 2197
Points: ca. 33.000
Citys: 63
Researching: Nothing, because I know everything!!!

So long
Jesper

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:21
Post  Old Post 29-08-2002 02:10 Visit Martin Gühmann's homepage!
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OK I already modified some files, and with them I can compare the games. I think the most improtant thing are the accelerate slic files I am already in the 1470 and I just have started today. I also modified some other files, therefore this game can't be part of the official ranking.

OK here is another interesting observation I took the to the Barbarian fallen Arabian city Tunis. The city is located on a island in the North of their main land. On that island there was another Arabian city Fes. Suddenly the Indonesian landed just near Tunis with a few units. Next turn they attacked with a huge stack of three Greek Fires and a lot of transproters the with three cannons garrisoned city Tunis. they lost the battle. Afterwards they sneaked with the remaining land invasion force to the city Fes and took. Yeah the poor Arabians where already very damaged by their warmonger neighbors. Now the final thing afterwards the dishonorable Indonesian begged for a ceasefire. I accepted, because my invasion fleed isn't ready.

-Martin

TheArsenal is offline TheArsenal
Prince
Sunny Southern California
Mar 2002
time: 21:21
  Old Post 29-08-2002 02:19
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quote:
Originally posted by Locutus
I will start a new game soon. It ain't September 1 yet... (still can't decide what mod to use - have had several requested for GoodMod again but another mod would be better to give more modmakers a chance for feedback - then again, due to the Tournament less people might participate and that could hurt the feedback again )


(Moved from "Multiplayer Tournament")

Tough call. During this tournament I was able to finish another game I was in the middle of, at the same time, without much problem. If the MP tournament is only during the weekends, then there's the possibility people could do both, depending on their schedules. That said, you're probably right, to maximize the number of people playing a new mod, it is probably best to go back to SAP or GoodMod (although I've been having problems with this mod crashing back to the desk top) until the multi-player is over.

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:21
Post  Old Post 29-08-2002 04:04 Visit Martin Gühmann's homepage!
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Well I am feeling that the current unreleased version is much more stable then v0.993, maybe I played right from the beginning with NumPlayers=9. So far only two crashes. They where repetive but I just had to reloadslic and I was able to play on. I only got two DebugSlic=Yes errors. So it is near that it is no problem to use DebugSlic=Yes . And another observation the optimized scripts allows to run the game much faster. I am now in the 19th century just after 6 hour of playing maybe in another 6 hours of playing it is done.

-Martin

centrifuge is offline centrifuge
Prince
USA
Apr 2002
time: 22:21
  Old Post 29-08-2002 19:06
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quote:
Originally posted by TheArsenal


That said, you're probably right, to maximize the number of people playing a new mod, it is probably best to go back to SAP or GoodMod (although I've been having problems with this mod crashing back to the desk top) until the multi-player is over.



Well, I for one would like to test out another mod, such as Cradle, MedMod, or WAW. Goodmod and SAP are excellant mods, but I haven't been able to play much with these others either.

...and by the way, what's all of this talk about getting 50,000 points yikes!!!

ETB is offline ETB
Warlord
South Carolina
Dec 1999
time: 00:21
  Old Post 29-08-2002 23:39 Visit ETB's homepage!
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quote:
Originally posted by TheArsenal
That said, you're probably right, to maximize the number of people playing a new mod, it is probably best to go back to SAP or GoodMod (although I've been having problems with this mod crashing back to the desk top) until the multi-player is over.


What are your MaxPlayers and NumPlayers settings in userprofile? I am currently playing on a SAP/GoodMod/UL map with 15 players and I am (almost) certain that having MaxPlayers=0 (default setting) caused a consistent crash during an AI’s turn at about 300 AD. When I set MaxPlayers=15 it didn’t crash. I have not encountered any crashes since then.

HuangShang is offline HuangShang
King
USA, SoCal, L.A.
Jul 2002
time: 21:21
  Old Post 30-08-2002 00:18
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damn it yo

sorry but theres no way ill finish my game b4 december or somwhere near there.................................................

TheArsenal is offline TheArsenal
Prince
Sunny Southern California
Mar 2002
time: 21:21
  Old Post 30-08-2002 00:21
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quote:
Originally posted by ETB
What are your MaxPlayers and NumPlayers settings in userprofile? I am currently playing on a SAP/GoodMod/UL map with 15 players and I am (almost) certain that having MaxPlayers=0 (default setting) caused a consistent crash during an AI’s turn at about 300 AD. When I set MaxPlayers=15 it didn’t crash. I have not encountered any crashes since then.


I was pretty sure that I had everything at default settings, and I may have checked this before when I was having trouble with the tourney game and this was brough up. But when I get home I will double check. I hope that this is the reason as its a simple solution and I was in the middle of a particularly interesting game.

Dread_Doomfist is offline Dread_Doomfist
Chieftain
Berlin
Aug 2002
time: 06:21
  Old Post 30-08-2002 18:56
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hmm...just started the game again...and was able to build 3 of the ancient (antique) wonders...pyramids, ramajana and chinese wall....could anyone build more?

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:21
Post  Old Post 30-08-2002 21:54 Visit Martin Gühmann's homepage!
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quote:
Originally posted by Dread_Doomfist
hmm...just started the game again...and was able to build 3 of the ancient (antique) wonders...pyramids, ramajana and chinese wall....could anyone build more?


Well in the end I had them all. I only tried to get the Ramajana. Actual the most important one, because it raises the happiness level of all your cities by three.

So far I nearly completed my restarted game with the modified rhules. It looks that I am not as good as last time, actual I wanted to be able to build the Gaja Controller and wanted to the AIs using fusion tanks and building sea cities.

-Martin

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:21
Post  Old Post 31-08-2002 02:40 Visit Martin Gühmann's homepage!
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So second game completed but I doubt if it is even for the unofficial rankings. So far I made two significant rhule changes. First I lowerd the tech costs for the later atvances. Second I increased the slider happiness penalties for the later governements. So my sliders are maxed out but only for the new settings not for the old ones. So in the end I got less points then the first time.

So just use the one Marine on the troop transporter to conquer the last remaining Greek city or hit end turn.

-Martin

Attachment: marting-wilhel-viki-2300n.zip
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Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:21
  Old Post 31-08-2002 05:49 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Jesper,
Time is running out, if you still want to submit your game, do it fast!

Martin,
No, sorry. Those rule changes are too drastic to count, even in the unofficial ranking. Even with very minor rule changes one could almost double one's score if the changes are chosen differently, so that give an accurate comparison of your skills towards other players's. In your case, your score was only 24,725 - even worse than your official score!

HuangShan,
Sorry to hear that but I'm sure all the practice will ensure you'll have better luck next month!

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:21
Post  Old Post 31-08-2002 16:01 Visit Martin Gühmann's homepage!
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quote:
Originally posted by Martin Gühmann
So second game completed but I doubt if it is even for the unofficial rankings.


So what I said. But it wouldn't keep me from playing it a third time and of course posting it.

-Martin

Jesper Portus is offline Jesper Portus
Chieftain
Germany
May 2002
time: 06:21
  Old Post 31-08-2002 19:22
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Just in time ...

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Jesper Portus is offline Jesper Portus
Chieftain
Germany
May 2002
time: 06:21
  Old Post 31-08-2002 19:26
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Sorry:

Please sent my troops in the last arabian city.

Victory by bloodlust with 34895 points.

Jesper

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:21
  Old Post 01-09-2002 04:24 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Wow, excellent game, Jepser - I don't think I ever saw so many undersea cities or size 60 cities in one game before A pity you didn't have more time, in the extra 50 yours you might even have been able to cross the 40,000 point thresshold

Anyway, here's an update of the scores so far. Unless someone submits a game real soon it's also the final socre (with my game removed). The official ranking and a new tournament will be posted tomorrow or Monday (I have to work all day tomorrow so I'm not sure if I'll get around to it):

code:
Endyear ------- Rank Player Victory Type Year Points Cities Pop Advanc Wonders Feats Last Research --------------------------------------------------------------------------------------------------------------- 1 centrifuge Diplomatic 810 AD 6,370 16 111 21 1 2 Gunpowder 2 Maquiladora Diplomatic 970 AD 8,320 18 294 38 2 3 Industrial Revol 3 mnbryan37 Bloodlust 1290 AD 17,030 22 383 37 10 2 Economics 4 Locutus (1) Bloodlust 1505 AD 18,320 48 909 44 12 1 Oil Refining 5 mapfi Bloodlust 1550 AD 21,795 55 1204 58 17 6 Jet Propulsion 6 ETB Bloodlust 2181 AD 19,500 50 1217 59 13 2 Modern Medicine 7 TheArsenal Diplomatic 2218 AD 11,225 33 989 50 9 1 Mass Media 8 Jesper Portus Bloodlust 2242 AD 34,895 69 3684 104 31 11 - 9 Shadow Diplomatic 2291 AD 20,535 40 978 78 14 8 Nano-Assembly 10 Repistes Bloodlust 2294 AD 30,445 43 1473 93 28 10 Cybernetics 11 Dread_Doomfist Bloodlust 2299 AD 27,190 40 1546 90 27 7 Ecotopia 12 Martin Gühmann Bloodlust 2300 AD 28,055 50 1961 91 25 9 Virtual Democracy Endscore -------- Rank Player Victory Type Points Year Cities Pop Advanc Wonders Feats Last Research --------------------------------------------------------------------------------------------------------------- 1 Jesper Portus Bloodlust 34,895 2242 AD 69 3684 104 31 11 - 2 Repistes Bloodlust 30,445 2294 AD 43 1473 93 28 10 Cybernetics 3 Martin Gühmann Bloodlust 28,055 2300 AD 50 1961 91 25 9 Virtual Democracy 4 Dread_Doomfist Bloodlust 27,190 2299 AD 40 1546 90 27 7 Ecotopia 5 mapfi Bloodlust 21,795 1550 AD 55 1204 58 17 6 Jet Propulsion 6 Shadow Diplomatic 20,535 2291 AD 40 978 78 14 8 Nano-Assembly 7 ETB Bloodlust 19,500 2181 AD 50 1217 59 13 2 Modern Medicine 8 Locutus (1) Bloodlust 18,320 1505 AD 48 909 44 12 1 Oil Refining 9 mnbryan37 Bloodlust 17,030 1290 AD 22 383 37 10 2 Economics 10 TheArsenal Diplomatic 11,225 2218 AD 33 989 50 9 1 Mass Media 11 Maquiladora Diplomatic 8,320 970 AD 18 294 38 2 3 Industrial Revol 12 centrifuge Diplomatic 6,370 810 AD 16 111 21 1 2 Gunpowder

 
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