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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:21
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My opinions about this matter (I already wrote them elsewhere).
Disclaimer : what is written in this post is only my personal stance, not necessarily the stance of the DIA
I think "our" medieval era will start after the 2nd American campaign, when all our ancient warfare would have been carried out, and when we won't have to conquer our neighbours immediately.
We'll find ourselves with a big territory, but an underpopulated one, with an insufficient infrastructure to match our neighbours. Indeed, we'll suffer from corruption pretty badly, even under Republic, because of the size of the empire.
Worse, because of the jungle, only 3 cities will be good production centres : Apolyton, Termina and Tassagrad. Others will produce slowly, and will have worse difficulties to build units and buildings.
To make the picture worse, we're technologically backwards, and we won't always be able to catch up with money : currently nobody wants to sell us monotheism, even if we give all our treasury, plus all our 19 Lytons per turn. Techs aren't cheap anymore.
Our research potential, for now, is catastrophic : had we 100% tech rate, whole Apolytonia make hardly more bulbs than Berlin alone. We can't allow this to continue, if we don't want to be backwards by several techs (we don't know if someone already know theology or not).
Compared to Greeks and Germans, our production potential will be laughable. Thus, we have no way to be ready for a war against them, and should this war be declared, we are sure not to outproduce them during he war. We will eevntually be swarmed under their troops until we sign a humiliating peace agreement (and lose several cities).
To counteract foreign threats (German mostly), we must build an infrastructure allowing more cities to be productive, and allowing enough research to be up-to-date. This is not a politicial choice. This is as necessary as our first war against America.
And in the jungly country of Apolytonia, "building" is a massive undertaking : it means clearing the biggest jungle of the knon world. It means building cathedrals in every medium/big city, to make more people work. It means building marketplaces and libraries massively, to be on par with the AI science-wise and culture-wise.
The aim of such a building policy is to be ready for late medieval and early industrial : late medieval will allow us to build cavalries, which could take care of foreign threats. If we're ready for early industrial, we could use all our workers to work on railroads immediately : this will give us a huge advantage on the AI (which is pretty slow with railroads). Also, being ready for earl insudtrial will let us build factories and hospitals as soon as they're available.
Foreign relations :
As I said, we have no way to struggle efficiently against our most powerful neighbours for now. Because of that, we must avoid war at all costs until we're ready.
To avoid the AI to declare war, 2 things are needed : an efficient defense (we must have many pikemen defending our cities and our workers), and a great tolerance towards AI demands.
Yes, it means giving in. I know I'm isolated on this one, but I'm experienced with appeasement policies in Civ3, and they work very well, if conquering you won't be a piece of cake (if you're waaaay to easy to conquer, the AI will attack anyways). Most of the time, demands aren't expansive, and giving in is one of the best defense you could ask.
To quote Cleopatra : "Thanks for your gift. Don't make us ask next time" : we can prevent AI demands by giving them gifts. Lytons per turn work very well to improve relationship with an AI. I suggest we pay what is needed to have good relationship with other civs, at least until we're ready production- and tech-wise.
Government :
Of course, I favor getting to Republic as soon as the 2nd American campaign is over (and we have 3 luxuries, with a potential 4th buyable from Persia). Republic will allow us to make more money, from commerce bonus + corruption reduction (monarchists tend to forget corruption is much worse in monarchy than in Republic).
With this extra money, gifts to the AI and rush-building will be much easier. It will allow us to have science on our own as well.
The problem with Republic is unit upkeep costs. I think we should disband one archer each time a new pikeman comes out. Later (at least when we have musketmen), we should disband our swordsmen as well, not to let our military expenses slip too much. But we must allow our military budget to increase, since our overall budget will increase.
Science :
I absolutely support Project Eiri (by Apocalypse) : since we won't be able to fight efficiently with knights, we should avoid war at all costs rather than building knights. Rushing for eductaion will allow us to build universities, which will be badly needed to counterbalance AI dominance in tech and culture.
After this, Democracy is the obvious choice, being an excellent government commerce- and corruption-wise. Also, banking is in the way to Democracy, and banks will let us have more money, hence more rushing ability.
So rushing to Democracy is what we must strive for in tech domain.
City building :
after having settled Uber Isle, our cities should simply build everything available, except perhaps courthouses. Most important buildings are : a harbour somewhere (several aren't that useful), cathedrals, libraries and marketplaces. But granaries in our worker producing cities will be more than welcome as well.
Overview
In ancient times, we had to fight for our survival. In middle ages, we'll have to build for our survival. Our land will be large after the 2nd American campaign, yet only our 3 core cities are really productive. We can boast with our territory, but we're basically plaing a 3-city-challenge for now.
Like we've done everything for the sake of conquering during the ancient times, we must now do everything for the sake of building in middle ages, and follow a hard line of builder policies.
Otherwise, our country will be as soft as butter, in long term. I want it as hard as a rock.
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Sheik
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I think we need to continue our conquest of other nations for a good part of the medieval era. I don't know if we have really set our eyes on one victory type but either way we will need a lot of land and cities to reach our goal.
EXPLORATION IS A MAJOR PRIORITY! We must get Uber Isle and continue to explore the world after that.
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Sheik
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By the way Sir Ralph not that it is important but your new location name:
Schluckspecht und Schweinshaxenvertilger displays wierd.
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Sheik
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Maybe it is just my screen settings your name is all off center for some reason.
I just tried refreshing and messing with my settings a bit and it seems fixed.
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Sheik
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quote:
Sheik :
Not to argue, but rather to understand your position : how do you think further conquests (except finishing off France) would be sustainable for our underdeveloped infrastructure ?
I'm sure you have an answer, please share it, thx
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This is a good question and I haven't given it a lot of thought to it but I believe that we can build offensive units and defensive units (1-2 defensive units per city is plenty) for awhile making sure that we only stop building military when it is completely necessary. As a Despotism we may even want to consider getting our cities to a point where they grow every other turn and then pop rushing units. Once we have a lot of land and a strong military we can build all we want and the other civs hopefully wont even consider attacking us. At around this point we need to start seriously thinking about how we want to win. If we decide we want to win by conquest then exploration becomes even a greater priority then it already is. We should choose one of your cities to build the Art of War too. Then when we go to war we don't need to eliminate them but instead we could pillage their roads and take most of the cities. Once the war is over and if our target is still alive we can hopefully demand cash from them every so often. I believe that conquest is easier the earlier you do it (I don't know if this is true fro Diety because I haven't played many Diety games) because the longer you wait the more you have to conquer and the more resources and time you need to put into it. If we stop war completely in the medieval era then we may be touble later on. The more we build the more the AI builds.
Last edited by Sheik on 21-08-2002 at 00:19
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Treestumpx
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New Brunswick
Jul 2002 time: 01:21
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I am not a DIA member but I would like to answer your concern, Sir Ralph.
This is a valid point. At some time in the near future we are going to need to look heavily into the construction and placing of a Forbidden Palace (FP). Having a Great Leader (GL) on hand to drive our hearty workers to new heights in its construction would be a marvelous benefit.
However,
We need to be mindful of the COST of obtaining that GL and his/her impact on building the FP. If we follow a plan that sees our nation invest HEAVILY into the training and deployment of offensive units to attack another nation, we will, in effect, cripple our economy. The risk involved in entering into war with another nation in order to develope and produce a GL is inmeasurably costly when scaled against our need to remain competitive economically.
Again, I am not saying that we need to, or should, cuts costs to the military in a heavy handed way. We need to look strategically at our weakest area and fix that before it becomes our Achilles Heal; and something from which we can not recover.
A question for you, and please forgive me if this is covered elsewhere, but what are your military plans:
1) Conquer another nation, or
2) Generate a GL
and at what point would you suggest that a military plan to generate a GL or conquer another nation be discarded at too expensive?
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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:21
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Treestump,
I don't think this discussion belongs here. Please continue it in the War Academy thread.
Short answers (I'm in a hurry):
- I'm not talking about a short-term strategy, but about the next 50-100 turns. We need to push up our economy with workers, but concentrate on our productive cities. Cleaning jungle around Seeberg gives nothing for now. Improving our heartland brings.
- Build up the economy in our productive cities (marketplaces). At this point, the cities should have grown and been improved to a net of, say, 5-7 shields, that's reasonable. That yields a Chariot every 3-4 turns. Take the 4 most productive cities, out Chariot army will be ready in about 15-20 turns.
- One by one upgrade the Chariots in a way we can afford. Continue to build up marketplaces and cathedrals, to support more citizens. That brings more commerce.
- I we have enough veteran Knights, consider to attack a worthy target. Greece is, they have a luxury for us.
I'm going out and won't be back for a while. Hope to continue this discussion in a place that fits it better.
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Sheik
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Where, when, and how to place the FP is a hard question. In the game I am playing right now I waited until I was oversees and then built it. After building it I had 100 more gold per turn. Sir Ralph you are right:
quote:
There is nothing, I repeat: nothing what pushes an economy so good like a well placed and timed FP.
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The probelm is we may not want to wait until we reach Uber Isle because we have no idea how big Uber Isle is. Is the placement of the FP the city planners job? I know I haven't given a very constructive answer to this question because I am still thinking about it.
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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:21
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SirRalph :
About the FP matter : I think we should wait for now. To begin, we ust precisely know what expansion we want : do we want all Abananaba ? All Abananaba major ? The land we control + France, America and Greece ? The land we control + France, America and Germany ? Do we want to let the French alive ? etc. Those are important questions, and their answers will be vital to build a good FP.
For example, imagine an extremist builder (I don't range within them, I think an extreme building period is necessary in the medieval era) who says : "our land + America and Uber Isle is enough. No need to finish off France". This person is likely to build FP in Del Monte.
Now, imagine an extremist warmonger, who believes in a complete Manifest Destiny : he'd build FP in Rome or something.
Now, imagine Uber Isle is a big unsettled landmass : a FP there would be the obvious choice.
My answer was unconstructive, simply because I don't know the answer that would be good for all Apolytonians. IMO, the only necessary expansion after the 2nd French campaign would be an utter conquest of Germany, so I'd start to build the FP in Boston as soon as a temple is built there. But this is my opinion (again, what I say doesn't reflect the opinion of the DIA), and it's as valid as someone else's.
I'm tired, and I don't know how we could work well-asked polls, which tell what territory Apolytonians want, and when. If you have any ideas, please share them 
Last edited by Spiffor on 21-08-2002 at 01:07
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civman2000
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of the Martian Empire
Jun 2001 time: 23:21
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I agree that it is too early. If Uber Isle is very large, we'll put it there. ALthough in may be enticing to make the FP asap, it might be wiser to wait to get in Abananaba Minor.
WE may even get a GL in the upcoming war against france, thoughit is doubtful.
However, this early, as others have said, we cannot decide where to build the FP
Last edited by civman2000 on 21-08-2002 at 03:11
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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:21
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GodKing : no problem, this place became a huge general policy forum for everyone 
(But DIA members are welcome to express their views here. Remember, I don't talk on behalf on the DIA, but I talk for myself here)
SirRalph :
Abananaba is the name of our continent. IIRC, GoodFella came up with it, and nobody voiced strong opposition.
What I say about FP is that building it would be nice, as soon as we know what our definitive borders hould look like. If not, we might place it in a suboptimal location, at the long run.
(btw, my personal answer was hidden : if it was just me, I'd start to build a FP in Boston as soon as a Temple is built there : indeed, I think conquering Germany will be the only necessary expansion after our pending campaigns)
Last edited by Spiffor on 21-08-2002 at 04:45
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Apocalypse
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Lexington, VA: College - Houston, TX: Home
Aug 2005 time: 00:21
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quote: Originally posted by Spiffor
Science :
I absolutely support Project Eiri (by Apocalypse) : since we won't be able to fight efficiently with knights, we should avoid war at all costs rather than building knights. Rushing for eductaion will allow us to build universities, which will be badly needed to counterbalance AI dominance in tech and culture.
After this, Democracy is the obvious choice, being an excellent government commerce- and corruption-wise. Also, banking is in the way to Democracy, and banks will let us have more money, hence more rushing ability.
So rushing to Democracy is what we must strive for in tech domain. |
Protocol Eiri. It isn't a full project because it is just something to get combine the groups who want either a Democracy or Astronomy rush against those who want to continue Project Lain or the Gunpowder Rush Project.
Sorry, I'm not a DIA, but I just want to clarify something.
I thank you for bring the tech issue up in your thread.
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Sir Ralph
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Long live teh Schwampel!
Dec 2001 time: 06:21
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quote: Originally posted by Spiffor
SirRalph :
Abananaba is the name of our continent. IIRC, GoodFella came up with it, and nobody voiced strong opposition.
What I say about FP is that building it would be nice, as soon as we know what our definitive borders hould look like. If not, we might place it in a suboptimal location, at the long run.
(btw, my personal answer was hidden : if it was just me, I'd start to build a FP in Boston as soon as a Temple is built there : indeed, I think conquering Germany will be the only necessary expansion after our pending campaigns) |
I agree, that Germany has to be reduced, before they get their UU. But apart from this, what has Germany to give? They are piss poor. When I choose a target, I know exactly what I want. Greece has a luxury we don't have and gives an important sea port. And it would give a longish empire shape for a good placed FP. If Uber island is big, which we'll have to explore soon, Apolyton could remain the capital, even though its ill located at the tip of a peninsula.
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