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Jon
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Turn 0 to Romans.
Methinks that happenchance the Noble Demosthenes didst become confused with his playing order.
Praise be the name Demosthenes! The Inca enjoy fruitful lands upon which to thrive and beget many fine sons. 'Tis a new and wonderous thing that they see and could barely dare to hope for.
None of our honourable neighbours seems close at hand but be assured that we shall seek thee out so as to extend the hand of friendship. Let this fine World be full only of love and peace and never sullied by the evil that is war.
Chief Jon
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The True Demosthenes
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London, UK
Feb 2000 time: 05:12
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Aaah, I understand now.
Whoops!
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Krzysztof
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Wroclaw, Poland
Mar 2000 time: 05:12
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You are surre ? 3rd player are Romans not Assysians ?
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Jon
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That's certainly where CTP wants me to send it. Maybe Demos got the player names wrong?
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Jon
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Have you got either Dutcheese or the Semi-Acc mod loaded?
Also the Apolyton Hack Patch solves a whole lot of problems.
Either way you MUST have either DC in your main directory or Semi-Acc as a Scenario or it will never work.
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Mobius follow these instructions and it should work fine.
1 Download the mod from www1.50megs.com/ctp Unzip semi.zip into your sceanrio folder.
2 when you recieve your turn, place the turn in any saved game folder.
3 Then start CTP like you would for single player. Go to new single player game. select the Semi Acc scenario. Launch the game .
4 Once the game is launched, Go to options and select load game. Load the PBEM turn you placed in your saved game folder.
This method is detailed in the README. And this only needs to be done for the first 5 turns.
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Jon
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Who's the Turn 0>??? gone to?
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Stupid ****ing double post
[This message has been edited by Sophanthro (edited March 21, 2000).]
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Turn 1 ==> Demosthenes
Guess what I found an interesting way of cheating in PBEM, and due to a bug it applies to this mod So my question is has any built City walls or Granaries cause their free taking 0 shields to build. A **** up left over from DC and it was removed but it wormed it's way back in. When checking DC compatibility. Damn Damn Damn. They aren't free if you replaced files in the main directory.
So has any one built Granaries or City Walls? If any one has I guess every one who hasn't should load up the scenario and build them as well. ****! If no one has please remove the Improve.txt from the scenario pack. It's in default/gamedata/
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The Bug:
Granaries take zero shields to build
City Walls take zero shields to build
Solutions:
If no one has take advantage of this bug, remove the Improve.txt from scen0000.
If someone has all players should take advantage of bug.
Why it's a way of cheating:
You can change the Production costs of any improvement during your turn by changing value in text files in any PBEM game.
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Jon
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I run DC in my main directory so I had to pay full price for Granaries in this and Burchill's game. This has obviously given everyone running the scenario a tremendous advantage.
Question - How can I retrospectively benefit?
Possibly how can I just even as everyone else will be blessed with titanic amounts of cash an loads of improvements whereas I'm broke?
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The True Demosthenes
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London, UK
Feb 2000 time: 05:12
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Ok guys, and be honest, who has taken advantage of this? I played my turn before reading the posts, so my next turn will mean that I have granaries. I can replay my turn if needs be.
I take it that Jon has rush bought full price granaries.
If someone tells me exactly what to do, then I will change my file, but I'm gonna need EXPLICIT instructions, Jon and Shavlor should be well aware that my computer skills leave alot to be desired! 
Bear in mind that we do have the option of a restart, as it is only turn 1, especially if some have already taken advantage. But I'm gonna need a response guys, whatever it is, and the sooner the better.
Cheers.
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Krzysztof
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Wroclaw, Poland
Mar 2000 time: 05:12
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If you will starting new game , I accept it.
[This message has been edited by Krzysztof (edited March 22, 2000).]
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Restarting may be the best solution.
Jon if you rush bought the Improvements here is a solution double the values of granaries and city walls and sell them off.
The best solution is to have everyone who built a granary or city wall sell them off, with the mod still implemented they will get zero gold. They will only lose one turn of production.
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Jon
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Turn 1 to Rick
As it seems that nobody is better or worse off in this game then I vote to let it continue - peachy land hehehe. I only R/B Temples so I've not lost out and I gather from Sophix that the files have been swapped so there should no further hassle.
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The True Demosthenes
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London, UK
Feb 2000 time: 05:12
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I really don't mind. There's pro's and cons about my territory, but that's by the by.
As I said, I can replay my turn so that I don't get the granary advantage (I'm not keen on the idea of messing with my flies, oops, files). FYI I couldn't get granaries or city walls in one turn during turn 0. Strange.
Restarting does mean that the turn order would be better, if I could get it right this time. At the end of the day, I really don't mind. If someone can tell me exactly how to rectify the problem (in English) then we'll carry on. If it's gonna be too much of a headache, then we'll start again.
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Jon
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I'm wholly against a restart!!
Your's is the first PBEM where I've not either found myself in the middle of a Swamp, at the North Pole or in the Sahara.
I love this sacred Inca land and will defend it's fertile fields and hard working peasant folk against any who would think to take it from me.
Chief Jon
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Krzysztof
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Wroclaw, Poland
Mar 2000 time: 05:12
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turn1 --> Sophix Good luck !!!
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Turn to Demos earlier today.
This really is a big world.
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All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
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