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Vote for each building you approve of.
This poll is closed. |
| SILO (Costs 6 shields/labor) stores up to 20 food. |
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5 |
71.43% |
| STOREHOUSE (Costs 10 shields/labor) stores up to 20 nonfood commodities. |
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4 |
57.14% |
| TAVERN (Costs 10 shields/labor) allows you to sell up to 2 food per turn at a 50% bonus. |
   |
7 |
100.00% |
| SHOPPE (Costs 15 shields/labor) allows you to sell up to 2 commerce per turn at a 50% bonus. |
   |
7 |
100.00% |
| SMITHY (Costs 20 shields/labor) allows you to sell up to 2 shields per turn at a 50% bonus. |
   |
7 |
100.00% |
| BREWERY (Costs 15 shields/labor) converts up to 2 food into commerce. |
   |
7 |
100.00% |
| WORKSHOP (Costs 25 shields/labor) converts up to 2 shields into commerce. |
   |
7 |
100.00% |
| Total: |
7 voters |
100% |
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Franses
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Oops, I only saw this after I made my post in the thread (join, bid, play). You were to fast for me. So I repeat it here. I suggest to use the new prices and add the trade post to the poll. Sorry for being late on this.
The proposed cost for buildings is way to high. I made some calculations on this:
A land owner bought his property for about $200 per commodity. Selling a commodity provides him about $50 return each turn. That means a gross profit of 25%, which seems reasonable.
Building a Smithy costs 20 shields and 20 labour, which at the current prices for shields and labour amounts to a total price of about $2200.
The owner gets a bonus of 20% on two commodities sold. which at the current prices is about $60 per turn for a total gross profit of approximately 3%. Who would ever want to do that?
So I suggest to lower building costs substantially. My proposal is:
Silo: 1 shields/labor
Storehouse: 2 shields/labor
Tavern: 3 shields/labor
Shop: 3 shields/labor
Smithy: 4 shields/labor
Brewery: 6 shields/labor (does not require labor to operate)
Workshop: 8 shields/labor (does not require labor to operate)
I believe we must be able to convert the current commodities to something else. To keep it simple in phase one I want to add a trade post to the poll. A trade post converts up to 2 commerce in cash (1 commerce converts to $50). Proposed cost of the trade post: 10 shields/labor.
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