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Michael7586 is offline Michael7586
Settler
Toronto, Canada
Nov 2001
time: 00:22
  Old Post 26-08-2002 19:23
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Special WW2 AI Get a bigger avatar today!

I've been working on a couple of scenarios for Civ2 and in the "special rules" section of the scenario parameters, there is an option called "Special WW2 Only AI" - I was wondering if anyone knows what the specific properties of this option were?

Thanks,
Michael

Mao is offline Mao
Deity
Apolyton
Jun 1999
time: 00:22
  Old Post 26-08-2002 20:06
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Put an end to popups!

It has something to do with the relations between flags and the vendettas IIRC. Not completely sure, I'm sure there are more people more konwledgable than I.

St Leo is offline St Leo
King of Scenario League
Member of the Apolyton Social Democratic Party
Jul 2005
time: 00:22
  Old Post 26-08-2002 20:17 Visit St Leo<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Support Apolyton, buy Civilization III: Complete

-it keeps the Axis and the Allies at war
-it gets the AI to send submarines Atlantic-wards

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:22
Arrow  Old Post 26-08-2002 20:28 Visit DarthVeda's homepage!
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Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by St Leo
-it keeps the Axis and the Allies at war
-it gets the AI to send submarines Atlantic-wards


So if you use it in any other scenario (than Microprose's own WW2 scen) it will either do nothing or crash.

Panda is offline Panda
Prince
Europe
Jan 1970
time: 05:22
Arrow  Old Post 26-08-2002 23:58
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Tired of ads?

The greatest unsolved mystery of Civ2. C.F. http://apolyton.net/forums/showthre...&threadid=55077

Michael7586 is offline Michael7586
Settler
Toronto, Canada
Nov 2001
time: 00:22
  Old Post 27-08-2002 01:16
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Lose 30 kilos (of popups)

Thanks Andrew, obviously my question is indeed a good one - one of Civ2's great mysteries!

I read through the thread you pointed to... indeed, my own experimentation accords with those posted - activating the patch does NOT necessarily crash the game, it doesn't seem to affect treaties & negotiations either, so the only suggestion left is the submarines theory or the extra usage of marines. Not sure what to make of all this except to ignore it.

Thanks for your help!
Michael

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