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tniem
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Hope College
Apr 2000 time: 00:21
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Got to hope this is the case. If we learned one thing from Civ III it is to enjoy a delay in release. Instead of looking at this like it is bad news, lets look at it is as a positive step for Infogrames to care about a complete game.
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tniem
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Hope College
Apr 2000 time: 00:21
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quote: Originally posted by moomin
I'd prefer a late good launch as well. But the longer it takes, the bigger the risk of infogrames canning it... |
True but I would expect at this point that they have to have something that would be playable and releasable. Even if it could benefit from a ton of work, it probably is able to be sold which means when Infogrames means that they are sick of waiting they can simply release it. The hope being that the longer they can wait, the better the game can be.
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:21
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It is not a question of weither WC3 or any game is worth the price. It is that I will not pay extra just because it is Blizzard. It is not like there are not a lot of good games out now. They are not concerned about how many they will sell as they have seen the sales will still be very high at what ever price they ask. I just feel they are trying to stick it to me and I am not going for it.
Last edited by vmxa1 on 08-08-2002 at 00:51
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Several thoughts. Regarding the high initial prices of recent games (e.g., Warcraft III): they will sell more at a lower price--just as soon as they finish selling as many as they can at the higher price. Regarding the current state of the MoO3 project and the repeated delays: I have long speculated that the game was just plain "no fun" with many of the concepts that had been part of the design for a very long time, and I would further speculate that they are now trying to figure out how to reintroduce the "fun" element. And let's face it: "fun" is not a given in any game, and it may not even be possible to "introduce fun" at this late stage!
Just my two cents worth.
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